Player Matchup

Janus
Janus
Comadity
Janus
Level 109
God Stats
6W - 7L
1,632 SR
Queue Stats
217W - 254L
1,461 Elo+
Party 1
Chiron
Chiron
Sweez
Chiron
Level 119
God Stats
30W - 14L
1,751 SR
Queue Stats
180W - 168L
1,604 Elo+
Party 1
Terra
Terra
Talonreese
Terra
Level 87
God Stats
26W - 14L
1,638 SR
Queue Stats
267W - 254L
1,478 Elo+
Party 1
Set
Set
Void_Thaboy
Set
Level 80
God Stats
2W - 5L
1,339 SR
Queue Stats
266W - 267L
1,549 Elo+
Solo
Achilles
Achilles
WyGuyTrash
Achilles
Level 88
God Stats
13W - 15L
1,480 SR
Queue Stats
171W - 159L
1,528 Elo+
Party 1
Team Averages
Level 97
1,568 SR
1,524 Elo+

VS

Team Averages
Level 121
1,593 SR
1,537 Elo+
Izanami
Izanami
Keithul
Izanami
Level 149
God Stats
12W - 8L
1,602 SR
Queue Stats
278W - 265L
1,498 Elo+
Solo
Sylvanus
Sylvanus
LordOverAll69
Sylvanus
Level 128
God Stats
20W - 15L
1,659 SR
Queue Stats
340W - 315L
1,528 Elo+
Solo
Agni
Agni
Manuel94x
Agni
Level 128
God Stats
4W - 4L
1,400 SR
Queue Stats
55W - 51L
1,508 Elo+
Solo
Bastet
Bastet
bigchief2149252
Bastet
Level 118
God Stats
12W - 5L
1,684 SR
Queue Stats
87W - 70L
1,569 Elo+
Party 2
Mulan
Mulan
raviolipioli
Mulan
Level 84
God Stats
3W - 0L
1,619 SR
Queue Stats
36W - 20L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Comadity
Janus
16
1 / 6 / 5
10,764
449
14,468
14,496
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Sweez
Chiron
17
2 / 8 / 2
11,200
467
12,371
19,318
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
13
0 / 5 / 7
9,781
408
4,589
24,392
25,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 6 / 4
11,251
469
10,982
26,128
11,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
WyGuyTrash
Achilles
19
7 / 4 / 3
12,730
530
14,719
23,698
28,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Keithul
Izanami
20
12 / 3 / 5
13,946
581
27,198
20,113
7,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
LordOverAll69
Sylvanus
15
2 / 4 / 8
9,716
405
7,616
23,110
21,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
20
3 / 2 / 9
12,232
510
17,170
11,495
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 2 / 6
13,345
556
17,835
16,446
6,471
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 4 / 10
11,147
464
14,579
19,209
15,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
15
Kills
29
29
Deaths
15
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
Comadity
Janus
1
6
5
0.58
W
Izanami
Keithul
Izanami
12
3
5
4.83
W
Sylvanus
LordOverAll69
Sylvanus
2
4
8
1.5
W
Agni
3
2
9
3.75
L
Chiron
Sweez
Chiron
2
8
2
0.38
L
Terra
0
5
7
0.7
L
5
6
4
1.17
L
Achilles
WyGuyTrash
Achilles
7
4
3
2.13
W
9
2
6
6
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,129
Damage
84,398
108,032
Taken
90,373
75,778
Mitigated
55,946
30,633
Healing
35,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Comadity
Janus
14,468
768
0
1,116
14,496
4,441
156
4,764
9,587
79,227
0
W
Izanami
Keithul
Izanami
27,198
19,315
1,075
6,896
20,113
7,442
3,317
4,767
15,242
0
129,300
W
Sylvanus
LordOverAll69
Sylvanus
7,616
1,631
1,881
6,041
23,110
21,989
691
6,172
16,654
25,004
0
W
Agni
17,170
847
155
3,940
11,495
4,385
4,172
2,941
8,454
116,333
0
L
Chiron
Sweez
Chiron
12,371
4,473
1,036
3,912
19,318
6,148
1,038
3,573
15,701
0
85,678
L
Terra
4,589
770
5,239
6,319
24,392
25,534
0
7,898
16,310
19,604
0
L
10,982
5,151
0
6,473
26,128
11,494
0
5,777
20,176
0
69,297
L
Achilles
WyGuyTrash
Achilles
14,719
2,456
471
6,067
23,698
28,161
342
4,520
18,477
9,629
56,823
W
17,835
5,482
0
10,081
16,446
6,471
447
4,061
11,972
0
116,043
W
14,579
1,417
0
5,726
19,209
15,659
583
3,789
14,620
5,760
55,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,726
Gold Earned
60,386
589
Minions Killed
683
0
Camps Cleared
0
2,028,289
Distance Traveled
2,260,021
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,764
449
159
7
0
395,632
4
W
Izanami
13,946
581
214
9
0
415,415
3
W
Sylvanus
9,716
405
31
1
0
397,616
13
W
Agni
12,232
510
186
8
0
479,649
6
L
Chiron
11,200
467
149
6
0
360,557
10
L
Terra
9,781
408
22
1
0
448,761
5
L
Set
11,251
469
127
5
0
400,779
2
L
Achilles
12,730
530
132
6
0
422,560
8
W
Bastet
13,345
556
156
7
0
529,483
2
W
Mulan
11,147
464
96
4
0
437,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role