Player Matchup

Hou Yi
Hou Yi
HEDSON_122
Hou Yi
Level 67
God Stats
1W - 1L
1,264 SR
Queue Stats
90W - 93L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
M4nce95
Danzaburou
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 130L
1,486 Elo+
Party 1
Ra
Ra
Stack39122
Ra
Level 103
God Stats
2W - 1L
1,379 SR
Queue Stats
94W - 107L
1,417 Elo+
Party 3
Bacchus
Bacchus
VenomxRoycii
Bacchus
Level 78
God Stats
3W - 2L
1,403 SR
Queue Stats
212W - 211L
1,436 Elo+
Party 3
Cernunnos
Cernunnos
ZokiSha
Cernunnos
Level 49
God Stats
2W - 1L
1,323 SR
Queue Stats
101W - 102L
1,483 Elo+
Party 1
Team Averages
Level 90
1,374 SR
1,457 Elo+

VS

Team Averages
Level 82
1,469 SR
1,323 Elo+
King Arthur
King Arthur
RajuMoon
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,372 Elo+
Party 2
Sylvanus
Sylvanus
ZeroKillzZz-_-
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,362 Elo+
Solo
Jing Wei
Jing Wei
fariseoXVII
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,372 Elo+
Party 2
Sol
Sol
kiotoshu
Sol
Level 29
God Stats
0W - 1L
1,345 SR
Queue Stats
16W - 40L
1,261 Elo+
Party 4
Ravana
Ravana
llBlue_Queenll
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 46L
1,248 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HEDSON_122
Hou Yi
14
3 / 4 / 19
9,028
821
11,994
10,088
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
M4nce95
Danzaburou
19
18 / 3 / 8
11,868
1,079
18,104
10,384
4,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
0 / 1 / 18
9,628
875
9,367
7,395
4,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
VenomxRoycii
Bacchus
17
5 / 2 / 19
9,973
907
10,038
15,147
20,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ZokiSha
Cernunnos
15
4 / 4 / 17
9,088
826
12,344
10,839
4,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RajuMoon
King Arthur
15
3 / 5 / 10
8,807
801
7,989
18,379
12,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
16
5 / 5 / 6
9,674
879
9,236
16,636
22,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
fariseoXVII
Jing Wei
15
1 / 6 / 6
8,467
770
9,389
10,584
4,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 8 / 5
8,591
781
12,937
12,091
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 7
7,856
714
5,346
11,954
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
30
Kills
14
14
Deaths
30
81
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
HEDSON_122
Hou Yi
3
4
19
3.13
W
Danzaburou
M4nce95
Danzaburou
18
3
8
7.33
L
King Arthur
RajuMoon
King Arthur
3
5
10
1.6
W
0
1
18
9
W
Bacchus
VenomxRoycii
Bacchus
5
2
19
7.25
L
Sylvanus
5
5
6
1.6
W
Cernunnos
ZokiSha
Cernunnos
4
4
17
3.13
L
Jing Wei
fariseoXVII
Jing Wei
1
6
6
0.67
L
4
8
5
0.81
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,847
Damage
44,897
53,853
Taken
69,644
38,091
Mitigated
53,606
23,581
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
HEDSON_122
Hou Yi
11,994
5,176
637
1,232
10,088
4,119
940
3,768
6,193
0
19,674
W
Danzaburou
M4nce95
Danzaburou
18,104
7,135
967
3,507
10,384
4,424
1,949
3,817
6,416
0
26,670
L
King Arthur
RajuMoon
King Arthur
7,989
818
854
4,766
18,379
12,680
154
4,123
14,096
0
12,867
W
9,367
530
6,704
3,363
7,395
4,435
150
2,847
4,508
41,109
0
W
Bacchus
VenomxRoycii
Bacchus
10,038
868
1,377
2,981
15,147
20,426
1,031
5,580
9,259
14,190
0
L
Sylvanus
9,236
2,673
3,845
4,727
16,636
22,608
235
4,739
11,697
17,159
0
W
Cernunnos
ZokiSha
Cernunnos
12,344
7,100
782
2,031
10,839
4,687
773
5,136
5,590
0
19,661
L
Jing Wei
fariseoXVII
Jing Wei
9,389
5,636
406
1,552
10,584
4,225
1,167
3,967
6,374
0
21,854
L
12,937
4,674
285
1,220
12,091
5,749
0
2,480
9,414
21,844
1,616
L
5,346
1,170
662
2,005
11,954
8,344
0
3,031
8,658
0
10,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
43,395
137
Minions Killed
95
0
Camps Cleared
0
1,038,299
Distance Traveled
937,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,028
821
20
2
0
173,515
0
W
Danzaburou
11,868
1,079
15
1
0
196,492
0
L
King Arthur
8,807
801
12
1
0
218,050
0
W
Ra
9,628
875
73
7
0
242,213
0
W
Bacchus
9,973
907
10
1
0
226,805
0
L
Sylvanus
9,674
879
13
1
0
157,632
0
W
Cernunnos
9,088
826
19
2
0
199,274
0
L
Jing Wei
8,467
770
29
3
0
186,752
0
L
Sol
8,591
781
31
3
0
170,718
0
L
Ravana
7,856
714
10
1
0
204,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role