Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
FrankCkz
Sol
Level 109
God Stats
7W - 10L
1,545 SR
Queue Stats
228W - 263L
1,490 Elo+
Party 3
Fenrir
Fenrir
MMG HaSvErT XeX
Fenrir
Level 154
God Stats
1W - 1L
1,598 SR
Queue Stats
6W - 12L
1,434 Elo+
Party 3
Jormungandr
Jormungandr
MMG OniiIx XeX
Jormungandr
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,518 Elo+
Party 3
Ra
Ra
MrJahir92
Ra
Level 126
God Stats
6W - 2L
1,695 SR
Queue Stats
341W - 318L
1,516 Elo+
Solo
Team Averages
Level 137
1,568 SR
1,492 Elo+

VS

Team Averages
Level 109
1,550 SR
1,510 Elo+
Poseidon
Poseidon
DarkDrinker444
Poseidon
Level 122
God Stats
2W - 1L
1,586 SR
Queue Stats
170W - 158L
1,487 Elo+
Party 2
Fenrir
Fenrir
TBEHotrod
Fenrir
Level 123
God Stats
1W - 3L
1,506 SR
Queue Stats
562W - 541L
1,469 Elo+
Party 1
Artio
Artio
WhaccTheGoat
Artio
Level 123
God Stats
9W - 14L
1,527 SR
Queue Stats
541W - 511L
1,536 Elo+
Party 1
Chiron
Chiron
rokenz15447
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Achilles
Achilles
skyblazergamer
Achilles
Level 108
God Stats
4W - 3L
1,631 SR
Queue Stats
159W - 129L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 5
4,944
494
3,421
4,153
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 0
5,211
521
2,282
3,631
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
8 / 1 / 1
6,604
660
5,442
4,778
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MMG OniiIx XeX
Jormungandr
10
1 / 1 / 2
5,795
580
6,293
6,692
2,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 1
6,465
647
734
3,694
1,328
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 2 / 2
5,422
542
2,030
4,105
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TBEHotrod
Fenrir
6
0 / 2 / 2
4,556
456
1,777
7,642
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 0
5,909
591
3,962
7,195
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
8
0 / 2 / 1
4,562
456
1,650
3,991
944
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
9
1 / 3 / 2
5,178
518
2,940
5,690
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
3
3
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
5
2.5
L
Poseidon
0
2
2
0.5
W
1
0
0
1
W
8
1
1
8.5
W
Jormungandr
MMG OniiIx XeX
Jormungandr
1
1
2
2
W
0
1
1
0.5
L
Fenrir
TBEHotrod
Fenrir
0
2
2
0.5
L
2
1
0
2
L
Chiron
0
2
1
0.25
L
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
12,359
22,948
Taken
28,623
9,177
Mitigated
10,911
10,485
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,421
241
0
2,168
4,153
2,417
0
1,047
3,106
17,514
0
L
Poseidon
2,030
218
0
730
4,105
904
0
977
3,058
34,987
0
W
2,282
828
0
1,680
3,631
1,051
359
0
3,631
24,864
4,928
W
5,442
1,315
0
2,658
4,778
1,579
0
652
4,090
0
29,293
W
Jormungandr
MMG OniiIx XeX
Jormungandr
6,293
1,531
0
2,668
6,692
2,802
0
2,858
3,310
33,245
0
W
734
223
0
1,311
3,694
1,328
250
875
2,819
49,670
0
L
Fenrir
TBEHotrod
Fenrir
1,777
333
73
1,978
7,642
3,188
0
3,123
4,258
0
9,546
L
3,962
639
53
3,412
7,195
3,576
0
3,826
2,827
25,797
0
L
Chiron
1,650
609
40
961
3,991
944
0
1,862
1,962
0
19,093
L
Achilles
2,940
806
0
1,761
5,690
2,299
0
1,448
4,074
0
19,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
25,627
351
Minions Killed
227
0
Camps Cleared
0
985,458
Distance Traveled
978,097
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,944
494
30
3
0
209,716
0
L
Poseidon
5,422
542
74
7
0
197,763
1
W
Sol
5,211
521
70
7
0
170,330
3
W
Fenrir
6,604
660
64
6
0
232,207
2
W
Jormungandr
5,795
580
70
7
0
184,195
2
W
Ra
6,465
647
117
12
0
189,010
5
L
Fenrir
4,556
456
17
2
0
199,959
1
L
Artio
5,909
591
61
6
0
195,255
2
L
Chiron
4,562
456
36
4
0
188,213
0
L
Achilles
5,178
518
39
4
0
196,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role