Player Matchup

Set
Set
CatsintheCraddle
Set
Level 15
God Stats
0W - 2L
1,227 SR
Queue Stats
29W - 20L
1,672 Elo+
Party 3
Pele
Pele
Pagida
Pele
Level 60
God Stats
0W - 1L
1,756 SR
Queue Stats
9W - 4L
1,772 Elo+
Party 1
Danzaburou
Danzaburou
ShinobiVort
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,451 Elo+
Party 1
Terra
Terra
Shisseki
Terra
Level 37
God Stats
1W - 1L
1,803 SR
Queue Stats
117W - 100L
1,550 Elo+
Party 3
Ra
Ra
Spamtaco64
Ra
Level 111
God Stats
0W - 5L
1,538 SR
Queue Stats
133W - 135L
1,515 Elo+
Party 1
Team Averages
Level 48
1,565 SR
1,592 Elo+

VS

Team Averages
Level 84
1,580 SR
1,615 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Boppped
Nike
Level 103
God Stats
4W - 3L
1,619 SR
Queue Stats
362W - 274L
1,663 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chrundlethegr8
Morgan Le Fay
Level 30
God Stats
5W - 1L
1,827 SR
Queue Stats
119W - 84L
1,663 Elo+
Party 2
Xbalanque
Xbalanque
DontDoItKevin
Xbalanque
Level 102
God Stats
7W - 3L
1,688 SR
Queue Stats
130W - 117L
1,688 Elo+
Party 2
Bakasura
Bakasura
Juicebox510
Bakasura
Level 39
God Stats
3W - 2L
1,267 SR
Queue Stats
56W - 54L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,101
506
3,475
14,029
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Pagida
Pele
15
9 / 4 / 2
9,159
572
11,128
13,363
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ShinobiVort
Danzaburou
13
1 / 3 / 3
7,683
480
6,275
11,532
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Shisseki
Terra
10
0 / 3 / 8
6,765
423
3,344
11,439
8,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 6 / 6
8,126
508
4,085
9,405
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
9 / 2 / 2
9,818
614
9,307
5,109
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Boppped
Nike
16
4 / 0 / 4
9,809
613
14,824
9,002
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Chrundlethegr8
Morgan Le Fay
12
0 / 4 / 7
7,607
475
4,434
10,162
7,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
DontDoItKevin
Xbalanque
15
2 / 2 / 2
8,557
535
9,041
9,809
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Juicebox510
Bakasura
14
4 / 5 / 7
8,741
546
8,646
12,711
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
19
19
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
2
2
5
W
Nike
Boppped
Nike
4
0
4
6
L
2
3
0
0.67
W
Morgan Le Fay
Chrundlethegr8
Morgan Le Fay
0
4
7
0.88
W
Xbalanque
DontDoItKevin
Xbalanque
2
2
2
1.5
W
Bakasura
Juicebox510
Bakasura
4
5
7
1.5
L
Pele
Pagida
Pele
9
4
2
2.5
L
Danzaburou
ShinobiVort
Danzaburou
1
3
3
0.83
L
Terra
Shisseki
Terra
0
3
8
1.33
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
46,252
59,768
Taken
46,793
26,292
Mitigated
23,894
17,984
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,307
1,339
0
767
5,109
1,681
0
852
4,153
59,990
7,834
W
Nike
Boppped
Nike
14,824
1,191
0
3,305
9,002
6,309
214
1,541
7,183
7,585
71,528
L
3,475
1,286
0
2,577
14,029
6,722
1,122
2,000
10,964
0
54,764
W
Morgan Le Fay
Chrundlethegr8
Morgan Le Fay
4,434
1,158
1,829
1,410
10,162
7,056
0
2,897
7,063
25,031
0
W
Xbalanque
DontDoItKevin
Xbalanque
9,041
5,289
0
3,589
9,809
3,496
59
856
8,911
0
59,027
W
Bakasura
Juicebox510
Bakasura
8,646
5,232
0
4,631
12,711
5,352
0
1,845
10,617
0
52,621
L
Pele
Pagida
Pele
11,128
2,906
0
3,763
13,363
4,475
0
3,711
9,153
0
55,737
L
Danzaburou
ShinobiVort
Danzaburou
6,275
3,193
0
3,965
11,532
3,679
238
479
11,012
0
48,956
L
Terra
Shisseki
Terra
3,344
453
1,209
3,321
11,439
8,331
48
4,548
6,336
13,860
0
L
4,085
677
1,209
1,940
9,405
3,085
0
1,533
7,712
61,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
44,532
470
Minions Killed
570
0
Camps Cleared
0
1,577,066
Distance Traveled
1,572,733
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,818
614
133
8
0
305,359
4
W
Nike
9,809
613
175
11
0
342,995
4
L
Set
8,101
506
123
8
0
304,307
2
W
Morgan Le Fay
7,607
475
36
2
0
293,078
0
W
Xbalanque
8,557
535
128
8
0
277,343
5
W
Bakasura
8,741
546
98
6
0
353,958
7
L
Pele
9,159
572
103
6
0
347,512
7
L
Danzaburou
7,683
480
96
6
0
264,645
1
L
Terra
6,765
423
15
1
0
346,485
8
L
Ra
8,126
508
133
8
0
314,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role