Player Matchup

Jing Wei
Jing Wei
Aram402
Jing Wei
Level 126
God Stats
8W - 6L
1,713 SR
Queue Stats
418W - 305L
1,698 Elo+
Party 2
Hercules
Hercules
Corkerman
Hercules
Level 148
God Stats
19W - 8L
1,669 SR
Queue Stats
407W - 327L
1,713 Elo+
Party 2
Tiamat
Tiamat
Deev64
Tiamat
Level 126
God Stats
8W - 9L
1,579 SR
Queue Stats
312W - 236L
1,680 Elo+
Party 2
Ao Kuang
Ao Kuang
DukeOfThiccness
Ao Kuang
Level 85
God Stats
36W - 22L
1,723 SR
Queue Stats
225W - 176L
1,694 Elo+
Party 2
Terra
Terra
GooeyPeen
Terra
Level 49
God Stats
10W - 5L
1,735 SR
Queue Stats
159W - 85L
1,749 Elo+
Party 2
Team Averages
Level 107
1,684 SR
1,707 Elo+

VS

Team Averages
Level 71
1,581 SR
1,674 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Blackats-114
Guan Yu
Level 15
God Stats
2W - 1L
1,697 SR
Queue Stats
25W - 19L
1,689 Elo+
Party 3
Fenrir
Fenrir
JaggerSmallPP
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,768 Elo+
Party 1
Olorun
Olorun
JanusBussyPortal
Olorun
Level 17
God Stats
4W - 2L
1,653 SR
Queue Stats
17W - 10L
1,738 Elo+
Party 1
Cabrakan
Cabrakan
P00ber
Cabrakan
Level 149
God Stats
1W - 0L
1,556 SR
Queue Stats
97W - 88L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aram402
Jing Wei
9
0 / 1 / 1
5,351
535
4,159
6,917
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Corkerman
Hercules
11
3 / 2 / 1
6,448
645
5,740
6,649
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Deev64
Tiamat
9
0 / 4 / 1
5,382
538
2,970
5,006
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
9
2 / 4 / 0
5,642
564
1,289
5,521
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
GooeyPeen
Terra
7
0 / 3 / 0
4,871
487
1,955
7,884
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 2 / 5
6,403
640
4,683
5,324
1,625
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Blackats-114
Guan Yu
10
0 / 2 / 6
5,834
583
2,134
6,135
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 0 / 4
6,284
628
5,241
6,010
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 2
5,906
591
3,255
4,186
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
P00ber
Cabrakan
9
5 / 1 / 2
6,033
603
4,251
6,010
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
14
14
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
5
2.75
L
Jing Wei
Aram402
Jing Wei
0
1
1
0.5
W
Guan Yu
Blackats-114
Guan Yu
0
2
6
1.5
L
Hercules
Corkerman
Hercules
3
2
1
1.75
L
Tiamat
Deev64
Tiamat
0
4
1
0.13
L
Ao Kuang
2
4
0
0.5
L
Terra
GooeyPeen
Terra
0
3
0
0
W
5
0
4
7
W
1
1
2
2
W
Cabrakan
P00ber
Cabrakan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
19,564
31,977
Taken
27,665
12,968
Mitigated
11,625
8,325
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,683
918
0
1,872
5,324
1,625
0
901
3,987
31,264
0
L
Jing Wei
Aram402
Jing Wei
4,159
3,041
0
3,419
6,917
1,863
0
3,052
3,865
0
35,368
W
Guan Yu
Blackats-114
Guan Yu
2,134
772
202
1,656
6,135
2,916
0
1,503
4,218
0
29,698
L
Hercules
Corkerman
Hercules
5,740
1,734
0
1,762
6,649
4,313
0
2,253
4,311
0
32,079
L
Tiamat
Deev64
Tiamat
2,970
263
0
408
5,006
1,965
0
1,824
3,119
27,657
0
L
Ao Kuang
1,289
174
0
587
5,521
1,614
0
1,502
4,019
26,374
0
L
Terra
GooeyPeen
Terra
1,955
363
86
2,063
7,884
3,213
0
2,712
5,095
11,711
0
W
5,241
878
0
2,097
6,010
2,055
0
2,084
3,591
0
17,714
W
3,255
1,550
169
1,474
4,186
1,427
0
766
3,378
32,273
4,604
W
Cabrakan
P00ber
Cabrakan
4,251
1,105
0
1,153
6,010
3,602
0
574
5,425
24,955
6,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
30,460
302
Minions Killed
288
0
Camps Cleared
0
996,806
Distance Traveled
1,061,689
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,403
640
63
6
0
211,917
1
L
Jing Wei
5,351
535
66
7
0
193,428
5
W
Guan Yu
5,834
583
64
6
0
218,482
0
L
Hercules
6,448
645
84
8
0
198,306
2
L
Tiamat
5,382
538
64
6
0
189,013
4
L
Ao Kuang
5,642
564
66
7
0
199,851
3
L
Terra
4,871
487
22
2
0
216,208
2
W
Fenrir
6,284
628
29
3
0
216,801
3
W
Olorun
5,906
591
84
8
0
197,728
3
W
Cabrakan
6,033
603
48
5
0
216,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role