Player Matchup

Baron Samedi
Baron Samedi
DRxBOOM25
Baron Samedi
Level 104
God Stats
4W - 3L
1,549 SR
Queue Stats
26W - 25L
1,531 Elo+
Party 1
Ares
Ares
DarthBongwater
Ares
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 4
Izanami
Izanami
Finrin
Izanami
Level 26
God Stats
13W - 7L
1,647 SR
Queue Stats
40W - 39L
1,549 Elo+
Party 1
Geb
Geb
ReaperZ Inc
Geb
Level 123
God Stats
2W - 1L
1,818 SR
Queue Stats
199W - 176L
1,559 Elo+
Party 1
Odin
Odin
hogglesnarf
Odin
Level 140
God Stats
4W - 6L
1,718 SR
Queue Stats
52W - 45L
1,543 Elo+
Party 4
Team Averages
Level 80
1,646 SR
1,536 Elo+

VS

Team Averages
Level 59
1,428 SR
1,506 Elo+
Hercules
Hercules
LegalAmerican
Hercules
Level 35
God Stats
0W - 4L
1,290 SR
Queue Stats
9W - 9L
1,601 Elo+
Party 3
Awilix
Awilix
M1K3LZ
Awilix
Level 90
God Stats
4W - 5L
1,482 SR
Queue Stats
296W - 369L
1,452 Elo+
Party 2
Zeus
Zeus
MotocicloJr
Zeus
Level 24
God Stats
23W - 26L
1,518 SR
Queue Stats
72W - 96L
1,447 Elo+
Party 2
Odin
Odin
NeckChameleon
Odin
Level 139
God Stats
3W - 5L
1,483 SR
Queue Stats
46W - 44L
1,536 Elo+
Party 3
Artemis
Artemis
RANDOMadness
Artemis
Level 9
God Stats
0W - 2L
1,364 SR
Queue Stats
22W - 24L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRxBOOM25
Baron Samedi
17
3 / 2 / 13
10,344
1,034
19,200
6,355
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 2 / 19
9,329
933
3,157
10,412
8,630
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Finrin
Izanami
17
3 / 0 / 17
10,497
1,050
16,749
6,463
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 1 / 15
11,713
1,171
11,926
14,906
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 1 / 10
11,317
1,132
14,947
8,063
10,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

267

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LegalAmerican
Hercules
15
3 / 3 / 2
9,824
982
3,169
18,369
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
M1K3LZ
Awilix
15
2 / 5 / 3
9,676
968
5,381
12,803
4,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 5
9,557
956
11,993
13,122
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 5
9,064
906
7,085
13,102
11,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
RANDOMadness
Artemis
15
0 / 6 / 4
8,970
897
12,674
12,568
4,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
21
Kills
6
6
Deaths
21
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DRxBOOM25
Baron Samedi
3
2
13
4.75
W
0
2
19
4.75
W
Izanami
Finrin
Izanami
3
0
17
11.5
L
Hercules
LegalAmerican
Hercules
3
3
2
1.33
L
Awilix
M1K3LZ
Awilix
2
5
3
0.7
L
1
6
5
0.58
L
0
1
5
2.5
L
Artemis
RANDOMadness
Artemis
0
6
4
0.33
W
6
1
15
13.5
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,979
Damage
40,302
46,199
Taken
69,964
44,391
Mitigated
35,826
14,049
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DRxBOOM25
Baron Samedi
19,200
462
4,582
2,159
6,355
4,160
0
2,871
3,484
39,010
0
W
3,157
373
0
2,335
10,412
8,630
0
3,517
6,815
5,851
0
W
Izanami
Finrin
Izanami
16,749
10,317
0
1,400
6,463
3,189
0
1,984
4,386
0
50,865
L
Hercules
LegalAmerican
Hercules
3,169
505
0
2,352
18,369
10,592
0
8,199
9,856
0
14,884
L
Awilix
M1K3LZ
Awilix
5,381
1,985
0
0
12,803
4,955
0
6,334
6,329
0
12,665
L
11,993
1,582
0
415
13,122
4,489
0
6,573
6,433
35,160
0
L
7,085
953
0
0
13,102
11,016
0
7,140
5,688
831
23,276
L
Artemis
RANDOMadness
Artemis
12,674
7,269
0
1,002
12,568
4,774
0
6,924
5,449
0
29,102
W
11,926
1,232
0
3,314
14,906
18,240
0
2,534
12,286
20,311
0
W
14,947
1,451
0
259
8,063
10,172
0
1,585
6,394
3,466
21,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,200
Gold Earned
47,091
197
Minions Killed
191
6
Camps Cleared
6
973,803
Distance Traveled
990,100
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,344
1,034
61
6
1
191,125
0
W
Ares
9,329
933
2
0
0
172,996
3
W
Izanami
10,497
1,050
100
10
2
190,255
0
L
Hercules
9,824
982
34
3
2
202,013
1
L
Awilix
9,676
968
11
1
3
222,403
0
L
Zeus
9,557
956
59
6
0
187,585
0
L
Odin
9,064
906
36
4
0
211,069
3
L
Artemis
8,970
897
51
5
1
167,030
1
W
Geb
11,713
1,171
21
2
2
206,251
0
W
Odin
11,317
1,132
13
1
1
213,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role