Player Matchup

Hun Batz
Hun Batz
Bean202
Hun Batz
Level 115
God Stats
20W - 11L
1,618 SR
Queue Stats
89W - 93L
1,542 Elo+
Party 2
Hachiman
Hachiman
Cuhjuhjuh
Hachiman
Level 89
God Stats
4W - 4L
1,565 SR
Queue Stats
113W - 115L
1,516 Elo+
Party 2
Vulcan
Vulcan
Omega WaffIe
Vulcan
Level 129
God Stats
3W - 3L
1,910 SR
Queue Stats
182W - 154L
1,597 Elo+
Party 2
Ares
Ares
Paranormal78
Ares
Level 28
God Stats
8W - 3L
1,489 SR
Queue Stats
50W - 41L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
Saint Fuqledoo
Sun Wukong
Level 145
God Stats
35W - 32L
1,549 SR
Queue Stats
284W - 288L
1,570 Elo+
Party 2
Team Averages
Level 101
1,626 SR
1,552 Elo+

VS

Team Averages
Level 76
1,396 SR
1,504 Elo+
Ratatoskr
Ratatoskr
ACI00
Ratatoskr
Level 141
God Stats
14W - 13L
1,101 SR
Queue Stats
192W - 164L
1,491 Elo+
Party 1
Pele
Pele
Ateuh
Pele
Level 61
God Stats
18W - 13L
1,630 SR
Queue Stats
124W - 128L
1,482 Elo+
Party 1
Chronos
Chronos
ImMxtro
Chronos
Level 82
God Stats
5W - 5L
1,630 SR
Queue Stats
186W - 160L
1,485 Elo+
Party 1
Janus
Janus
Kamarc1
Janus
Level 15
God Stats
2W - 3L
1,157 SR
Queue Stats
20W - 19L
1,485 Elo+
Party 1
Chaac
Chaac
Teyuun
Chaac
Level 82
God Stats
6W - 9L
1,465 SR
Queue Stats
272W - 236L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bean202
Hun Batz
10
6 / 0 / 2
6,238
624
4,694
4,947
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Cuhjuhjuh
Hachiman
8
1 / 5 / 4
5,089
509
2,249
5,605
1,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
2 / 2 / 3
5,815
582
4,927
4,232
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 2
4,909
491
2,460
6,792
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Saint Fuqledoo
Sun Wukong
12
5 / 1 / 1
6,829
683
7,094
8,365
4,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ACI00
Ratatoskr
11
4 / 1 / 2
6,192
619
3,950
6,931
1,761
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pele
Ateuh
Pele
8
0 / 6 / 1
5,001
500
3,764
8,662
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
ImMxtro
Chronos
9
1 / 2 / 6
5,328
533
2,341
4,464
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Kamarc1
Janus
6
0 / 3 / 0
4,251
425
665
3,180
817
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Teyuun
Chaac
9
6 / 3 / 2
5,895
590
7,011
10,028
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
11
11
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ACI00
Ratatoskr
4
1
2
5
L
Pele
Ateuh
Pele
0
6
1
0.08
W
Hun Batz
Bean202
Hun Batz
6
0
2
7
W
Hachiman
Cuhjuhjuh
Hachiman
1
5
4
0.6
L
Chronos
ImMxtro
Chronos
1
2
6
2
L
Janus
Kamarc1
Janus
0
3
0
0
W
Vulcan
2
2
3
1.75
W
1
3
2
0.67
W
Sun Wukong
Saint Fuqledoo
Sun Wukong
5
1
1
5.5
L
Chaac
Teyuun
Chaac
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
17,731
29,941
Taken
33,265
11,639
Mitigated
12,102
9,269
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ACI00
Ratatoskr
3,950
952
0
2,534
6,931
1,761
0
1,843
5,028
0
28,580
L
Pele
Ateuh
Pele
3,764
1,072
0
1,490
8,662
3,294
0
336
8,326
0
25,118
W
Hun Batz
Bean202
Hun Batz
4,694
1,110
0
1,932
4,947
1,381
264
454
4,435
0
24,940
W
Hachiman
Cuhjuhjuh
Hachiman
2,249
1,022
0
600
5,605
1,204
108
381
4,901
0
16,777
L
Chronos
ImMxtro
Chronos
2,341
938
0
1,460
4,464
1,504
317
1,120
3,272
19,057
5,193
L
Janus
Kamarc1
Janus
665
47
0
0
3,180
817
0
1,952
1,084
11,908
0
W
Vulcan
4,927
1,871
0
125
4,232
1,420
277
360
3,833
33,761
0
W
2,460
109
445
2,766
6,792
3,116
165
1,400
5,241
10,015
0
W
Sun Wukong
Saint Fuqledoo
Sun Wukong
7,094
1,475
0
3,401
8,365
4,518
16
0
7,875
2,537
37,345
L
Chaac
Teyuun
Chaac
7,011
1,105
301
3,650
10,028
4,726
137
2,170
7,832
0
23,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
26,667
274
Minions Killed
241
0
Camps Cleared
0
956,859
Distance Traveled
943,954
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,192
619
59
6
0
218,022
0
L
Pele
5,001
500
58
6
0
197,187
0
W
Hun Batz
6,238
624
56
6
0
223,829
3
W
Hachiman
5,089
509
39
4
0
203,085
0
L
Chronos
5,328
533
50
5
0
181,265
2
L
Janus
4,251
425
26
3
0
151,205
0
W
Vulcan
5,815
582
70
7
0
191,463
6
W
Ares
4,909
491
17
2
0
166,664
2
W
Sun Wukong
6,829
683
92
9
0
171,818
2
L
Chaac
5,895
590
48
5
0
196,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role