Player Matchup

Bakasura
Bakasura
Bawse3072
Bakasura
Level 67
God Stats
1W - 1L
1,447 SR
Queue Stats
82W - 74L
1,562 Elo+
Solo
Hun Batz
Hun Batz
EgoMayniak
Hun Batz
Level 127
God Stats
8W - 6L
1,685 SR
Queue Stats
407W - 412L
1,542 Elo+
Party 2
The Morrigan
The Morrigan
Im Kbob
The Morrigan
Level 128
God Stats
4W - 9L
1,451 SR
Queue Stats
464W - 479L
1,515 Elo+
Solo
Ah Puch
Ah Puch
PyroMayniak
Ah Puch
Level 144
God Stats
8W - 2L
1,872 SR
Queue Stats
269W - 265L
1,564 Elo+
Party 2
Eset
Eset
alright_anderson
Eset
Level 120
God Stats
14W - 8L
1,693 SR
Queue Stats
782W - 814L
1,542 Elo+
Solo
Team Averages
Level 117
1,630 SR
1,545 Elo+

VS

Team Averages
Level 120
1,545 SR
1,541 Elo+
Athena
Athena
BloodBanish
Athena
Level 81
God Stats
1W - 1L
1,303 SR
Queue Stats
64W - 67L
1,534 Elo+
Party 1
Izanami
Izanami
CanderousOrdo
Izanami
Level 158
God Stats
3W - 1L
1,429 SR
Queue Stats
253W - 229L
1,559 Elo+
Party 1
Khepri
Khepri
Joonsanity
Khepri
Level 118
God Stats
8W - 3L
1,682 SR
Queue Stats
147W - 162L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Moog Cacktail
Ah Puch
Level 155
God Stats
2W - 0L
1,867 SR
Queue Stats
57W - 54L
1,519 Elo+
Solo
Tyr
Tyr
kitkit612
Tyr
Level 86
God Stats
2W - 5L
1,444 SR
Queue Stats
107W - 93L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bawse3072
Bakasura
14
1 / 5 / 4
8,737
672
2,532
17,615
7,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
EgoMayniak
Hun Batz
16
2 / 6 / 5
8,556
658
10,443
11,695
7,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Im Kbob
The Morrigan
15
1 / 3 / 4
8,429
648
8,497
7,973
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
PyroMayniak
Ah Puch
18
5 / 3 / 4
10,104
777
18,639
14,574
5,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 8 / 3
9,009
693
9,790
12,958
4,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 5 / 16
10,199
785
6,034
13,579
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
19
9 / 3 / 13
11,464
882
21,763
15,190
7,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Joonsanity
Khepri
19
6 / 1 / 14
11,681
899
6,976
16,962
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
19
6 / 1 / 14
11,426
879
16,683
8,418
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 13
9,450
727
7,899
12,244
11,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
12
Kills
25
25
Deaths
12
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bawse3072
Bakasura
1
5
4
0.6
W
Athena
2
5
16
2
W
Izanami
9
3
13
5.17
L
Hun Batz
EgoMayniak
Hun Batz
2
6
5
0.75
L
The Morrigan
Im Kbob
The Morrigan
1
3
4
1
W
Khepri
Joonsanity
Khepri
6
1
14
13
W
Ah Puch
6
1
14
13
L
Ah Puch
PyroMayniak
Ah Puch
5
3
4
2.33
L
3
8
3
0.56
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,901
Damage
59,355
64,815
Taken
66,393
27,702
Mitigated
54,923
21,031
Healing
32,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bawse3072
Bakasura
2,532
1,767
2,997
5,467
17,615
7,332
0
6,874
10,340
0
2,084
W
Athena
6,034
1,488
1,757
1,445
13,579
16,569
333
7,562
5,830
10,025
0
W
Izanami
21,763
10,025
1,900
5,934
15,190
7,431
3,102
8,248
6,642
0
63,441
L
Hun Batz
EgoMayniak
Hun Batz
10,443
1,289
967
522
11,695
7,764
0
5,621
5,992
0
21,997
L
The Morrigan
Im Kbob
The Morrigan
8,497
1,505
701
1,573
7,973
3,051
200
3,530
4,343
20,573
1,081
W
Khepri
Joonsanity
Khepri
6,976
307
2,087
8,013
16,962
15,523
317
10,496
6,033
14,466
0
W
Ah Puch
16,683
96
409
4,720
8,418
3,799
1,681
4,284
4,065
40,992
0
L
Ah Puch
PyroMayniak
Ah Puch
18,639
891
689
5,464
14,574
5,552
86
8,114
6,366
38,301
0
L
9,790
267
766
1,885
12,958
4,003
0
5,542
7,383
11,604
0
W
7,899
192
2,327
3,770
12,244
11,601
0
4,559
7,466
0
10,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
54,220
151
Minions Killed
190
0
Camps Cleared
0
1,126,814
Distance Traveled
1,285,329
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,737
672
21
2
0
224,417
4
W
Athena
10,199
785
5
0
0
235,254
0
W
Izanami
11,464
882
101
8
0
230,309
0
L
Hun Batz
8,556
658
21
2
0
269,460
0
L
The Morrigan
8,429
648
40
3
0
212,785
0
W
Khepri
11,681
899
13
1
0
262,764
0
W
Ah Puch
11,426
879
62
5
0
264,377
1
L
Ah Puch
10,104
777
63
5
0
248,302
0
L
Eset
9,009
693
6
0
0
171,850
1
W
Tyr
9,450
727
9
1
0
292,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role