Player Matchup

Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DtonH
Bastet
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
Kalevity
Danzaburou
Level 24
God Stats
6W - 4L
1,618 SR
Queue Stats
12W - 17L
1,388 Elo+
Party 2
Merlin
Merlin
LeftQuill
Merlin
Level 61
God Stats
2W - 1L
1,746 SR
Queue Stats
16W - 11L
1,532 Elo+
Party 2
Cerberus
Cerberus
RxRuthless
Cerberus
Level 44
God Stats
1W - 4L
1,386 SR
Queue Stats
8W - 14L
1,384 Elo+
Party 2
Team Averages
Level 49
1,550 SR
1,429 Elo+

VS

Team Averages
Level 74
1,557 SR
1,426 Elo+
Arachne
Arachne
Eeveecarp24
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,385 Elo+
Solo
Chiron
Chiron
Icy0tter
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 106L
1,481 Elo+
Party 1
Sol
Sol
KouhaiFoxBoy
Sol
Level 128
God Stats
16W - 10L
1,785 SR
Queue Stats
58W - 64L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
RuinFang63
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,417 Elo+
Party 3
Yemoja
Yemoja
jwmiv19
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 184L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 1 / 3
10,673
628
9,463
11,456
12,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
DtonH
Bastet
16
7 / 0 / 3
10,001
588
7,277
9,328
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Kalevity
Danzaburou
14
7 / 0 / 4
9,498
559
9,138
5,539
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LeftQuill
Merlin
15
3 / 0 / 3
9,698
570
11,300
5,575
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
RxRuthless
Cerberus
13
0 / 1 / 7
8,528
502
3,376
10,592
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eeveecarp24
Arachne
13
1 / 2 / 0
7,583
446
2,065
13,026
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
Icy0tter
Chiron
12
1 / 4 / 0
7,179
422
5,002
10,250
2,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
7,537
443
4,593
8,984
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
RuinFang63
Gilgamesh
12
0 / 5 / 1
7,455
439
2,382
11,949
6,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
jwmiv19
Yemoja
10
0 / 5 / 0
6,659
392
2,618
15,146
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
21
Kills
2
2
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
3
5.5
W
Bastet
DtonH
Bastet
7
0
3
8.5
L
Arachne
Eeveecarp24
Arachne
1
2
0
0.5
L
Chiron
Icy0tter
Chiron
1
4
0
0.25
W
Danzaburou
Kalevity
Danzaburou
7
0
4
9
L
0
5
0
0
W
Merlin
LeftQuill
Merlin
3
0
3
4.5
L
Gilgamesh
RuinFang63
Gilgamesh
0
5
1
0.1
W
Cerberus
RxRuthless
Cerberus
0
1
7
3.5
L
Yemoja
jwmiv19
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,554
Damage
16,660
42,490
Taken
59,355
30,284
Mitigated
27,173
15,114
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,463
2,126
0
4,542
11,456
12,014
1,832
230
11,226
0
80,784
W
Bastet
DtonH
Bastet
7,277
1,400
0
6,002
9,328
3,520
1,377
1,892
7,436
0
53,702
L
Arachne
Eeveecarp24
Arachne
2,065
1,455
0
2,249
13,026
3,952
0
2,173
10,717
0
53,771
L
Chiron
Icy0tter
Chiron
5,002
2,139
1,061
2,477
10,250
2,761
0
2,041
8,135
0
58,142
W
Danzaburou
Kalevity
Danzaburou
9,138
3,719
0
1,197
5,539
2,059
5,066
701
4,838
0
55,780
L
4,593
692
0
1,902
8,984
3,239
0
5,552
3,028
42,928
4,261
W
Merlin
LeftQuill
Merlin
11,300
24
21
1,761
5,575
2,111
0
3,062
2,513
58,214
0
L
Gilgamesh
RuinFang63
Gilgamesh
2,382
633
0
1,017
11,949
6,652
0
343
11,566
0
35,741
W
Cerberus
RxRuthless
Cerberus
3,376
298
0
1,591
10,592
10,580
1,084
1,179
9,413
25,432
0
L
Yemoja
jwmiv19
Yemoja
2,618
953
855
2,538
15,146
10,569
0
3,789
11,233
15,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
36,413
535
Minions Killed
429
0
Camps Cleared
0
1,726,093
Distance Traveled
1,503,169
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,673
628
175
10
0
356,792
4
W
Bastet
10,001
588
99
6
0
399,894
2
L
Arachne
7,583
446
91
5
0
352,913
4
L
Chiron
7,179
422
121
7
0
292,250
3
W
Danzaburou
9,498
559
92
5
0
286,684
1
L
Sol
7,537
443
109
6
0
279,407
0
W
Merlin
9,698
570
121
7
0
349,764
3
L
Gilgamesh
7,455
439
91
5
0
292,240
5
W
Cerberus
8,528
502
48
3
0
332,959
6
L
Yemoja
6,659
392
17
1
0
286,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role