Player Matchup

Morgan Le Fay
Morgan Le Fay
ALE_LEVIATHAN
Morgan Le Fay
Level 107
God Stats
31W - 45L
1,380 SR
Queue Stats
453W - 641L
1,338 Elo+
Party 1
Ymir
Ymir
Chunim90
Ymir
Level 42
God Stats
3W - 2L
1,444 SR
Queue Stats
43W - 51L
1,333 Elo+
Party 1
Bastet
Bastet
Prime_Angron
Bastet
Level 82
God Stats
0W - 2L
1,130 SR
Queue Stats
28W - 22L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
travisfrich
Erlang Shen
Level 79
God Stats
5W - 5L
1,534 SR
Queue Stats
159W - 177L
1,396 Elo+
Solo
Neith
Neith
whitebull0531
Neith
Level 84
God Stats
7W - 6L
1,385 SR
Queue Stats
117W - 161L
1,340 Elo+
Solo
Team Averages
Level 79
1,374 SR
1,375 Elo+

VS

Team Averages
Level 97
1,440 SR
1,359 Elo+
Bastet
Bastet
Andre_Lima27
Bastet
Level 109
God Stats
17W - 9L
1,623 SR
Queue Stats
383W - 537L
1,401 Elo+
Solo
Mulan
Mulan
NaomiBarbie
Mulan
Level 75
God Stats
4W - 5L
1,429 SR
Queue Stats
286W - 350L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProfessorBasss
Morgan Le Fay
Level 69
God Stats
6W - 1L
1,242 SR
Queue Stats
61W - 42L
1,441 Elo+
Solo
Cabrakan
Cabrakan
XxDJMMxX
Cabrakan
Level 74
God Stats
3W - 7L
1,449 SR
Queue Stats
89W - 109L
1,246 Elo+
Solo
Medusa
Medusa
shortdogg707
Medusa
Level 157
God Stats
28W - 30L
1,457 SR
Queue Stats
553W - 630L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ALE_LEVIATHAN
Morgan Le Fay
10
1 / 7 / 0
6,507
465
3,470
8,918
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
12
3 / 3 / 5
7,951
568
6,705
9,023
5,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
10
3 / 2 / 1
6,771
484
4,250
8,976
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
travisfrich
Erlang Shen
5
0 / 2 / 1
5,063
362
1,883
3,124
1,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 7 / 4
6,519
466
6,234
10,443
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 1 / 6
7,625
545
6,249
8,733
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 0
8,114
580
3,822
6,470
3,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
ProfessorBasss
Morgan Le Fay
15
4 / 0 / 3
8,742
624
4,103
6,084
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
XxDJMMxX
Cabrakan
12
1 / 3 / 11
7,543
539
4,774
13,740
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
12
10 / 4 / 1
8,099
579
10,321
8,126
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
21
21
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ALE_LEVIATHAN
Morgan Le Fay
1
7
0
0.14
W
Bastet
3
1
6
6
L
Ymir
3
3
5
1.83
W
3
1
0
3
L
Bastet
3
2
1
1.75
W
Morgan Le Fay
ProfessorBasss
Morgan Le Fay
4
0
3
5.5
W
Cabrakan
XxDJMMxX
Cabrakan
1
3
11
2.17
W
Medusa
10
4
1
2.63
L
Erlang Shen
travisfrich
Erlang Shen
0
2
1
0.25
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,542
Damage
29,269
40,484
Taken
43,153
14,964
Mitigated
24,448
9,061
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ALE_LEVIATHAN
Morgan Le Fay
3,470
307
0
67
8,918
3,084
487
2,163
6,575
33,682
0
W
Bastet
6,249
1,386
0
4,499
8,733
2,951
679
1,154
7,481
0
36,280
L
Ymir
6,705
1,764
690
2,737
9,023
5,684
612
2,178
6,845
29,312
0
W
3,822
1,222
0
625
6,470
3,677
281
1,079
5,167
2,455
33,607
L
Bastet
4,250
1,682
0
2,747
8,976
2,583
0
2,670
6,188
0
27,371
W
Morgan Le Fay
ProfessorBasss
Morgan Le Fay
4,103
551
0
1,482
6,084
2,395
686
738
5,218
57,182
0
W
Cabrakan
XxDJMMxX
Cabrakan
4,774
893
666
5,007
13,740
12,220
864
4,252
9,400
19,893
0
W
Medusa
10,321
6,351
0
1,725
8,126
3,205
2,282
2,570
5,478
0
46,772
L
Erlang Shen
travisfrich
Erlang Shen
1,883
945
0
360
3,124
1,191
0
0
3,124
0
7,896
L
6,234
3,301
233
2,227
10,443
2,422
1,934
1,599
8,844
0
24,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
40,123
238
Minions Killed
386
0
Camps Cleared
0
1,057,143
Distance Traveled
1,288,599
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,507
465
64
5
0
226,712
2
W
Bastet
7,625
545
65
5
0
297,870
5
L
Ymir
7,951
568
51
4
0
232,767
3
W
Mulan
8,114
580
94
7
0
247,817
4
L
Bastet
6,771
484
50
4
0
282,938
0
W
Morgan Le Fay
8,742
624
126
9
0
245,599
7
W
Cabrakan
7,543
539
33
2
0
275,882
2
W
Medusa
8,099
579
68
5
0
221,431
0
L
Erlang Shen
5,063
362
20
1
0
72,386
1
L
Neith
6,519
466
53
4
0
242,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role