Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
CURSE GHOST 14
Chiron
Level 65
God Stats
2W - 10L
1,233 SR
Queue Stats
229W - 276L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
JaxtheLadd
Kuzenbo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
Red_Wolf_171
Ne Zha
Level 61
God Stats
4W - 3L
1,443 SR
Queue Stats
197W - 248L
1,381 Elo+
Solo
Nu Wa
Nu Wa
miike13
Nu Wa
Level 84
God Stats
14W - 18L
1,441 SR
Queue Stats
439W - 469L
1,393 Elo+
Solo
Team Averages
Level 96
1,423 SR
1,426 Elo+

VS

Team Averages
Level 87
1,491 SR
1,398 Elo+
Chaac
Chaac
Fazon_Alexis
Chaac
Level 123
God Stats
8W - 11L
1,449 SR
Queue Stats
471W - 515L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
Flamin Bacon856
Zhong Kui
Level 65
God Stats
2W - 4L
1,553 SR
Queue Stats
130W - 153L
1,429 Elo+
Party 1
Terra
Terra
SignedRaccoon69
Terra
Level 73
God Stats
7W - 7L
1,380 SR
Queue Stats
169W - 174L
1,440 Elo+
Party 1
Medusa
Medusa
UnusualKitten69
Medusa
Level 89
God Stats
1W - 2L
1,466 SR
Queue Stats
7W - 14L
1,327 Elo+
Party 1
Da Ji
Da Ji
vBill Bosby
Da Ji
Level 83
God Stats
28W - 19L
1,608 SR
Queue Stats
179W - 204L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 2 / 2
9,061
503
19,335
18,811
15,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 3 / 2
7,992
444
8,082
14,357
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
JaxtheLadd
Kuzenbo
12
2 / 2 / 1
7,768
432
5,700
13,673
15,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
12
1 / 5 / 0
7,677
427
5,012
12,892
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
miike13
Nu Wa
12
0 / 3 / 3
7,657
425
6,700
7,096
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,631
535
12,693
20,488
11,284
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Flamin Bacon856
Zhong Kui
15
5 / 0 / 2
9,988
555
12,598
13,877
9,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 5
8,100
450
5,776
15,966
15,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 3
7,931
441
9,989
10,684
3,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 2
8,396
466
8,519
8,665
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
15
15
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
2
2
L
1
3
2
0.67
W
2
3
3
1.17
W
Zhong Kui
Flamin Bacon856
Zhong Kui
5
0
2
6
L
Kuzenbo
JaxtheLadd
Kuzenbo
2
2
1
1.25
L
Ne Zha
1
5
0
0.2
W
0
1
5
2.5
W
3
0
3
4.5
L
Nu Wa
miike13
Nu Wa
0
3
3
0.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
49,575
66,829
Taken
69,680
41,552
Mitigated
42,814
25,853
Healing
34,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,335
2,026
216
9,294
18,811
15,778
0
2,585
16,226
62,195
0
L
8,082
3,593
1,302
6,672
14,357
4,029
1,320
3,990
10,360
0
60,476
W
12,693
3,685
0
9,805
20,488
11,284
588
12,936
6,088
0
64,812
W
Zhong Kui
Flamin Bacon856
Zhong Kui
12,598
3,910
0
10,584
13,877
9,850
662
5,510
7,823
77,384
0
L
Kuzenbo
JaxtheLadd
Kuzenbo
5,700
2,593
225
1,270
13,673
15,177
95
4,337
9,336
23,953
0
L
Ne Zha
5,012
1,669
0
4,478
12,892
4,283
0
4,144
8,748
0
45,887
W
5,776
1,220
3,663
3,987
15,966
15,506
179
4,485
11,168
21,849
0
W
9,989
5,635
0
3,429
10,684
3,450
1,233
3,573
6,909
0
57,038
L
Nu Wa
miike13
Nu Wa
6,700
1,079
515
1,881
7,096
2,285
0
3,318
3,778
38,020
0
W
8,519
2,779
0
2,614
8,665
2,724
0
2,669
5,728
0
36,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
44,046
431
Minions Killed
408
0
Camps Cleared
0
1,541,289
Distance Traveled
1,547,986
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,061
503
116
6
0
336,230
6
L
Chiron
7,992
444
109
6
0
308,154
1
W
Chaac
9,631
535
128
7
0
343,600
3
W
Zhong Kui
9,988
555
116
6
0
323,279
3
L
Kuzenbo
7,768
432
33
2
0
344,515
3
L
Ne Zha
7,677
427
93
5
0
264,049
0
W
Terra
8,100
450
31
2
0
342,611
5
W
Medusa
7,931
441
82
5
0
318,891
7
L
Nu Wa
7,657
425
80
4
0
288,341
5
W
Da Ji
8,396
466
51
3
0
219,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role