Player Matchup

Zeus
Zeus
ColleyBoiiiii
Zeus
Level 37
God Stats
0W - 3L
1,137 SR
Queue Stats
41W - 56L
1,420 Elo+
Solo
Hel
Hel
Gen-Smaca
Hel
Level 159
God Stats
4W - 9L
1,442 SR
Queue Stats
512W - 547L
1,401 Elo+
Solo
Achilles
Achilles
HeavenlyPoet
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Atlas
Atlas
Shadowhunter958
Atlas
Level 126
God Stats
2W - 1L
1,879 SR
Queue Stats
127W - 130L
1,426 Elo+
Party 1
Tiamat
Tiamat
fullmoonknight
Tiamat
Level 23
God Stats
0W - 2L
1,259 SR
Queue Stats
6W - 16L
1,263 Elo+
Party 1
Team Averages
Level 85
1,443 SR
1,351 Elo+

VS

Team Averages
Level 92
1,510 SR
1,432 Elo+
Vamana
Vamana
SASUKE 1780
Vamana
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 32L
1,286 Elo+
Solo
Cabrakan
Cabrakan
Thaelin
Cabrakan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,629 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thanks-ForLosing
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,287 SR
Queue Stats
110W - 125L
1,434 Elo+
Solo
Yemoja
Yemoja
Xxb3rt0Xsuav3xX5
Yemoja
Level 109
God Stats
2W - 0L
1,707 SR
Queue Stats
135W - 141L
1,436 Elo+
Solo
Poseidon
Poseidon
YoungGuN565
Poseidon
Level 106
God Stats
10W - 7L
1,556 SR
Queue Stats
405W - 454L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 7
13,725
763
31,208
15,436
6,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 8 / 12
11,523
640
19,822
19,337
8,670
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
HeavenlyPoet
Achilles
19
7 / 8 / 8
11,488
638
18,045
26,682
42,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

20
4 / 4 / 18
11,916
662
20,011
20,616
27,548
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 6 / 15
10,323
574
13,255
17,037
10,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
6 / 3 / 17
14,275
793
20,304
30,572
31,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Thaelin
Cabrakan
18
0 / 8 / 21
11,284
627
7,864
27,947
23,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Thanks-ForLosing
Morgan Le Fay
20
12 / 4 / 11
13,979
777
27,628
19,485
8,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 3 / 20
12,074
671
8,328
21,247
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
YoungGuN565
Poseidon
20
12 / 8 / 12
13,919
773
21,265
19,504
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
111
26
Kills
30
30
Deaths
26
60
Assists
81
Player
Kills
Deaths
Assists
KDA
L
9
4
7
3.13
L
5
8
12
1.38
L
Achilles
HeavenlyPoet
Achilles
7
8
8
1.38
W
Vamana
6
3
17
4.83
L
4
4
18
3.25
W
Cabrakan
Thaelin
Cabrakan
0
8
21
1.31
W
Morgan Le Fay
Thanks-ForLosing
Morgan Le Fay
12
4
11
4.38
W
0
3
20
3.33
W
Poseidon
YoungGuN565
Poseidon
12
8
12
2.25
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,341
Damage
85,389
99,108
Taken
118,755
94,721
Mitigated
84,521
39,954
Healing
60,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,208
2,922
1,587
3,991
15,436
6,042
98
10,994
4,442
71,720
0
L
19,822
618
13,924
7,298
19,337
8,670
0
12,643
6,694
33,739
0
L
Achilles
HeavenlyPoet
Achilles
18,045
6,023
1,382
3,721
26,682
42,306
264
17,416
9,266
947
24,860
W
Vamana
20,304
9,871
6,398
15,883
30,572
31,300
1,201
20,453
9,624
0
44,151
L
20,011
6,773
2,308
2,600
20,616
27,548
210
12,142
8,474
39,427
0
W
Cabrakan
Thaelin
Cabrakan
7,864
547
3,785
3,307
27,947
23,206
232
20,378
7,128
15,512
0
W
Morgan Le Fay
Thanks-ForLosing
Morgan Le Fay
27,628
2,521
3,708
4,982
19,485
8,075
2,106
14,176
5,011
55,609
0
W
8,328
856
10,580
5,549
21,247
13,050
1,032
17,488
3,599
19,530
0
W
Poseidon
YoungGuN565
Poseidon
21,265
1,927
3,456
3,048
19,504
8,890
1,268
12,712
6,545
47,770
0
L
13,255
587
1,024
2,119
17,037
10,155
0
11,890
5,147
23,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,975
Gold Earned
65,531
185
Minions Killed
165
0
Camps Cleared
0
1,568,682
Distance Traveled
1,727,002
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,725
763
99
6
0
308,152
1
L
Hel
11,523
640
33
2
0
302,014
0
L
Achilles
11,488
638
14
1
0
295,523
0
W
Vamana
14,275
793
28
2
0
434,133
0
L
Atlas
11,916
662
17
1
0
332,361
0
W
Cabrakan
11,284
627
19
1
0
312,335
1
W
Morgan Le Fay
13,979
777
43
2
0
351,894
3
W
Yemoja
12,074
671
27
2
0
330,567
0
W
Poseidon
13,919
773
48
3
0
298,073
0
L
Tiamat
10,323
574
22
1
0
330,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role