Player Matchup

Thanatos
Thanatos
Henrique Pietro
Thanatos
Level 121
God Stats
4W - 3L
1,666 SR
Queue Stats
121W - 121L
1,496 Elo+
Party 2
Ymir
Ymir
KiralysBR
Ymir
Level 17
God Stats
15W - 24L
1,387 SR
Queue Stats
22W - 30L
1,390 Elo+
Party 2
Neith
Neith
SopaDeCaqui
Neith
Level 75
God Stats
14W - 6L
1,634 SR
Queue Stats
123W - 117L
1,494 Elo+
Party 2
Achilles
Achilles
ToddyNeblina
Achilles
Level 145
God Stats
2W - 2L
1,324 SR
Queue Stats
374W - 356L
1,469 Elo+
Party 2
Chronos
Chronos
daviar1337
Chronos
Level 89
God Stats
9W - 8L
1,568 SR
Queue Stats
399W - 390L
1,441 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,458 Elo+

VS

Team Averages
Level 71
1,395 SR
1,423 Elo+
Nemesis
Nemesis
BadReligion98
Nemesis
Level 68
God Stats
4W - 12L
1,343 SR
Queue Stats
276W - 282L
1,445 Elo+
Party 3
Chiron
Chiron
Gexiner528
Chiron
Level 124
God Stats
0W - 7L
1,072 SR
Queue Stats
301W - 311L
1,426 Elo+
Party 1
Cerberus
Cerberus
aguso0105
Cerberus
Level 69
God Stats
58W - 57L
1,550 SR
Queue Stats
217W - 249L
1,438 Elo+
Party 1
Chaac
Chaac
dimetrixd
Chaac
Level 25
God Stats
5W - 7L
1,504 SR
Queue Stats
34W - 48L
1,383 Elo+
Party 3
He Bo
He Bo
emosupersensible
He Bo
Level 69
God Stats
11W - 11L
1,507 SR
Queue Stats
308W - 342L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
11 / 6 / 7
13,609
592
15,774
21,869
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
1 / 2 / 10
11,013
479
2,961
16,712
17,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 4 / 7
12,230
532
9,974
14,142
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ToddyNeblina
Achilles
19
12 / 2 / 11
13,610
592
26,728
28,107
41,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
daviar1337
Chronos
20
4 / 1 / 7
13,353
581
11,394
16,095
10,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
9 / 5 / 4
11,909
518
19,300
22,869
10,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Gexiner528
Chiron
15
2 / 4 / 5
10,055
437
17,848
11,373
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
aguso0105
Cerberus
12
0 / 4 / 3
8,806
383
6,572
18,070
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
dimetrixd
Chaac
17
3 / 8 / 0
10,701
465
12,074
24,293
15,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 9 / 3
10,174
442
9,216
14,205
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
30
Kills
15
15
Deaths
30
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
9
5
4
2.2
L
Chiron
Gexiner528
Chiron
2
4
5
1.13
W
Thanatos
11
6
7
2.42
W
Ymir
1
2
10
3
W
2
4
7
1.38
W
Achilles
ToddyNeblina
Achilles
12
2
11
8.75
L
Cerberus
aguso0105
Cerberus
0
4
3
0.38
W
Chronos
daviar1337
Chronos
4
1
7
7.5
L
Chaac
dimetrixd
Chaac
3
8
0
0.38
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,831
Damage
65,010
96,925
Taken
90,810
83,265
Mitigated
52,647
45,285
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
19,300
9,582
0
3,953
22,869
10,276
0
4,770
17,664
0
95,415
L
Chiron
Gexiner528
Chiron
17,848
6,626
729
2,994
11,373
4,388
954
2,061
9,007
0
65,539
W
Thanatos
15,774
6,251
0
18,468
21,869
8,399
1,807
2,176
19,597
0
85,596
W
Ymir
2,961
208
2,576
3,241
16,712
17,495
108
3,747
12,861
19,733
0
W
9,974
3,164
0
6,235
14,142
4,674
4,361
1,567
12,490
0
97,379
W
Achilles
ToddyNeblina
Achilles
26,728
6,959
568
7,971
28,107
41,977
552
1,864
25,307
16,217
64,073
L
Cerberus
aguso0105
Cerberus
6,572
172
0
5,170
18,070
18,027
0
5,517
12,266
27,472
0
W
Chronos
daviar1337
Chronos
11,394
4,899
0
6,226
16,095
10,720
4,801
6,154
9,624
94,084
0
L
Chaac
dimetrixd
Chaac
12,074
2,372
0
7,651
24,293
15,891
764
3,244
20,206
0
69,386
L
9,216
204
0
1,065
14,205
4,065
0
3,590
10,479
58,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,815
Gold Earned
51,645
621
Minions Killed
511
0
Camps Cleared
0
2,098,813
Distance Traveled
1,982,492
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,909
518
132
6
0
479,673
5
L
Chiron
10,055
437
107
5
0
354,001
5
W
Thanatos
13,609
592
114
5
0
422,494
7
W
Ymir
11,013
479
28
1
0
410,512
11
W
Neith
12,230
532
171
7
0
365,229
3
W
Achilles
13,610
592
127
6
0
445,825
4
L
Cerberus
8,806
383
45
2
0
375,625
2
W
Chronos
13,353
581
181
8
0
454,753
7
L
Chaac
10,701
465
121
5
0
398,078
1
L
He Bo
10,174
442
106
5
0
375,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role