Player Matchup

Chaac
Chaac
EQteerz
Chaac
Level 124
God Stats
10W - 8L
1,557 SR
Queue Stats
47W - 65L
1,383 Elo+
Party 3
Ah Puch
Ah Puch
Mrej
Ah Puch
Level 109
God Stats
0W - 3L
1,272 SR
Queue Stats
288W - 289L
1,368 Elo+
Party 2
Charybdis
Charybdis
NMAK Kenzo
Charybdis
Level 83
God Stats
14W - 19L
1,476 SR
Queue Stats
94W - 132L
1,349 Elo+
Party 2
Hun Batz
Hun Batz
Nunchucknorris19
Hun Batz
Level 56
God Stats
2W - 2L
1,490 SR
Queue Stats
70W - 86L
1,429 Elo+
Party 3
Atlas
Atlas
SigmaMalus
Atlas
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 197L
1,428 Elo+
Party 2
Team Averages
Level 99
1,459 SR
1,391 Elo+

VS

Team Averages
Level 88
1,538 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
BrinaBoo09
Morgan Le Fay
Level 69
God Stats
2W - 5L
1,536 SR
Queue Stats
44W - 62L
1,411 Elo+
Party 1
Zeus
Zeus
Killjox
Zeus
Level 120
God Stats
35W - 38L
1,585 SR
Queue Stats
51W - 63L
1,431 Elo+
Party 1
Mercury
Mercury
Lionsin26
Mercury
Level 47
God Stats
3W - 2L
1,522 SR
Queue Stats
71W - 74L
1,389 Elo+
Solo
Neith
Neith
Okiefenokee
Neith
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
devilzero90
Jormungandr
Level 144
God Stats
27W - 32L
1,547 SR
Queue Stats
351W - 410L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EQteerz
Chaac
13
1 / 5 / 1
7,033
703
5,859
12,068
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Mrej
Ah Puch
11
1 / 4 / 1
6,278
628
5,348
6,829
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NMAK Kenzo
Charybdis
10
1 / 3 / 0
5,937
594
3,241
7,840
3,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
6,871
687
3,397
10,011
4,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
12
0 / 2 / 1
5,871
587
4,892
7,106
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrinaBoo09
Morgan Le Fay
14
0 / 1 / 11
7,399
740
5,263
5,943
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Killjox
Zeus
15
8 / 1 / 7
9,409
941
14,002
4,435
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Lionsin26
Mercury
15
5 / 0 / 5
8,438
844
4,318
6,026
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 8
8,304
830
4,328
6,298
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
devilzero90
Jormungandr
16
3 / 0 / 8
8,733
873
9,516
10,121
9,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
20
20
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrinaBoo09
Morgan Le Fay
0
1
11
5.5
L
Chaac
EQteerz
Chaac
1
5
1
0.3
W
Zeus
Killjox
Zeus
8
1
7
11.5
W
Mercury
Lionsin26
Mercury
5
0
5
7.5
L
Ah Puch
Mrej
Ah Puch
1
4
1
0.38
L
Charybdis
NMAK Kenzo
Charybdis
1
3
0
0.33
L
1
6
2
0.33
W
4
2
8
4
L
Atlas
0
2
1
0.25
W
Jormungandr
devilzero90
Jormungandr
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,737
Damage
37,427
43,854
Taken
32,823
23,640
Mitigated
17,943
9,926
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrinaBoo09
Morgan Le Fay
5,263
355
136
885
5,943
2,037
1,256
2,006
3,828
17,059
0
L
Chaac
EQteerz
Chaac
5,859
750
331
2,628
12,068
7,565
1
8,080
3,766
0
23,176
W
Zeus
Killjox
Zeus
14,002
796
395
1,557
4,435
1,477
671
1,409
2,983
27,837
0
W
Mercury
Lionsin26
Mercury
4,318
1,133
0
2,679
6,026
2,236
0
1,753
4,156
0
29,203
L
Ah Puch
Mrej
Ah Puch
5,348
313
0
1,864
6,829
2,569
0
3,450
3,187
16,709
0
L
Charybdis
NMAK Kenzo
Charybdis
3,241
1,900
0
1,838
7,840
3,909
0
4,639
3,071
0
13,424
L
3,397
697
283
1,060
10,011
4,354
0
6,567
3,310
0
16,964
W
4,328
1,468
0
1,342
6,298
2,202
0
2,795
3,404
0
11,774
L
Atlas
4,892
1,635
882
1,040
7,106
5,243
0
5,143
1,739
11,598
0
W
Jormungandr
devilzero90
Jormungandr
9,516
2,042
0
2,382
10,121
9,991
1,238
2,130
7,796
41,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
42,283
145
Minions Killed
254
3
Camps Cleared
11
792,406
Distance Traveled
974,479
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,399
740
39
4
1
191,276
3
L
Chaac
7,033
703
31
3
1
182,555
1
W
Zeus
9,409
941
50
5
1
183,744
2
W
Mercury
8,438
844
69
7
6
228,154
0
L
Ah Puch
6,278
628
37
4
1
121,669
1
L
Charybdis
5,937
594
26
3
0
137,938
0
L
Hun Batz
6,871
687
34
3
1
175,523
0
W
Neith
8,304
830
21
2
2
182,162
2
L
Atlas
5,871
587
17
2
0
174,721
0
W
Jormungandr
8,733
873
75
8
1
189,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role