Player Matchup

Thoth
Thoth
FlameRuneMaster
Thoth
Level 145
God Stats
2W - 2L
1,414 SR
Queue Stats
114W - 153L
1,512 Elo+
Solo
Artemis
Artemis
JoshMonery
Artemis
Level 27
God Stats
15W - 21L
1,433 SR
Queue Stats
59W - 100L
1,399 Elo+
Party 2
Chaac
Chaac
derpxXkilla420
Chaac
Level 77
God Stats
28W - 34L
1,500 SR
Queue Stats
86W - 149L
1,362 Elo+
Party 2
Team Averages
Level 83
1,449 SR
1,424 Elo+

VS

Team Averages
Level 91
1,594 SR
1,386 Elo+
Hercules
Hercules
Brurion2
Hercules
Level 140
God Stats
5W - 9L
1,585 SR
Queue Stats
264W - 231L
1,656 Elo+
Solo
Sylvanus
Sylvanus
Frouche
Sylvanus
Level 126
God Stats
4W - 12L
1,402 SR
Queue Stats
10W - 20L
1,251 Elo+
Party 1
Ares
Ares
TRISTANLANDER
Ares
Level 6
God Stats
0W - 1L
1,793 SR
Queue Stats
10W - 20L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
11,839
696
22,049
9,214
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
JoshMonery
Artemis
13
0 / 6 / 5
9,554
562
15,652
10,782
4,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 6
10,419
613
15,588
18,022
16,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brurion2
Hercules
15
10 / 2 / 3
11,508
677
19,392
27,786
28,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Frouche
Sylvanus
12
0 / 4 / 11
9,562
562
6,472
22,784
10,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 2 / 8
10,144
597
5,881
20,060
12,174
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
13
14
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brurion2
Hercules
10
2
3
5.75
W
6
4
2
1.75
L
Sylvanus
Frouche
Sylvanus
0
4
11
1.38
W
Artemis
JoshMonery
Artemis
0
6
5
0.42
L
3
2
8
3.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,289
Damage
31,745
38,018
Taken
70,630
23,034
Mitigated
51,865
10,559
Healing
26,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brurion2
Hercules
19,392
3,804
0
7,470
27,786
28,832
230
7,591
20,195
4,907
43,144
W
22,049
1,038
0
1,660
9,214
2,805
1,130
1,829
7,145
61,521
0
L
Sylvanus
Frouche
Sylvanus
6,472
1,296
10,789
8,323
22,784
10,859
704
8,896
13,888
20,826
0
W
Artemis
JoshMonery
Artemis
15,652
6,823
0
0
10,782
4,042
87
3,223
6,998
0
33,255
L
5,881
260
0
0
20,060
12,174
195
6,097
13,963
16,995
0
W
15,588
2,867
354
8,545
18,022
16,187
332
8,742
8,537
0
35,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
31,214
185
Minions Killed
116
8
Camps Cleared
3
985,460
Distance Traveled
926,464
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,508
677
64
4
2
326,989
2
W
Thoth
11,839
696
92
5
3
353,495
4
L
Sylvanus
9,562
562
31
2
0
277,563
0
W
Artemis
9,554
562
52
3
3
292,923
0
L
Ares
10,144
597
21
1
1
321,912
3
W
Chaac
10,419
613
41
2
2
339,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role