Player Matchup

Sol
Sol
RabidHanzo
Sol
Level 128
God Stats
3W - 0L
1,798 SR
Queue Stats
44W - 58L
1,363 Elo+
Party 2
Kuzenbo
Kuzenbo
SKIGURL
Kuzenbo
Level 114
God Stats
2W - 7L
1,137 SR
Queue Stats
171W - 175L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Thebigguy3905
Gilgamesh
Level 54
God Stats
1W - 0L
1,596 SR
Queue Stats
14W - 38L
1,244 Elo+
Party 2
Chronos
Chronos
bub2
Chronos
Level 144
God Stats
4W - 1L
1,439 SR
Queue Stats
116W - 139L
1,320 Elo+
Party 2
Olorun
Olorun
xXC1oud3dXx
Olorun
Level 127
God Stats
2W - 0L
1,343 SR
Queue Stats
88W - 109L
1,396 Elo+
Party 2
Team Averages
Level 113
1,463 SR
1,342 Elo+

VS

Team Averages
Level 98
1,549 SR
1,438 Elo+
Cupid
Cupid
BIG_Red_Jim
Cupid
Level 104
God Stats
0W - 2L
1,243 SR
Queue Stats
66W - 78L
1,419 Elo+
Solo
Ares
Ares
Crimson_Zephyrr
Ares
Level 149
God Stats
5W - 2L
1,770 SR
Queue Stats
347W - 350L
1,493 Elo+
Party 1
Freya
Freya
RestlessAim
Freya
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 47L
1,379 Elo+
Solo
Tiamat
Tiamat
SLUMPT-AK
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kevillz619
Kumbhakarna
Level 117
God Stats
3W - 3L
1,733 SR
Queue Stats
280W - 303L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
9,006
819
10,865
5,887
2,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
SKIGURL
Kuzenbo
15
2 / 3 / 14
9,590
872
7,991
17,208
25,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Thebigguy3905
Gilgamesh
16
4 / 5 / 10
9,966
906
6,290
17,586
17,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
bub2
Chronos
17
5 / 4 / 9
9,805
891
11,453
12,138
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
5 / 5 / 10
9,596
872
11,076
14,574
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
8,629
784
12,710
9,640
3,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 1 / 13
9,866
897
15,242
10,943
10,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 7 / 9
9,351
850
14,245
12,587
5,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
SLUMPT-AK
Tiamat
14
3 / 5 / 10
8,371
761
7,403
9,311
5,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
kevillz619
Kumbhakarna
14
1 / 5 / 16
8,154
741
4,676
16,686
14,582
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
80
18
Kills
19
19
Deaths
20
56
Assists
61
Player
Kills
Deaths
Assists
KDA
L
3
2
13
4.75
L
5
1
13
11.5
W
2
2
13
4.25
L
7
7
9
1.64
W
Kuzenbo
SKIGURL
Kuzenbo
2
3
14
3
L
Tiamat
SLUMPT-AK
Tiamat
3
5
10
1.6
W
Gilgamesh
Thebigguy3905
Gilgamesh
4
5
10
1.8
W
Chronos
bub2
Chronos
5
4
9
2.38
L
Kumbhakarna
kevillz619
Kumbhakarna
1
5
16
1.8
W
Olorun
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,675
Damage
54,276
67,393
Taken
59,167
56,673
Mitigated
39,588
24,363
Healing
22,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,710
5,437
4,300
4,878
9,640
3,925
626
6,414
3,226
0
30,439
L
15,242
457
1,090
2,796
10,943
10,667
50
6,733
4,210
31,064
0
W
10,865
1,895
652
1,708
5,887
2,448
1,778
3,532
2,355
24,000
0
L
14,245
4,689
1,749
2,216
12,587
5,388
592
9,418
3,169
22,152
0
W
Kuzenbo
SKIGURL
Kuzenbo
7,991
2,961
748
4,372
17,208
25,456
391
10,970
6,238
11,782
0
L
Tiamat
SLUMPT-AK
Tiamat
7,403
1,524
0
1,036
9,311
5,026
0
6,645
2,666
14,498
0
W
Gilgamesh
Thebigguy3905
Gilgamesh
6,290
1,356
2,749
3,273
17,586
17,293
579
8,643
8,943
0
14,157
W
Chronos
bub2
Chronos
11,453
5,136
882
2,265
12,138
5,366
2,284
7,685
4,453
25,623
0
L
Kumbhakarna
kevillz619
Kumbhakarna
4,676
598
905
3,251
16,686
14,582
192
11,160
5,526
8,703
0
W
Olorun
11,076
4,962
1,367
6,347
14,574
6,110
1,458
10,736
3,838
20,458
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
44,371
110
Minions Killed
112
0
Camps Cleared
0
1,046,999
Distance Traveled
1,027,518
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,629
784
32
3
0
199,873
0
L
Ares
9,866
897
32
3
0
258,824
6
W
Sol
9,006
819
19
2
0
221,763
0
L
Freya
9,351
850
13
1
0
180,641
1
W
Kuzenbo
9,590
872
8
1
0
230,343
2
L
Tiamat
8,371
761
25
2
0
188,688
0
W
Gilgamesh
9,966
906
16
1
0
206,562
0
W
Chronos
9,805
891
35
3
0
191,101
1
L
Kumbhakarna
8,154
741
10
1
0
199,492
0
W
Olorun
9,596
872
32
3
0
197,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role