Player Matchup

Jormungandr
Jormungandr
D4nyG4m3r153
Jormungandr
Level 123
God Stats
1W - 0L
1,728 SR
Queue Stats
11W - 19L
1,370 Elo+
Party 2
Cabrakan
Cabrakan
LilfingerNinja8
Cabrakan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 81L
1,482 Elo+
Solo
Janus
Janus
adrian-michaelch
Janus
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
8W - 15L
1,340 Elo+
Party 2
Danzaburou
Danzaburou
cheddarteet
Danzaburou
Level 101
God Stats
12W - 0L
2,042 SR
Queue Stats
207W - 203L
1,481 Elo+
Solo
Merlin
Merlin
xSpYdEr125x
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,504 Elo+
Solo
Team Averages
Level 94
1,609 SR
1,435 Elo+

VS

Team Averages
Level 113
1,412 SR
1,357 Elo+
Janus
Janus
RabidHanzo
Janus
Level 128
God Stats
2W - 3L
1,294 SR
Queue Stats
44W - 58L
1,376 Elo+
Party 1
Zeus
Zeus
SKIGURL
Zeus
Level 114
God Stats
10W - 4L
1,591 SR
Queue Stats
171W - 175L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
Thebigguy3905
Jing Wei
Level 54
God Stats
0W - 2L
1,274 SR
Queue Stats
14W - 38L
1,265 Elo+
Party 1
Persephone
Persephone
bub2
Persephone
Level 144
God Stats
1W - 2L
1,266 SR
Queue Stats
116W - 139L
1,335 Elo+
Party 1
Bastet
Bastet
xXC1oud3dXx
Bastet
Level 127
God Stats
0W - 1L
1,635 SR
Queue Stats
88W - 109L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D4nyG4m3r153
Jormungandr
19
9 / 3 / 14
11,207
862
14,671
16,677
17,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
18
5 / 4 / 14
10,828
833
7,796
15,439
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 12
9,936
764
8,528
11,345
3,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
cheddarteet
Danzaburou
17
5 / 3 / 12
10,610
816
11,487
10,984
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
15
2 / 4 / 11
9,422
725
4,204
8,772
3,203
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 7 / 7
8,472
652
4,062
9,546
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
SKIGURL
Zeus
17
6 / 6 / 6
9,918
763
16,531
12,896
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Thebigguy3905
Jing Wei
15
1 / 6 / 8
8,424
648
4,682
10,083
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
bub2
Persephone
17
5 / 4 / 8
10,705
823
13,269
11,034
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
13
4 / 2 / 6
8,426
648
8,562
6,244
2,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
25
Kills
16
17
Deaths
25
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
D4nyG4m3r153
Jormungandr
9
3
14
5.33
W
Cabrakan
5
4
14
3
L
Janus
0
7
7
0.5
L
Zeus
SKIGURL
Zeus
6
6
6
1.5
L
Jing Wei
Thebigguy3905
Jing Wei
1
6
8
0.83
W
4
3
12
3.33
L
Persephone
bub2
Persephone
5
4
8
2.25
W
Danzaburou
cheddarteet
Danzaburou
5
3
12
3.67
W
Merlin
2
4
11
1.88
L
Bastet
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,686
Damage
47,106
63,217
Taken
49,803
52,692
Mitigated
18,063
26,424
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
D4nyG4m3r153
Jormungandr
14,671
3,009
2,508
5,448
16,677
17,394
1,044
8,532
7,845
36,973
0
W
Cabrakan
7,796
566
2,060
2,798
15,439
23,487
155
6,360
8,780
14,860
0
L
Janus
4,062
143
563
695
9,546
2,998
0
7,081
2,465
16,535
0
L
Zeus
SKIGURL
Zeus
16,531
1,689
868
2,976
12,896
4,541
0
9,238
3,658
29,653
0
L
Jing Wei
Thebigguy3905
Jing Wei
4,682
3,748
1,037
653
10,083
3,462
0
7,834
2,249
0
13,240
W
8,528
351
2,803
2,463
11,345
3,997
2,160
6,733
4,325
16,426
0
L
Persephone
bub2
Persephone
13,269
543
939
2,575
11,034
4,067
0
7,981
3,049
29,518
0
W
Danzaburou
cheddarteet
Danzaburou
11,487
3,465
1,421
3,358
10,984
4,611
1,724
5,755
4,964
0
33,384
W
Merlin
4,204
154
1,031
2,534
8,772
3,203
802
5,542
3,077
16,384
0
L
Bastet
8,562
1,650
593
1,112
6,244
2,995
0
3,062
3,182
0
8,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
45,945
147
Minions Killed
126
0
Camps Cleared
0
1,181,323
Distance Traveled
957,609
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,207
862
51
4
0
248,128
0
W
Cabrakan
10,828
833
6
0
0
219,768
0
L
Janus
8,472
652
21
2
0
178,734
2
L
Zeus
9,918
763
47
4
0
190,931
3
L
Jing Wei
8,424
648
25
2
0
199,418
0
W
Janus
9,936
764
24
2
0
236,026
0
L
Persephone
10,705
823
32
2
0
250,129
1
W
Danzaburou
10,610
816
45
3
0
238,833
0
W
Merlin
9,422
725
21
2
0
238,568
0
L
Bastet
8,426
648
1
0
0
138,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role