Player Matchup

Anubis
Anubis
PlaneGoZoom
Anubis
Level 86
God Stats
3W - 5L
1,521 SR
Queue Stats
45W - 99L
1,298 Elo+
Party 2
Ra
Ra
RaptorGod05
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,734 Elo+
Party 1
Ullr
Ullr
TheArcaneStorm
Ullr
Level 86
God Stats
4W - 9L
1,421 SR
Queue Stats
75W - 127L
1,322 Elo+
Party 2
Mulan
Mulan
Wubalubalubdub
Mulan
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 37L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
raptorX16551
Cthulhu
Level 25
God Stats
3W - 3L
1,476 SR
Queue Stats
5W - 15L
1,197 Elo+
Party 2
Team Averages
Level 52
1,484 SR
1,401 Elo+

VS

Team Averages
Level 89
1,549 SR
1,351 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aslanice_
Anhur
Level 85
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 3
Susano
Susano
DaintyCalf66371
Susano
Level 98
God Stats
2W - 2L
1,491 SR
Queue Stats
25W - 34L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
Professorjaee
Gilgamesh
Level 85
God Stats
3W - 2L
1,763 SR
Queue Stats
277W - 310L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
canyakan69
Baron Samedi
Level 35
God Stats
0W - 3L
1,490 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 4 / 8
8,700
669
7,893
11,640
4,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 1 / 3
11,264
866
14,605
8,199
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 1
10,650
819
10,130
13,281
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 3
8,726
671
6,454
11,180
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
raptorX16551
Cthulhu
16
2 / 1 / 8
9,023
694
10,008
11,634
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 4 / 5
8,500
654
8,310
7,215
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
Aslanice_
Anhur
16
3 / 4 / 4
9,204
708
10,992
12,846
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 2
9,528
733
11,214
11,882
5,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Professorjaee
Gilgamesh
14
2 / 2 / 3
8,558
658
7,130
13,986
4,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
canyakan69
Baron Samedi
15
1 / 3 / 5
8,247
634
8,220
11,322
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
19
Kills
10
10
Deaths
19
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
5
0.63
L
Anhur
Aslanice_
Anhur
3
4
4
1.25
L
4
6
2
0.83
W
Anubis
1
4
8
1.25
L
Gilgamesh
Professorjaee
Gilgamesh
2
2
3
1.75
W
8
1
3
9.5
W
6
2
1
3.25
W
2
2
3
1.75
L
Baron Samedi
canyakan69
Baron Samedi
1
3
5
1.17
W
Cthulhu
raptorX16551
Cthulhu
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,090
Damage
45,866
55,934
Taken
57,251
33,365
Mitigated
22,027
17,588
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,310
246
334
421
7,215
2,778
52
2,359
4,735
43,553
0
L
Anhur
Aslanice_
Anhur
10,992
4,765
0
1,289
12,846
4,008
0
8,430
3,604
0
33,449
L
11,214
1,814
0
1,022
11,882
5,748
0
6,764
4,547
0
20,966
W
Anubis
7,893
537
0
3,331
11,640
4,955
0
3,270
8,302
23,890
0
L
Gilgamesh
Professorjaee
Gilgamesh
7,130
962
26
2,521
13,986
4,884
0
6,546
6,916
0
23,797
W
14,605
2,165
2,089
3,191
8,199
3,241
665
2,152
5,905
57,207
0
W
10,130
3,525
0
4,280
13,281
4,845
1,822
3,411
9,796
0
49,251
W
6,454
1,156
0
1,557
11,180
8,481
2
3,294
7,678
2,039
16,194
L
Baron Samedi
canyakan69
Baron Samedi
8,220
182
1,832
2,888
11,322
4,609
0
7,223
3,651
28,384
0
W
Cthulhu
raptorX16551
Cthulhu
10,008
287
1,510
1,630
11,634
11,843
385
4,277
7,063
24,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,363
Gold Earned
44,037
340
Minions Killed
277
11
Camps Cleared
5
1,184,618
Distance Traveled
1,110,904
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,500
654
90
7
1
198,639
0
L
Anhur
9,204
708
64
5
1
223,670
0
L
Susano
9,528
733
37
3
0
215,134
0
W
Anubis
8,700
669
59
5
0
202,952
0
L
Gilgamesh
8,558
658
36
3
0
236,513
7
W
Ra
11,264
866
125
10
5
264,962
2
W
Ullr
10,650
819
96
7
4
237,919
0
W
Mulan
8,726
671
40
3
2
235,362
0
L
Baron Samedi
8,247
634
50
4
3
236,948
2
W
Cthulhu
9,023
694
20
2
0
243,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role