Player Matchup

Discordia
Discordia
Gold II
AbrisXYZ
Discordia
Gold II
Level 145
God Stats
8W - 4L
1,753 SR
Queue Stats
108W - 109L
1,644 MMR
Solo
Da Ji
Da Ji
Gold IV
GetMoreSalty618
Da Ji
Gold IV
Level 83
God Stats
6W - 5L
1,555 SR
Queue Stats
27W - 30L
1,626 MMR
Solo
Hercules
Hercules
Silver I
Keikowho
Hercules
Silver I
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 13L
1,615 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,603 SR
1,628 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 72
1,646 SR
1,578 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
CarriedToWins
Ah Muzen Cab
Bronze III
Level 32
God Stats
4W - 4L
1,663 SR
Queue Stats
4W - 4L
1,608 MMR
Party 1
Ymir
Ymir
Silver I
Lahqn SY
Ymir
Silver I
Level 52
God Stats
20W - 24L
1,552 SR
Queue Stats
27W - 35L
1,601 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
juanodeboss
Sun Wukong
Gold III
Level 131
God Stats
2W - 2L
1,722 SR
Queue Stats
58W - 67L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AbrisXYZ
Discordia
20
5 / 3 / 16
17,655
631
41,177
17,268
8,889
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 7 / 6
18,057
645
23,757
25,271
16,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Keikowho
Hercules
20
6 / 0 / 18
18,262
652
33,027
40,455
64,539
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ChaacBastetAthenaArtioAphrodite

VS

Bans
OdinHelSobekChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarriedToWins
Ah Muzen Cab
20
6 / 6 / 3
17,660
631
31,727
27,592
16,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
17
1 / 11 / 5
14,861
531
14,644
42,996
47,861
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
juanodeboss
Sun Wukong
18
3 / 7 / 3
15,790
564
22,007
41,617
53,276
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
24
Kills
10
10
Deaths
24
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
AbrisXYZ
Discordia
5
3
16
4.33
L
Ah Muzen Cab
CarriedToWins
Ah Muzen Cab
6
6
3
1.25
W
13
7
6
2.29
W
Hercules
Keikowho
Hercules
6
0
18
15
L
Ymir
1
11
5
0.32
L
Sun Wukong
juanodeboss
Sun Wukong
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,961
Damage
68,378
82,994
Taken
112,205
89,792
Mitigated
117,482
22,764
Healing
29,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AbrisXYZ
Discordia
41,177
2,562
412
2,731
17,268
8,889
431
2,278
14,512
133,861
0
L
Ah Muzen Cab
CarriedToWins
Ah Muzen Cab
31,727
14,898
323
12,932
27,592
16,345
1,948
10,500
17,092
0
110,670
W
23,757
9,785
0
3,540
25,271
16,364
2,203
5,464
19,042
0
56,888
W
Hercules
Keikowho
Hercules
33,027
10,923
0
16,081
40,455
64,539
1,207
10,247
29,254
14,114
59,306
L
Ymir
14,644
1,315
802
6,356
42,996
47,861
35
19,463
23,533
37,988
0
L
Sun Wukong
juanodeboss
Sun Wukong
22,007
2,928
0
8,741
41,617
53,276
437
16,503
25,114
3,602
59,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,974
Gold Earned
48,311
355
Minions Killed
296
13
Camps Cleared
10
1,476,402
Distance Traveled
1,460,292
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,655
631
212
8
9
506,285
4
L
Ah Muzen Cab
17,660
631
176
6
8
538,125
2
W
Da Ji
18,057
645
52
2
1
410,115
1
W
Hercules
18,262
652
91
3
3
560,002
1
L
Ymir
14,861
531
45
2
0
412,491
5
L
Sun Wukong
15,790
564
75
3
2
509,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role