Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BlackKanna
Sobek
Level 87
God Stats
2W - 1L
1,725 SR
Queue Stats
140W - 122L
1,475 Elo+
Party 1
Medusa
Medusa
FilipeVargas16
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,525 Elo+
Party 3
Hachiman
Hachiman
GODOFALLSHINOBI
Hachiman
Level 77
God Stats
3W - 5L
1,278 SR
Queue Stats
159W - 152L
1,494 Elo+
Party 1
Sol
Sol
KatsuraJOI
Sol
Level 106
God Stats
1W - 1L
1,673 SR
Queue Stats
96W - 111L
1,493 Elo+
Solo
Team Averages
Level 82
1,535 SR
1,497 Elo+

VS

Team Averages
Level 70
1,500 SR
1,541 Elo+
Mercury
Mercury
Bl1ndDucky
Mercury
Level 89
God Stats
8W - 11L
1,375 SR
Queue Stats
349W - 371L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ElvellonElendil
Cthulhu
Level 89
God Stats
3W - 0L
1,649 SR
Queue Stats
37W - 34L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
LetterAfterF
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,575 Elo+
Party 2
Anhur
Anhur
MidnightQ
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Nekotxea
Sun Wukong
Level 127
God Stats
2W - 2L
1,475 SR
Queue Stats
56W - 36L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 4 / 4
7,320
813
6,970
7,429
2,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
3 / 6 / 4
7,201
800
4,675
14,378
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 7 / 2
6,781
753
3,895
8,287
2,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
14
2 / 6 / 6
7,541
838
9,729
9,201
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 5
7,234
804
8,268
8,931
2,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bl1ndDucky
Mercury
14
3 / 4 / 18
8,074
897
6,532
7,833
3,495
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 22
8,365
929
6,221
13,478
13,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
LetterAfterF
Ah Puch
14
5 / 2 / 17
8,451
939
7,510
10,180
4,205
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
MidnightQ
Anhur
17
13 / 1 / 15
9,991
1,110
16,535
9,048
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Nekotxea
Sun Wukong
15
5 / 2 / 19
8,975
997
8,342
12,607
9,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
120
9
Kills
29
29
Deaths
12
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
4
0.75
W
Mercury
Bl1ndDucky
Mercury
3
4
18
3
L
Sobek
3
6
4
0.83
W
3
3
22
4.67
L
2
7
2
0.43
L
Hachiman
2
6
6
0.83
L
1
6
5
0.58
W
Ah Puch
LetterAfterF
Ah Puch
5
2
17
6.75
W
Anhur
MidnightQ
Anhur
13
1
15
20.5
W
Sun Wukong
Nekotxea
Sun Wukong
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
45,140
48,226
Taken
53,146
20,812
Mitigated
34,841
8,924
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,970
938
219
1,876
7,429
2,554
0
2,595
4,834
24,190
0
W
Mercury
Bl1ndDucky
Mercury
6,532
1,437
1,295
938
7,833
3,495
2,039
2,327
5,396
0
13,728
L
Sobek
4,675
295
327
2,431
14,378
10,440
0
3,631
10,747
5,998
0
W
6,221
267
2,638
2,075
13,478
13,763
339
5,830
7,503
13,680
0
L
3,895
1,202
414
504
8,287
2,454
0
2,814
5,473
0
5,747
L
Hachiman
9,729
5,270
209
961
9,201
2,933
0
2,300
6,901
0
20,175
L
8,268
1,211
80
1,903
8,931
2,431
0
2,391
6,540
16,448
0
W
Ah Puch
LetterAfterF
Ah Puch
7,510
326
1,742
2,892
10,180
4,205
554
4,407
5,660
16,219
0
W
Anhur
MidnightQ
Anhur
16,535
7,586
173
3,418
9,048
4,135
1,343
3,248
5,800
0
31,195
W
Sun Wukong
Nekotxea
Sun Wukong
8,342
2,119
2,738
3,752
12,607
9,243
630
3,615
8,874
0
18,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
43,856
99
Minions Killed
105
0
Camps Cleared
0
750,943
Distance Traveled
979,890
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,320
813
59
7
0
162,749
0
W
Mercury
8,074
897
11
1
0
199,691
1
L
Sobek
7,201
800
1
0
0
154,729
1
W
Cthulhu
8,365
929
14
2
0
187,906
0
L
Medusa
6,781
753
4
0
0
158,072
1
L
Hachiman
7,541
838
18
2
0
125,507
0
L
Sol
7,234
804
17
2
0
149,886
1
W
Ah Puch
8,451
939
16
2
0
202,157
0
W
Anhur
9,991
1,110
41
5
0
181,789
0
W
Sun Wukong
8,975
997
23
3
0
208,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role