Player Matchup

Fenrir
Fenrir
Bladed Solace
Fenrir
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Etgotsumon
Baron Samedi
Level 130
God Stats
1W - 0L
1,708 SR
Queue Stats
37W - 39L
1,548 Elo+
Party 1
Mercury
Mercury
KOMSnarf
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,552 Elo+
Party 1
Artemis
Artemis
YureiLepus
Artemis
Level 109
God Stats
6W - 2L
1,668 SR
Queue Stats
30W - 35L
1,505 Elo+
Party 1
Terra
Terra
aCanadien
Terra
Level 119
God Stats
4W - 7L
1,689 SR
Queue Stats
17W - 24L
1,490 Elo+
Party 1
Team Averages
Level 117
1,613 SR
1,513 Elo+

VS

Team Averages
Level 119
1,586 SR
1,557 Elo+
Da Ji
Da Ji
Réápér
Da Ji
Level 88
God Stats
3W - 4L
1,743 SR
Queue Stats
181W - 168L
1,645 Elo+
Party 2
Achilles
Achilles
Wicho1107
Achilles
Level 101
God Stats
8W - 5L
1,751 SR
Queue Stats
543W - 513L
1,563 Elo+
Solo
Vulcan
Vulcan
basago25
Vulcan
Level 159
God Stats
7W - 6L
1,515 SR
Queue Stats
204W - 201L
1,544 Elo+
Solo
Apollo
Apollo
demondallas123
Apollo
Level 126
God Stats
8W - 5L
1,594 SR
Queue Stats
50W - 52L
1,532 Elo+
Party 2
Atlas
Atlas
navio1012
Atlas
Level 123
God Stats
0W - 1L
1,328 SR
Queue Stats
53W - 57L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 5
13,018
566
7,244
15,388
8,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Etgotsumon
Baron Samedi
15
1 / 2 / 6
10,821
470
16,599
19,124
8,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KOMSnarf
Mercury
20
5 / 1 / 7
13,451
585
21,499
25,038
20,516
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
YureiLepus
Artemis
17
3 / 4 / 4
11,295
491
13,476
14,309
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
aCanadien
Terra
15
0 / 2 / 14
11,264
490
8,642
22,606
26,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Réápér
Da Ji
19
5 / 4 / 0
11,105
483
12,034
19,205
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Wicho1107
Achilles
18
0 / 2 / 2
10,644
463
9,261
22,751
25,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
basago25
Vulcan
15
0 / 6 / 4
9,211
400
18,238
13,416
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 1
10,855
472
12,788
15,391
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
navio1012
Atlas
13
0 / 3 / 2
9,021
392
11,612
18,728
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
18
Kills
10
10
Deaths
18
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Baron Samedi
Etgotsumon
Baron Samedi
1
2
6
2
W
Mercury
KOMSnarf
Mercury
5
1
7
8.5
L
Da Ji
Réápér
Da Ji
5
4
0
1.25
L
Achilles
Wicho1107
Achilles
0
2
2
0.5
W
Artemis
YureiLepus
Artemis
3
4
4
1.25
W
Terra
aCanadien
Terra
0
2
14
3.5
L
Vulcan
basago25
Vulcan
0
6
4
0.33
L
5
3
1
1.83
L
Atlas
navio1012
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,460
Damage
63,933
96,465
Taken
89,491
70,038
Mitigated
67,818
44,456
Healing
23,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,244
1,266
0
7,212
15,388
8,470
396
4,553
10,755
0
58,297
W
Baron Samedi
Etgotsumon
Baron Samedi
16,599
712
2,072
12,199
19,124
8,850
2,925
8,165
10,561
73,678
0
W
Mercury
KOMSnarf
Mercury
21,499
8,775
0
9,397
25,038
20,516
4,529
8,417
16,443
18,465
99,112
L
Da Ji
Réápér
Da Ji
12,034
3,535
0
1,040
19,205
8,233
0
5,471
13,734
0
97,474
L
Achilles
Wicho1107
Achilles
9,261
1,773
667
8,908
22,751
25,276
0
7,268
15,483
16,725
59,681
W
Artemis
YureiLepus
Artemis
13,476
5,963
0
1,064
14,309
5,217
1,590
2,967
11,270
0
69,352
W
Terra
aCanadien
Terra
8,642
542
4,552
7,960
22,606
26,985
468
8,121
14,130
32,952
0
L
Vulcan
basago25
Vulcan
18,238
6,422
0
2,888
13,416
5,507
0
5,770
7,646
69,632
0
L
12,788
6,601
0
5,877
15,391
6,366
0
3,394
11,997
0
81,166
L
Atlas
navio1012
Atlas
11,612
3,744
374
3,493
18,728
22,436
0
7,812
10,916
32,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,849
Gold Earned
50,836
563
Minions Killed
572
0
Camps Cleared
0
2,148,895
Distance Traveled
2,131,118
8
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,018
566
103
4
0
474,006
3
W
Baron Samedi
10,821
470
130
6
0
395,469
1
W
Mercury
13,451
585
178
8
0
457,988
2
L
Da Ji
11,105
483
132
6
0
456,175
5
L
Achilles
10,644
463
158
7
0
435,127
7
W
Artemis
11,295
491
113
5
0
375,726
2
W
Terra
11,264
490
39
2
0
445,706
0
L
Vulcan
9,211
400
105
5
0
443,680
9
L
Apollo
10,855
472
142
6
0
393,715
2
L
Atlas
9,021
392
35
2
0
402,421
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role