Player Matchup

Thor
Thor
Carnage_Wolf001
Thor
Level 123
God Stats
5W - 9L
1,409 SR
Queue Stats
118W - 122L
1,419 Elo+
Party 1
Scylla
Scylla
MDT_lazarte
Scylla
Level 102
God Stats
0W - 5L
1,013 SR
Queue Stats
104W - 136L
1,419 Elo+
Party 2
Cerberus
Cerberus
Remire__
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,237 Elo+
Party 1
Neith
Neith
Yo_Javi_Pe
Neith
Level 17
God Stats
3W - 8L
1,442 SR
Queue Stats
8W - 26L
1,209 Elo+
Party 2
Pele
Pele
lauben_008
Pele
Level 25
God Stats
0W - 3L
1,231 SR
Queue Stats
14W - 41L
1,254 Elo+
Party 2
Team Averages
Level 55
1,319 SR
1,308 Elo+

VS

Team Averages
Level 53
1,396 SR
1,271 Elo+
Achilles
Achilles
Drezzie-_-
Achilles
Level 18
God Stats
1W - 1L
1,332 SR
Queue Stats
8W - 32L
1,085 Elo+
Party 3
Xbalanque
Xbalanque
Elvis jesuino
Xbalanque
Level 145
God Stats
8W - 3L
1,681 SR
Queue Stats
454W - 496L
1,423 Elo+
Solo
Cthulhu
Cthulhu
HenriqueSanefuji
Cthulhu
Level 35
God Stats
3W - 1L
1,538 SR
Queue Stats
49W - 72L
1,233 Elo+
Party 3
Ra
Ra
KryStiller
Ra
Level 43
God Stats
1W - 9L
1,160 SR
Queue Stats
84W - 122L
1,374 Elo+
Solo
Fenrir
Fenrir
Modhaar
Fenrir
Level 24
God Stats
1W - 1L
1,271 SR
Queue Stats
23W - 38L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 1
5,855
488
3,289
3,311
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
9
3 / 4 / 3
5,649
471
2,387
5,492
1,669
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Remire__
Cerberus
11
9 / 1 / 3
7,041
587
5,387
7,666
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
7
0 / 4 / 5
4,912
409
2,366
4,604
1,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 2
5,704
475
2,768
6,938
1,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drezzie-_-
Achilles
9
3 / 5 / 3
6,190
516
5,071
7,795
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Elvis jesuino
Xbalanque
12
4 / 2 / 1
6,916
576
3,241
5,211
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 6 / 1
5,234
436
3,239
8,204
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 1 / 2
6,797
566
2,376
5,452
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Modhaar
Fenrir
8
2 / 6 / 2
5,756
480
3,057
7,993
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
19
Kills
13
13
Deaths
20
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
0
1
6.5
W
Achilles
Drezzie-_-
Achilles
3
5
3
0.9
W
Xbalanque
Elvis jesuino
Xbalanque
4
2
1
2.25
W
1
6
1
0.25
W
3
1
2
4
L
Scylla
3
4
3
1.13
W
Fenrir
Modhaar
Fenrir
2
6
2
0.5
L
Cerberus
Remire__
Cerberus
9
1
3
10.5
L
Neith
0
4
5
0.63
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,197
Damage
16,984
28,011
Taken
34,655
9,305
Mitigated
11,844
6,867
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,289
572
0
1,874
3,311
921
0
605
2,644
0
19,726
W
Achilles
Drezzie-_-
Achilles
5,071
2,997
0
678
7,795
2,959
85
2,264
5,355
0
19,091
W
Xbalanque
Elvis jesuino
Xbalanque
3,241
772
0
1,038
5,211
1,545
749
604
4,607
0
33,283
W
3,239
464
0
1,555
8,204
3,564
62
1,252
6,747
15,291
0
W
2,376
84
483
3,068
5,452
1,689
443
589
4,863
41,375
0
L
Scylla
2,387
409
0
0
5,492
1,669
0
1,356
4,136
16,882
0
W
Fenrir
Modhaar
Fenrir
3,057
1,392
0
1,449
7,993
2,087
357
2,512
5,309
0
21,864
L
Cerberus
Remire__
Cerberus
5,387
700
0
3,212
7,666
3,882
0
1,434
5,942
30,598
0
L
Neith
2,366
1,189
0
577
4,604
1,089
678
1,420
2,952
0
10,424
L
2,768
652
0
1,204
6,938
1,744
843
216
6,722
0
24,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
30,893
210
Minions Killed
261
0
Camps Cleared
0
961,014
Distance Traveled
1,084,243
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,855
488
44
4
0
176,322
2
W
Achilles
6,190
516
40
3
0
220,503
0
W
Xbalanque
6,916
576
66
6
0
200,026
4
W
Cthulhu
5,234
436
26
2
0
222,358
0
W
Ra
6,797
566
85
7
0
222,030
1
L
Scylla
5,649
471
32
3
0
184,021
0
W
Fenrir
5,756
480
44
4
0
219,326
0
L
Cerberus
7,041
587
64
5
0
227,594
0
L
Neith
4,912
409
18
2
0
170,542
0
L
Pele
5,704
475
52
4
0
202,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role