Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
chiefita117
Izanami
Level 18
God Stats
10W - 7L
1,640 SR
Queue Stats
14W - 17L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
tdog293
Nu Wa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,482 Elo+
Party 1
Artio
Artio
xxLUSIDANYxx
Artio
Level 125
God Stats
5W - 3L
1,563 SR
Queue Stats
88W - 90L
1,365 Elo+
Solo
Team Averages
Level 78
1,541 SR
1,445 Elo+

VS

Team Averages
Level 53
1,493 SR
1,434 Elo+
Izanami
Izanami
Aeroduskus
Izanami
Level 13
God Stats
3W - 5L
1,593 SR
Queue Stats
3W - 9L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
CurbsideKey144
Gilgamesh
Level 47
God Stats
0W - 3L
1,210 SR
Queue Stats
139W - 139L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MAGMA9204
Tsukuyomi
Level 88
God Stats
10W - 10L
1,600 SR
Queue Stats
255W - 250L
1,451 Elo+
Party 2
Persephone
Persephone
Versausy
Persephone
Level 53
God Stats
1W - 2L
1,428 SR
Queue Stats
42W - 45L
1,355 Elo+
Solo
Khepri
Khepri
hemidakota
Khepri
Level 66
God Stats
5W - 4L
1,633 SR
Queue Stats
96W - 79L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
8 / 0 / 1
9,401
723
8,398
6,200
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
 
Susano
12
9 / 0 / 0
7,644
588
5,995
5,820
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
chiefita117
Izanami
11
1 / 4 / 2
6,527
502
6,578
8,747
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
tdog293
Nu Wa
12
0 / 4 / 4
7,377
567
3,729
7,047
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 3
7,005
539
3,006
11,697
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aeroduskus
Izanami
10
0 / 3 / 3
5,942
457
7,338
5,826
1,382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
CurbsideKey144
Gilgamesh
10
0 / 6 / 0
5,924
456
2,023
10,230
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
MAGMA9204
Tsukuyomi
12
7 / 6 / 1
7,438
572
6,722
10,096
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Versausy
Persephone
10
1 / 2 / 0
6,399
492
3,213
4,385
1,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
hemidakota
Khepri
10
2 / 3 / 1
6,424
494
5,322
11,629
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
20
Kills
10
10
Deaths
20
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
0
1
8.5
W
Susano
 
Susano
9
0
0
9
L
Izanami
Aeroduskus
Izanami
0
3
3
0.5
L
Gilgamesh
CurbsideKey144
Gilgamesh
0
6
0
0
L
Tsukuyomi
MAGMA9204
Tsukuyomi
7
6
1
1.25
L
Persephone
Versausy
Persephone
1
2
0
0.5
W
Izanami
chiefita117
Izanami
1
4
2
0.5
L
Khepri
hemidakota
Khepri
2
3
1
0.83
W
Nu Wa
tdog293
Nu Wa
0
4
4
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
24,618
39,511
Taken
42,166
16,694
Mitigated
16,835
14,537
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,398
3,979
0
3,819
6,200
3,832
542
0
5,883
0
52,164
W
Susano
 
Susano
5,995
2,678
0
2,534
5,820
1,769
0
331
5,489
0
32,886
L
Izanami
Aeroduskus
Izanami
7,338
5,840
0
1,510
5,826
1,382
114
968
4,830
0
40,850
L
Gilgamesh
CurbsideKey144
Gilgamesh
2,023
911
0
1,446
10,230
4,900
0
239
9,963
0
23,782
L
Tsukuyomi
MAGMA9204
Tsukuyomi
6,722
2,097
0
2,282
10,096
3,255
0
1,635
8,295
0
38,243
L
Persephone
Versausy
Persephone
3,213
473
0
368
4,385
1,239
117
1,570
2,681
31,798
0
W
Izanami
chiefita117
Izanami
6,578
4,933
0
2,770
8,747
2,397
1,214
2,082
6,665
0
37,188
L
Khepri
hemidakota
Khepri
5,322
1,138
0
2,899
11,629
6,059
0
1,941
9,660
19,739
0
W
Nu Wa
tdog293
Nu Wa
3,729
384
0
1,000
7,047
2,011
364
2,514
4,533
40,135
0
W
3,006
244
364
4,050
11,697
6,685
0
3,608
8,089
17,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
32,127
362
Minions Killed
283
0
Camps Cleared
0
1,190,153
Distance Traveled
1,211,263
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,401
723
115
9
0
283,836
2
W
Susano
7,644
588
67
5
0
218,036
4
L
Izanami
5,942
457
77
6
0
224,702
2
L
Gilgamesh
5,924
456
53
4
0
259,217
2
L
Tsukuyomi
7,438
572
67
5
0
270,284
0
L
Persephone
6,399
492
63
5
0
194,233
1
W
Izanami
6,527
502
86
7
0
228,485
0
L
Khepri
6,424
494
23
2
0
262,827
2
W
Nu Wa
7,377
567
80
6
0
220,689
4
W
Artio
7,005
539
14
1
0
239,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role