Player Matchup

Horus
Horus
JUANITO18181818
Horus
Level 117
God Stats
1W - 1L
1,435 SR
Queue Stats
76W - 87L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Polaris6
Cthulhu
Level 144
God Stats
3W - 2L
1,439 SR
Queue Stats
149W - 163L
1,428 Elo+
Solo
Tiamat
Tiamat
WoCooM
Tiamat
Level 122
God Stats
5W - 4L
1,458 SR
Queue Stats
288W - 288L
1,481 Elo+
Party 1
Hachiman
Hachiman
cheekywhiffs
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,435 Elo+
Party 1
Eset
Eset
grooboggle
Eset
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,363 Elo+
Solo
Team Averages
Level 117
1,466 SR
1,432 Elo+

VS

Team Averages
Level 83
1,576 SR
1,504 Elo+
Thor
Thor
ErnestoIslas
Thor
Level 127
God Stats
4W - 8L
1,369 SR
Queue Stats
1,062W - 1,132L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
MrSirBoss
Ao Kuang
Level 69
God Stats
1W - 1L
1,756 SR
Queue Stats
26W - 31L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
XGoldPineappleX
Gilgamesh
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,630 Elo+
Solo
Bacchus
Bacchus
sebacsrMDQ
Bacchus
Level 78
God Stats
4W - 4L
1,538 SR
Queue Stats
212W - 242L
1,447 Elo+
Solo
Terra
Terra
stoneman146
Terra
Level 87
God Stats
0W - 1L
1,717 SR
Queue Stats
31W - 27L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 24
12,610
742
16,858
23,417
28,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Polaris6
Cthulhu
20
10 / 2 / 17
13,783
811
34,023
21,462
14,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
WoCooM
Tiamat
20
7 / 3 / 19
13,069
769
31,293
20,288
16,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
cheekywhiffs
Hachiman
18
5 / 7 / 13
11,636
684
22,330
17,675
7,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 3 / 10
11,326
666
18,444
8,785
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 10
11,188
658
13,165
26,620
15,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
MrSirBoss
Ao Kuang
20
9 / 5 / 4
12,414
730
17,970
25,986
17,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
XGoldPineappleX
Gilgamesh
18
1 / 8 / 8
11,509
677
9,010
24,629
15,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
sebacsrMDQ
Bacchus
18
2 / 6 / 11
11,644
685
17,021
40,177
45,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 4 / 11
12,671
745
10,108
29,278
24,927
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
61
31
Kills
17
18
Deaths
31
83
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
W
4
3
24
5.33
L
Ao Kuang
MrSirBoss
Ao Kuang
9
5
4
2.2
W
Cthulhu
Polaris6
Cthulhu
10
2
17
9.25
W
Tiamat
WoCooM
Tiamat
7
3
19
5.5
L
Gilgamesh
XGoldPineappleX
Gilgamesh
1
8
8
0.63
W
Hachiman
cheekywhiffs
Hachiman
5
7
13
1.64
W
5
3
10
3.33
L
Bacchus
sebacsrMDQ
Bacchus
2
6
11
1.25
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,948
Damage
67,274
91,627
Taken
146,690
70,080
Mitigated
118,408
46,541
Healing
68,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,165
1,916
1,371
3,743
26,620
15,962
618
16,558
9,645
0
29,269
W
16,858
7,275
10,417
10,820
23,417
28,361
969
10,732
10,729
0
23,588
L
Ao Kuang
MrSirBoss
Ao Kuang
17,970
4,220
2,581
9,111
25,986
17,321
2,646
16,963
8,645
31,051
0
W
Cthulhu
Polaris6
Cthulhu
34,023
3,049
4,184
4,110
21,462
14,981
866
9,360
12,102
69,644
0
W
Tiamat
WoCooM
Tiamat
31,293
3,192
2,327
6,702
20,288
16,193
1,569
9,226
9,936
48,767
0
L
Gilgamesh
XGoldPineappleX
Gilgamesh
9,010
1,199
3,777
2,906
24,629
15,080
625
10,530
13,827
0
28,101
W
Hachiman
cheekywhiffs
Hachiman
22,330
15,577
391
1,218
17,675
7,203
1,186
11,493
6,182
0
34,858
W
18,444
1,731
4,865
1,507
8,785
3,342
1,043
4,288
3,657
26,576
0
L
Bacchus
sebacsrMDQ
Bacchus
17,021
1,899
2,208
15,941
40,177
45,118
376
18,248
21,395
33,240
0
L
10,108
1,829
14,201
12,967
29,278
24,927
418
19,403
9,418
23,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
59,426
166
Minions Killed
147
0
Camps Cleared
0
1,625,250
Distance Traveled
1,575,969
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,188
658
32
2
0
278,175
1
W
Horus
12,610
742
15
1
0
321,372
0
L
Ao Kuang
12,414
730
25
1
0
309,474
1
W
Cthulhu
13,783
811
77
5
0
373,883
3
W
Tiamat
13,069
769
39
2
0
342,607
0
L
Gilgamesh
11,509
677
37
2
0
318,714
0
W
Hachiman
11,636
684
18
1
0
275,118
0
W
Eset
11,326
666
17
1
0
312,270
0
L
Bacchus
11,644
685
27
2
0
316,897
0
L
Terra
12,671
745
26
2
0
352,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role