Player Matchup

Sol
Sol
Barndarn
Sol
Level 149
God Stats
2W - 3L
1,297 SR
Queue Stats
295W - 382L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
Dulio
Danzaburou
Level 146
God Stats
15W - 15L
1,478 SR
Queue Stats
157W - 198L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
LeBron419
Cthulhu
Level 60
God Stats
2W - 4L
1,341 SR
Queue Stats
49W - 67L
1,329 Elo+
Party 2
Team Averages
Level 118
1,372 SR
1,334 Elo+

VS

Team Averages
Level 98
1,453 SR
1,358 Elo+
Ymir
Ymir
B1ackGallagha
Ymir
Level 103
God Stats
11W - 12L
1,518 SR
Queue Stats
97W - 119L
1,378 Elo+
Party 1
Neith
Neith
KamikaZSquirrel
Neith
Level 74
God Stats
10W - 19L
1,524 SR
Queue Stats
39W - 77L
1,315 Elo+
Solo
Nox
Nox
T-Wood1702
Nox
Level 118
God Stats
5W - 11L
1,317 SR
Queue Stats
282W - 321L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 4
9,797
754
13,715
12,560
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Dulio
Danzaburou
13
3 / 1 / 5
9,443
726
10,554
9,457
3,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LeBron419
Cthulhu
13
2 / 3 / 5
9,607
739
6,543
13,851
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
9,618
740
7,805
16,206
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 5
8,144
626
8,153
10,859
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 5 / 4
9,282
714
10,063
11,310
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
9
9
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
6
5
4
1.6
W
Danzaburou
Dulio
Danzaburou
3
1
5
5.5
L
1
4
5
0.88
W
Cthulhu
LeBron419
Cthulhu
2
3
5
1.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
26,021
35,868
Taken
38,375
20,273
Mitigated
24,111
9,638
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,805
1,466
0
2,475
16,206
17,103
0
7,288
8,918
19,362
0
W
13,715
4,358
0
3,735
12,560
4,912
688
7,988
4,572
27,621
2,670
W
Danzaburou
Dulio
Danzaburou
10,554
4,089
0
1,170
9,457
3,441
1,675
6,206
3,251
0
44,875
L
8,153
3,929
366
2,560
10,859
3,339
0
5,503
5,356
0
23,010
W
Cthulhu
LeBron419
Cthulhu
6,543
353
1,142
3,591
13,851
11,920
106
4,093
9,758
22,745
0
L
10,063
1,432
0
1,052
11,310
3,669
0
6,651
4,659
27,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
27,044
147
Minions Killed
93
7
Camps Cleared
3
707,197
Distance Traveled
669,462
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,618
740
12
1
2
221,805
2
W
Sol
9,797
754
40
3
2
226,457
0
W
Danzaburou
9,443
726
67
5
5
227,173
4
L
Neith
8,144
626
38
3
0
214,642
0
W
Cthulhu
9,607
739
40
3
0
253,567
2
L
Nox
9,282
714
43
3
1
233,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role