Player Matchup

Set
Set
SM_samurai_777
Set
Level 29
God Stats
4W - 3L
1,362 SR
Queue Stats
44W - 45L
1,440 Elo+
Party 1
Izanami
Izanami
flamerod
Izanami
Level 7
God Stats
5W - 4L
1,272 SR
Queue Stats
9W - 6L
1,431 Elo+
Party 1
Tiamat
Tiamat
jc_comando
Tiamat
Level 62
God Stats
1W - 0L
1,293 SR
Queue Stats
26W - 26L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
thebrothers9999
Danzaburou
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 28L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
xavio2007
Jormungandr
Level 28
God Stats
5W - 4L
1,460 SR
Queue Stats
15W - 10L
1,458 Elo+
Party 1
Team Averages
Level 34
1,377 SR
1,448 Elo+

VS

Team Averages
Level 65
1,405 SR
1,446 Elo+
Raijin
Raijin
DJayEvo
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 210L
1,518 Elo+
Party 3
Serqet
Serqet
Darth Dyroth
Serqet
Level 46
God Stats
1W - 3L
1,375 SR
Queue Stats
198W - 198L
1,496 Elo+
Party 3
Rama
Rama
Maniac_Joker1013
Rama
Level 82
God Stats
0W - 2L
1,268 SR
Queue Stats
48W - 78L
1,343 Elo+
Party 2
Chaac
Chaac
N3KToxic
Chaac
Level 27
God Stats
2W - 4L
1,380 SR
Queue Stats
103W - 96L
1,529 Elo+
Party 3
Atlas
Atlas
psychoharley88
Atlas
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 78L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 8
12,588
1,049
11,288
9,851
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
flamerod
Izanami
19
3 / 0 / 10
11,237
936
5,753
7,505
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
jc_comando
Tiamat
20
4 / 2 / 18
12,853
1,071
25,123
11,900
9,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
thebrothers9999
Danzaburou
19
6 / 2 / 11
12,075
1,006
18,232
14,730
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
xavio2007
Jormungandr
19
5 / 2 / 16
12,482
1,040
10,836
17,732
22,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DJayEvo
Raijin
17
2 / 8 / 4
11,018
918
15,769
17,126
6,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
17
2 / 3 / 3
10,840
903
10,318
14,429
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 4
10,426
869
11,048
20,359
6,984
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
N3KToxic
Chaac
16
1 / 0 / 1
9,794
816
1,056
1,531
708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 5 / 4
10,613
884
17,376
26,171
11,670
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
24
Kills
6
6
Deaths
24
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
DJayEvo
Raijin
2
8
4
0.5
L
Serqet
2
3
3
1.17
L
1
8
4
0.38
L
Chaac
N3KToxic
Chaac
1
0
1
1.5
W
6
0
8
10
W
Izanami
flamerod
Izanami
3
0
10
8
W
Tiamat
jc_comando
Tiamat
4
2
18
6.5
L
0
5
4
0.4
W
Danzaburou
thebrothers9999
Danzaburou
6
2
11
5.75
W
Jormungandr
xavio2007
Jormungandr
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,232
Damage
55,567
61,718
Taken
79,616
46,188
Mitigated
33,525
15,112
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DJayEvo
Raijin
15,769
2,277
0
1,958
17,126
6,016
0
7,002
9,874
29,232
0
L
Serqet
10,318
1,461
0
954
14,429
8,147
0
6,112
7,957
268
26,869
L
11,048
9,759
0
612
20,359
6,984
0
11,137
8,858
0
27,631
L
Chaac
N3KToxic
Chaac
1,056
149
0
302
1,531
708
0
125
1,406
0
7,865
W
11,288
6,492
0
1,260
9,851
4,546
0
6,775
2,718
0
35,138
W
Izanami
flamerod
Izanami
5,753
5,416
0
1,157
7,505
2,875
0
4,609
2,379
0
27,148
W
Tiamat
jc_comando
Tiamat
25,123
1,645
1,228
4,772
11,900
9,541
0
5,955
5,839
54,150
0
L
17,376
5,199
0
5,797
26,171
11,670
0
10,403
15,562
38,561
0
W
Danzaburou
thebrothers9999
Danzaburou
18,232
7,842
432
3,953
14,730
6,563
0
7,407
6,509
0
30,753
W
Jormungandr
xavio2007
Jormungandr
10,836
4,385
843
1,467
17,732
22,663
0
8,568
8,848
26,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,235
Gold Earned
52,691
258
Minions Killed
167
14
Camps Cleared
4
1,187,809
Distance Traveled
861,101
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,018
918
37
3
0
167,895
0
L
Serqet
10,840
903
36
3
2
225,102
0
L
Rama
10,426
869
26
2
1
185,375
0
L
Chaac
9,794
816
13
1
0
53,292
0
W
Set
12,588
1,049
58
5
9
281,169
1
W
Izanami
11,237
936
46
4
0
240,007
0
W
Tiamat
12,853
1,071
74
6
2
234,228
0
L
Atlas
10,613
884
55
5
1
229,437
0
W
Danzaburou
12,075
1,006
41
3
1
202,463
0
W
Jormungandr
12,482
1,040
39
3
2
229,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role