Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Coldsnake23
Zeus
Level 129
God Stats
33W - 22L
1,582 SR
Queue Stats
464W - 382L
1,638 Elo+
Party 3
Chernobog
Chernobog
JaxtheLadd
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,451 Elo+
Party 2
Loki
Loki
ProvingPhoenix0
Loki
Level 156
God Stats
23W - 20L
1,564 SR
Queue Stats
215W - 158L
1,628 Elo+
Party 3
Ymir
Ymir
Spade7145
Ymir
Level 43
God Stats
5W - 1L
1,879 SR
Queue Stats
194W - 131L
1,649 Elo+
Party 3
Team Averages
Level 119
1,605 SR
1,573 Elo+

VS

Team Averages
Level 93
1,595 SR
1,598 Elo+
Gilgamesh
Gilgamesh
MarioTwin210
Gilgamesh
Level 35
God Stats
19W - 11L
1,567 SR
Queue Stats
92W - 77L
1,564 Elo+
Party 1
Rama
Rama
R41N NINJA
Rama
Level 120
God Stats
2W - 3L
1,593 SR
Queue Stats
491W - 453L
1,594 Elo+
Party 1
Poseidon
Poseidon
R41N Rex
Poseidon
Level 118
God Stats
0W - 2L
1,188 SR
Queue Stats
483W - 417L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
R41NCody
Cthulhu
Level 92
God Stats
2W - 1L
1,871 SR
Queue Stats
249W - 220L
1,602 Elo+
Party 1
Thanatos
Thanatos
happyjacob123
Thanatos
Level 99
God Stats
10W - 4L
1,755 SR
Queue Stats
188W - 148L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 2 / 7
6,737
481
4,316
10,659
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
10 / 0 / 3
9,683
692
12,328
7,070
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
JaxtheLadd
Chernobog
12
4 / 6 / 2
7,568
541
5,945
9,762
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 0
8,599
614
4,764
9,779
3,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
15
7 / 0 / 9
8,998
643
11,629
7,158
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MarioTwin210
Gilgamesh
12
2 / 4 / 0
7,562
540
6,536
9,547
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 3
7,114
508
9,277
11,655
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
R41N Rex
Poseidon
10
0 / 7 / 0
6,534
467
3,200
9,162
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
R41NCody
Cthulhu
10
3 / 4 / 4
6,263
447
6,458
13,375
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
happyjacob123
Thanatos
7
1 / 4 / 2
5,602
400
2,921
7,114
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
25
Kills
10
10
Deaths
25
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
7
1.75
W
10
0
3
11.5
W
Chernobog
JaxtheLadd
Chernobog
4
6
2
0.83
L
Gilgamesh
MarioTwin210
Gilgamesh
2
4
0
0.5
W
4
2
0
2
L
4
6
3
0.92
L
Poseidon
R41N Rex
Poseidon
0
7
0
0
L
Cthulhu
R41NCody
Cthulhu
3
4
4
1.25
W
Ymir
7
0
9
11.5
L
Thanatos
happyjacob123
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
28,392
44,428
Taken
50,853
16,002
Mitigated
21,366
10,656
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,316
670
427
2,721
10,659
5,005
549
2,328
7,961
22,904
0
W
12,328
1,137
0
1,588
7,070
2,115
234
3,481
3,474
64,659
0
W
Chernobog
JaxtheLadd
Chernobog
5,945
4,077
0
1,577
9,762
2,505
2,326
2,775
6,708
0
31,786
L
Gilgamesh
MarioTwin210
Gilgamesh
6,536
1,983
0
2,322
9,547
4,467
189
2,568
6,936
0
40,734
W
4,764
1,083
0
2,996
9,779
3,314
739
0
9,373
0
56,649
L
9,277
6,899
0
2,664
11,655
2,784
0
7,014
4,473
0
44,101
L
Poseidon
R41N Rex
Poseidon
3,200
391
0
1,523
9,162
2,721
0
7,757
1,405
39,094
0
L
Cthulhu
R41NCody
Cthulhu
6,458
444
0
1,981
13,375
9,695
0
6,795
6,212
19,878
0
W
Ymir
11,629
2,454
0
1,347
7,158
3,063
0
560
6,530
51,542
0
L
Thanatos
happyjacob123
Thanatos
2,921
688
0
3,950
7,114
1,699
0
3,560
3,554
0
15,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
33,075
410
Minions Killed
332
0
Camps Cleared
0
1,400,019
Distance Traveled
1,096,712
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,737
481
45
3
0
265,892
3
W
Zeus
9,683
692
106
8
0
282,992
2
W
Chernobog
7,568
541
58
4
0
248,596
3
L
Gilgamesh
7,562
540
96
7
0
294,157
3
W
Loki
8,599
614
115
8
0
298,464
3
L
Rama
7,114
508
87
6
0
226,024
2
L
Poseidon
6,534
467
82
6
0
188,865
2
L
Cthulhu
6,263
447
26
2
0
226,209
0
W
Ymir
8,998
643
86
6
0
304,075
2
L
Thanatos
5,602
400
41
3
0
161,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role