Player Matchup

Mercury
Mercury
DogOfSwords
Mercury
Level 61
God Stats
0W - 1L
1,254 SR
Queue Stats
65W - 68L
1,399 Elo+
Solo
Zeus
Zeus
The_SanguineWolf
Zeus
Level 80
God Stats
14W - 22L
1,442 SR
Queue Stats
19W - 28L
1,311 Elo+
Party 2
Athena
Athena
WrathfulDragon
Athena
Level 63
God Stats
10W - 13L
1,545 SR
Queue Stats
19W - 27L
1,311 Elo+
Party 2
Team Averages
Level 68
1,413 SR
1,340 Elo+

VS

Team Averages
Level 84
1,587 SR
1,546 Elo+
Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hakaioshin
Tiamat
Level 60
God Stats
5W - 5L
1,610 SR
Queue Stats
32W - 29L
1,454 Elo+
Party 1
Susano
Susano
MadHatterHolmes
Susano
Level 105
God Stats
25W - 9L
1,649 SR
Queue Stats
64W - 28L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DogOfSwords
Mercury
8
0 / 7 / 0
5,606
561
1,341
7,728
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 0
6,782
678
8,125
5,178
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
6,742
674
2,628
11,187
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 12
7,486
749
5,300
7,601
7,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Hakaioshin
Tiamat
12
4 / 1 / 10
7,478
748
5,787
5,881
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
8 / 1 / 6
8,103
810
9,569
5,127
2,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
14
14
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
12
8
L
Mercury
DogOfSwords
Mercury
0
7
0
0
W
Tiamat
Hakaioshin
Tiamat
4
1
10
9
W
8
1
6
11
L
2
4
0
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,094
Damage
20,656
24,093
Taken
18,609
13,022
Mitigated
13,496
3,237
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,300
202
555
555
7,601
7,806
236
3,523
4,078
13,573
0
L
Mercury
DogOfSwords
Mercury
1,341
0
0
466
7,728
3,050
0
2,147
5,371
0
6,697
W
Tiamat
Hakaioshin
Tiamat
5,787
914
725
1,851
5,881
3,540
556
4,426
1,455
22,783
0
W
9,569
2,440
0
0
5,127
2,150
487
3,315
1,812
0
24,975
L
8,125
457
380
273
5,178
1,864
0
2,298
2,808
29,996
0
L
2,628
561
19
2,099
11,187
8,108
0
6,137
4,671
8,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,130
Gold Earned
23,067
90
Minions Killed
101
1
Camps Cleared
7
471,634
Distance Traveled
546,495
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,486
749
12
1
1
192,322
2
L
Mercury
5,606
561
16
2
0
161,892
1
W
Tiamat
7,478
748
45
5
4
171,130
1
W
Susano
8,103
810
44
4
2
183,043
1
L
Zeus
6,782
678
62
6
1
142,287
2
L
Athena
6,742
674
12
1
0
167,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role