Player Matchup

Ymir
Ymir
Brunsy
Ymir
Level 124
God Stats
0W - 1L
1,296 SR
Queue Stats
3W - 8L
1,412 Elo+
Party 2
Tiamat
Tiamat
RascallyAgate0
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
lebrucesmite
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,529 Elo+
Party 2
Team Averages
Level 94
1,432 SR
1,475 Elo+

VS

Team Averages
Level 101
1,415 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
IronCelticBear
Cu Chulainn
Level 98
God Stats
1W - 9L
1,056 SR
Queue Stats
63W - 132L
1,304 Elo+
Solo
Izanami
Izanami
SwagW1tt3k
Izanami
Level 57
God Stats
6W - 5L
1,573 SR
Queue Stats
195W - 184L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
TRiGGaxTRiLLY
Baron Samedi
Level 148
God Stats
5W - 4L
1,615 SR
Queue Stats
352W - 317L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brunsy
Ymir
12
4 / 6 / 3
7,908
659
5,948
14,428
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 6 / 2
7,333
611
4,436
12,136
6,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
1 / 6 / 4
7,611
634
8,565
12,063
5,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IronCelticBear
Cu Chulainn
12
1 / 5 / 12
8,353
696
6,388
11,348
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SwagW1tt3k
Izanami
14
4 / 2 / 9
9,327
777
8,766
6,599
2,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TRiGGaxTRiLLY
Baron Samedi
15
13 / 0 / 5
10,389
866
16,481
8,744
4,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
18
18
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
Brunsy
Ymir
4
6
3
0.92
W
Cu Chulainn
IronCelticBear
Cu Chulainn
1
5
12
1.4
L
2
6
2
0.5
W
Izanami
SwagW1tt3k
Izanami
4
2
9
4.25
W
Baron Samedi
TRiGGaxTRiLLY
Baron Samedi
13
0
5
15.5
L
Ne Zha
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,949
Damage
31,635
38,627
Taken
26,691
19,490
Mitigated
15,209
2,382
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Brunsy
Ymir
5,948
999
0
504
14,428
8,161
0
5,610
8,106
27,211
715
W
Cu Chulainn
IronCelticBear
Cu Chulainn
6,388
2,207
0
1,891
11,348
8,319
208
4,331
7,017
0
11,961
L
4,436
580
24
1,260
12,136
6,170
0
5,362
6,201
13,353
0
W
Izanami
SwagW1tt3k
Izanami
8,766
4,123
0
1,215
6,599
2,186
1,869
2,004
4,595
0
45,448
W
Baron Samedi
TRiGGaxTRiLLY
Baron Samedi
16,481
853
2,285
4,953
8,744
4,704
531
4,251
4,403
33,577
0
L
Ne Zha
8,565
4,210
240
354
12,063
5,159
0
4,403
6,946
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
28,069
94
Minions Killed
152
2
Camps Cleared
8
596,741
Distance Traveled
618,299
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,908
659
37
3
1
179,819
2
W
Cu Chulainn
8,353
696
13
1
0
206,206
2
L
Tiamat
7,333
611
26
2
0
206,187
1
W
Izanami
9,327
777
94
8
6
190,631
0
W
Baron Samedi
10,389
866
45
4
2
221,462
0
L
Ne Zha
7,611
634
31
3
1
210,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role