Player Matchup

Ullr
Ullr
Barndarn
Ullr
Level 149
God Stats
3W - 3L
1,516 SR
Queue Stats
295W - 382L
1,342 Elo+
Party 1
Jormungandr
Jormungandr
Dulio
Jormungandr
Level 146
God Stats
1W - 3L
1,531 SR
Queue Stats
157W - 198L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
LeBron419
Cthulhu
Level 60
God Stats
2W - 4L
1,466 SR
Queue Stats
49W - 67L
1,341 Elo+
Party 1
Team Averages
Level 118
1,504 SR
1,346 Elo+

VS

Team Averages
Level 106
1,476 SR
1,445 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
YakuzaAzoth
Medusa
Level 103
God Stats
10W - 15L
1,436 SR
Queue Stats
236W - 256L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alex_montiell
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,493 SR
Queue Stats
97W - 130L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 8 / 3
7,444
573
4,870
12,879
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Dulio
Jormungandr
11
3 / 7 / 1
8,539
657
7,415
17,441
9,827
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
LeBron419
Cthulhu
11
1 / 5 / 3
8,627
664
6,289
19,647
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 15
9,534
733
8,859
5,768
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
8 / 1 / 10
10,167
782
16,313
8,451
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
alex_montiell
Ah Muzen Cab
15
10 / 1 / 9
10,706
824
15,075
9,004
3,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
20
20
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
15
4.75
L
Ullr
0
8
3
0.19
L
Jormungandr
Dulio
Jormungandr
3
7
1
0.5
L
Cthulhu
LeBron419
Cthulhu
1
5
3
0.5
W
Medusa
8
1
10
13
W
Ah Muzen Cab
alex_montiell
Ah Muzen Cab
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,574
Damage
40,247
49,967
Taken
23,223
31,646
Mitigated
8,836
5,618
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,859
511
98
482
5,768
1,925
748
4,094
1,674
29,168
0
L
Ullr
4,870
1,731
0
477
12,879
5,121
134
2,335
10,199
0
20,439
L
Jormungandr
Dulio
Jormungandr
7,415
1,770
0
1,952
17,441
9,827
24
2,612
14,530
28,021
0
L
Cthulhu
LeBron419
Cthulhu
6,289
37
559
2,630
19,647
16,698
36
4,383
14,845
26,379
0
W
Medusa
16,313
8,376
84
2,842
8,451
3,756
1,392
5,236
3,215
0
37,958
W
Ah Muzen Cab
alex_montiell
Ah Muzen Cab
15,075
4,517
0
2,508
9,004
3,155
730
5,076
3,928
0
44,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
30,407
141
Minions Killed
167
4
Camps Cleared
8
676,851
Distance Traveled
724,877
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,534
733
48
4
3
250,644
6
L
Ullr
7,444
573
51
4
3
211,755
1
L
Jormungandr
8,539
657
69
5
1
207,602
4
L
Cthulhu
8,627
664
21
2
0
257,494
4
W
Medusa
10,167
782
52
4
1
220,496
2
W
Ah Muzen Cab
10,706
824
67
5
4
253,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role