Player Matchup

Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
ImANonce
Ah Muzen Cab
Level 89
God Stats
4W - 1L
1,523 SR
Queue Stats
60W - 56L
1,494 Elo+
Party 1
Thanatos
Thanatos
LionBiceps
Thanatos
Level 69
God Stats
19W - 16L
1,482 SR
Queue Stats
76W - 67L
1,500 Elo+
Party 1
Odin
Odin
RoninQ8i
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 83L
1,491 Elo+
Party 4
Team Averages
Level 70
1,501 SR
1,497 Elo+

VS

Team Averages
Level 80
1,426 SR
1,420 Elo+
Bakasura
Bakasura
ByBerty234
Bakasura
Level 154
God Stats
2W - 4L
1,347 SR
Queue Stats
334W - 391L
1,404 Elo+
Party 3
Cerberus
Cerberus
CRZGetRekt
Cerberus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,476 Elo+
Party 2
King Arthur
King Arthur
ChaacleyCooper
King Arthur
Level 42
God Stats
3W - 4L
1,309 SR
Queue Stats
53W - 54L
1,484 Elo+
Party 3
Heimdallr
Heimdallr
GPDogg
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Chronos
Chronos
mahoemada
Chronos
Level 108
God Stats
21W - 30L
1,476 SR
Queue Stats
66W - 95L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 2 / 5
6,091
609
5,905
4,713
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
 
Hera
9
3 / 2 / 9
5,997
600
2,881
6,111
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
ImANonce
Ah Muzen Cab
10
6 / 0 / 5
6,200
620
6,129
5,873
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
LionBiceps
Thanatos
10
4 / 1 / 1
5,941
594
1,717
4,445
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
9
1 / 2 / 1
5,170
517
3,863
6,546
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByBerty234
Bakasura
8
4 / 4 / 0
5,639
564
3,061
6,775
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
CRZGetRekt
Cerberus
7
0 / 3 / 3
4,847
485
1,967
7,520
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ChaacleyCooper
King Arthur
10
2 / 2 / 1
5,999
600
3,885
7,467
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
GPDogg
Heimdallr
6
1 / 4 / 0
4,340
434
1,749
3,827
846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
mahoemada
Chronos
8
0 / 4 / 1
5,186
519
3,531
7,050
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
7
7
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
5
2.75
W
Hera
 
Hera
3
2
9
3.75
L
Bakasura
ByBerty234
Bakasura
4
4
0
1
L
Cerberus
CRZGetRekt
Cerberus
0
3
3
0.5
L
King Arthur
ChaacleyCooper
King Arthur
2
2
1
1.25
L
Heimdallr
GPDogg
Heimdallr
1
4
0
0.25
W
Ah Muzen Cab
ImANonce
Ah Muzen Cab
6
0
5
8.5
W
Thanatos
LionBiceps
Thanatos
4
1
1
4.5
W
Odin
1
2
1
0.75
L
Chronos
mahoemada
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
14,193
27,688
Taken
32,639
11,901
Mitigated
12,128
11,102
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,905
1,368
0
1,287
4,713
1,298
484
1,267
3,211
36,736
0
W
Hera
 
Hera
2,881
953
0
2,254
6,111
4,350
284
1,591
4,250
15,280
0
L
Bakasura
ByBerty234
Bakasura
3,061
2,031
0
1,537
6,775
2,393
0
2,107
4,541
0
18,117
L
Cerberus
CRZGetRekt
Cerberus
1,967
69
237
2,034
7,520
3,039
0
999
6,475
11,973
0
L
King Arthur
ChaacleyCooper
King Arthur
3,885
788
0
2,636
7,467
3,371
0
273
6,744
0
28,950
L
Heimdallr
GPDogg
Heimdallr
1,749
804
0
0
3,827
846
0
951
2,876
0
10,999
W
Ah Muzen Cab
ImANonce
Ah Muzen Cab
6,129
3,180
0
2,662
5,873
1,767
0
1,480
4,349
0
35,212
W
Thanatos
LionBiceps
Thanatos
1,717
308
0
3,403
4,445
1,546
695
347
3,979
0
25,001
W
Odin
3,863
1,186
0
1,496
6,546
2,940
0
359
5,854
0
20,936
L
Chronos
mahoemada
Chronos
3,531
1,117
72
1,375
7,050
2,479
252
4,123
2,693
24,387
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
26,011
279
Minions Killed
215
0
Camps Cleared
0
945,756
Distance Traveled
902,334
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,091
609
84
8
0
180,112
2
W
Hera
5,997
600
19
2
0
171,855
2
L
Bakasura
5,639
564
44
4
0
201,443
0
L
Cerberus
4,847
485
30
3
0
168,754
0
L
King Arthur
5,999
600
53
5
0
195,083
6
L
Heimdallr
4,340
434
25
3
0
158,027
0
W
Ah Muzen Cab
6,200
620
64
6
0
211,797
3
W
Thanatos
5,941
594
60
6
0
188,728
1
W
Odin
5,170
517
52
5
0
193,264
1
L
Chronos
5,186
519
63
6
0
179,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role