Player Matchup

Sol
Sol
ALEJAANDRO_99
Sol
Level 57
God Stats
9W - 6L
1,623 SR
Queue Stats
168W - 185L
1,383 Elo+
Party 1
Bakasura
Bakasura
BewareWlthTheDoG
Bakasura
Level 58
God Stats
0W - 3L
1,126 SR
Queue Stats
103W - 113L
1,476 Elo+
Party 1
Ra
Ra
GhostSnypah
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Im_Nanoy
Ullr
Level 51
God Stats
7W - 7L
1,372 SR
Queue Stats
136W - 130L
1,495 Elo+
Party 1
Geb
Geb
zKingAleexOP-_-
Geb
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 94L
1,421 Elo+
Party 1
Team Averages
Level 47
1,424 SR
1,455 Elo+

VS

Team Averages
Level 60
1,453 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
GWG bunny
Kali
Level 18
God Stats
2W - 1L
1,265 SR
Queue Stats
43W - 34L
1,466 Elo+
Party 3
Artemis
Artemis
GueldenerBoi
Artemis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,356 Elo+
Party 2
The Morrigan
The Morrigan
LouisPembo
The Morrigan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
5,898
590
1,527
2,663
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 1
5,067
507
2,942
7,452
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 3 / 1
5,110
511
1,809
4,241
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
1 / 3 / 2
5,590
559
1,722
5,241
1,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
4,957
496
2,333
6,499
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 0 / 0
6,769
677
771
4,397
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
8
0 / 0 / 5
5,305
531
1,716
2,269
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
11
6 / 1 / 1
6,722
672
5,379
8,233
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
GueldenerBoi
Artemis
10
3 / 2 / 0
5,678
568
4,858
5,190
1,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
LouisPembo
The Morrigan
9
1 / 0 / 3
5,933
593
2,799
3,508
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
10
10
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
W
Yemoja
 
Yemoja
0
0
5
2.5
L
0
0
0
0
L
1
2
1
0.75
W
Kali
6
1
1
6.5
L
0
3
1
0.17
W
Artemis
GueldenerBoi
Artemis
3
2
0
1.5
L
Ullr
1
3
2
0.67
W
The Morrigan
LouisPembo
The Morrigan
1
0
3
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,333
Damage
15,523
26,096
Taken
23,597
8,884
Mitigated
7,492
7,348
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
771
106
0
2,208
4,397
1,266
165
1,361
2,948
0
39,199
W
Yemoja
 
Yemoja
1,716
467
1,111
777
2,269
1,041
228
758
1,415
8,171
0
L
1,527
196
0
1,551
2,663
910
0
0
2,663
29,907
3,890
L
2,942
1,849
0
3,538
7,452
2,418
0
1,061
6,254
0
21,633
W
Kali
5,379
2,661
0
5,128
8,233
2,865
0
1,027
7,049
0
33,025
L
1,809
343
208
760
4,241
928
0
1,532
2,497
21,384
0
W
Artemis
GueldenerBoi
Artemis
4,858
1,879
0
1,196
5,190
1,343
826
1,335
3,599
0
33,870
L
Ullr
1,722
830
0
0
5,241
1,280
0
485
4,716
0
26,123
W
The Morrigan
LouisPembo
The Morrigan
2,799
93
139
500
3,508
977
250
519
2,791
27,759
0
L
2,333
112
214
1,077
6,499
3,348
0
1,038
5,451
15,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
30,407
283
Minions Killed
325
0
Camps Cleared
0
1,009,828
Distance Traveled
1,008,037
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,769
677
101
10
0
186,355
3
W
Yemoja
5,305
531
13
1
0
198,330
2
L
Sol
5,898
590
91
9
0
189,963
4
L
Bakasura
5,067
507
53
5
0
253,674
0
W
Kali
6,722
672
81
8
0
232,227
4
L
Ra
5,110
511
58
6
0
175,410
0
W
Artemis
5,678
568
61
6
0
189,715
2
L
Ullr
5,590
559
49
5
0
174,471
1
W
The Morrigan
5,933
593
69
7
0
201,410
1
L
Geb
4,957
496
32
3
0
216,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role