Player Matchup

Loki
Loki
AOCmommymilkers
Loki
Level 21
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 2L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
BewbsClues
Gilgamesh
Level 86
God Stats
1W - 0L
1,479 SR
Queue Stats
15W - 8L
1,591 Elo+
Party 1
He Bo
He Bo
KapedKrusaderNW
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,751 Elo+
Party 1
Team Averages
Level 65
1,493 SR
1,564 Elo+

VS

Team Averages
Level 85
1,503 SR
1,386 Elo+
Artio
Artio
FadedRealist
Artio
Level 38
God Stats
0W - 6L
1,276 SR
Queue Stats
23W - 49L
1,312 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SSECSIPP
Morgan Le Fay
Level 124
God Stats
11W - 13L
1,472 SR
Queue Stats
240W - 316L
1,380 Elo+
Solo
Cernunnos
Cernunnos
seve412
Cernunnos
Level 92
God Stats
0W - 1L
1,760 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 7 / 12
10,936
781
11,260
10,569
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
BewbsClues
Gilgamesh
14
6 / 4 / 17
10,785
770
10,265
15,629
14,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
13 / 3 / 12
12,047
861
23,121
10,195
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 8 / 4
11,096
793
7,588
22,337
25,647
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
SSECSIPP
Morgan Le Fay
11
0 / 10 / 6
8,206
586
4,503
13,900
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
seve412
Cernunnos
13
3 / 8 / 4
9,094
650
8,574
14,430
5,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
26
Kills
11
14
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
7
12
1.86
W
Gilgamesh
BewbsClues
Gilgamesh
6
4
17
3.63
L
8
8
4
1.25
W
13
3
12
6.33
L
Morgan Le Fay
SSECSIPP
Morgan Le Fay
0
10
6
0.3
L
Cernunnos
seve412
Cernunnos
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,646
Damage
20,665
36,393
Taken
50,667
25,990
Mitigated
37,233
8,521
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,260
2,453
51
1,359
10,569
7,923
0
4,698
5,871
0
27,303
W
Gilgamesh
BewbsClues
Gilgamesh
10,265
3,612
732
3,185
15,629
14,515
791
4,400
11,229
6,169
21,974
L
7,588
1,631
1,046
3,957
22,337
25,647
0
11,588
9,803
12,099
0
W
23,121
2,286
386
2,808
10,195
3,552
1,554
3,871
6,324
63,527
0
L
Morgan Le Fay
SSECSIPP
Morgan Le Fay
4,503
1,002
85
910
13,900
6,267
0
7,008
6,416
25,337
0
L
Cernunnos
seve412
Cernunnos
8,574
3,113
43
1,290
14,430
5,319
0
6,125
7,880
0
29,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
28,396
124
Minions Killed
83
7
Camps Cleared
3
764,182
Distance Traveled
636,928
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,936
781
22
2
1
252,000
1
W
Gilgamesh
10,785
770
26
2
2
270,378
1
L
Artio
11,096
793
2
0
0
236,923
4
W
He Bo
12,047
861
76
5
4
241,804
2
L
Morgan Le Fay
8,206
586
33
2
1
205,963
4
L
Cernunnos
9,094
650
48
3
2
194,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role