Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
FNE_Swayzee
Baron Samedi
Platinum IV
Level 141
God Stats
35W - 17L
1,669 SR
Queue Stats
69W - 58L
2,074 MMR
Party 1
Vulcan
Vulcan
Diamond IV
LentoEats
Vulcan
Diamond IV
Level 143
God Stats
6W - 1L
1,791 SR
Queue Stats
310W - 285L
2,248 MMR
Party 1
Achilles
Achilles
Diamond V
Ober_Fussmeister
Achilles
Diamond V
Level 160
God Stats
21W - 14L
1,682 SR
Queue Stats
374W - 364L
1,981 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Sir_TiddyMilk
Gilgamesh
Platinum I
Level 138
God Stats
4W - 6L
1,581 SR
Queue Stats
279W - 283L
1,988 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,645 SR
1,958 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,660 SR
2,076 MMR
Heimdallr
Heimdallr
Diamond IV
AdriAbal_06
Heimdallr
Diamond IV
Level 128
God Stats
1W - 4L
1,802 SR
Queue Stats
292W - 284L
1,966 MMR
Solo
Arachne
Arachne
Platinum II
FaIkenheim
Arachne
Platinum II
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 11L
2,218 MMR
Party 2
Thor
Thor
Platinum IV
Jаpan
Thor
Platinum IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,971 MMR
Solo
Ra
Ra
Diamond IV
X-_Darksito_-X
Ra
Diamond IV
Level 78
God Stats
13W - 8L
1,624 SR
Queue Stats
305W - 293L
1,978 MMR
Solo
Geb
Geb
Platinum I
xiMecro
Geb
Platinum I
Level 148
God Stats
7W - 1L
1,875 SR
Queue Stats
33W - 12L
2,248 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 5 / 3
10,595
505
12,882
16,196
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FNE_Swayzee
Baron Samedi
14
2 / 4 / 1
9,151
436
6,056
13,507
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
LentoEats
Vulcan
17
2 / 4 / 4
10,204
486
15,249
12,770
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 4 / 3
10,401
495
15,327
22,459
23,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Sir_TiddyMilk
Gilgamesh
16
2 / 9 / 3
9,873
470
11,633
19,854
10,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
IzanamiBastetKali

VS

Bans
MercuryOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdriAbal_06
Heimdallr
17
2 / 2 / 7
11,022
525
8,327
14,925
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
FaIkenheim
Arachne
18
5 / 4 / 5
11,412
543
16,541
24,636
15,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
Jаpan
Thor
20
11 / 4 / 6
12,539
597
21,743
20,515
11,542
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
7 / 1 / 7
11,925
568
12,007
10,562
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
16
1 / 2 / 14
10,445
497
6,440
16,783
16,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
26
26
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
3
0.9
W
Heimdallr
AdriAbal_06
Heimdallr
2
2
7
2.75
L
Baron Samedi
FNE_Swayzee
Baron Samedi
2
4
1
0.63
W
Arachne
FaIkenheim
Arachne
5
4
5
1.88
W
Thor
Jаpan
Thor
11
4
6
3.5
L
Vulcan
LentoEats
Vulcan
2
4
4
1
L
4
4
3
1.38
L
Gilgamesh
Sir_TiddyMilk
Gilgamesh
2
9
3
0.39
W
7
1
7
10.5
W
Geb
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,147
Damage
65,058
84,786
Taken
87,421
59,924
Mitigated
55,001
23,977
Healing
38,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,882
4,844
0
5,356
16,196
6,214
0
3,455
12,687
0
81,289
W
Heimdallr
AdriAbal_06
Heimdallr
8,327
4,258
0
5,222
14,925
5,530
781
2,158
12,715
0
83,258
L
Baron Samedi
FNE_Swayzee
Baron Samedi
6,056
297
1,279
3,534
13,507
14,667
0
4,256
8,968
20,666
0
W
Arachne
FaIkenheim
Arachne
16,541
11,074
364
15,151
24,636
15,683
0
4,141
19,338
0
77,545
W
Thor
Jаpan
Thor
21,743
8,059
0
5,367
20,515
11,542
0
5,707
14,402
0
109,436
L
Vulcan
LentoEats
Vulcan
15,249
2,215
0
2,317
12,770
5,545
0
5,354
7,201
81,930
0
L
15,327
5,045
0
6,984
22,459
23,338
0
2,165
19,976
12,175
58,929
L
Gilgamesh
Sir_TiddyMilk
Gilgamesh
11,633
3,673
0
4,507
19,854
10,160
0
2,641
17,117
0
70,443
W
12,007
1,106
2,312
3,269
10,562
5,853
0
5,297
4,955
93,297
0
W
Geb
6,440
257
3,520
3,740
16,783
16,393
0
5,890
10,514
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
57,343
590
Minions Killed
655
0
Camps Cleared
0
2,029,548
Distance Traveled
2,155,874
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,595
505
144
7
0
391,937
8
W
Heimdallr
11,022
525
154
7
0
395,142
4
L
Baron Samedi
9,151
436
28
1
0
406,455
7
W
Arachne
11,412
543
118
6
0
430,536
2
W
Thor
12,539
597
154
7
0
432,411
0
L
Vulcan
10,204
486
151
7
0
476,250
6
L
Achilles
10,401
495
148
7
0
385,543
5
L
Gilgamesh
9,873
470
119
6
0
369,363
1
W
Ra
11,925
568
199
9
0
459,604
3
W
Geb
10,445
497
30
1
0
438,181
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role