Player Matchup

Ra
Ra
GoblinArmada
Ra
Level 58
God Stats
1W - 0L
1,191 SR
Queue Stats
30W - 33L
1,473 Elo+
Party 2
Izanami
Izanami
Quirkyotaku
Izanami
Level 48
God Stats
4W - 4L
1,560 SR
Queue Stats
43W - 75L
1,353 Elo+
Party 2
Geb
Geb
Redstonerebel464
Geb
Level 77
God Stats
2W - 3L
1,485 SR
Queue Stats
84W - 140L
1,331 Elo+
Party 2
Team Averages
Level 61
1,412 SR
1,386 Elo+

VS

Team Averages
Level 39
1,433 SR
1,409 Elo+
Zhong Kui
Zhong Kui
DarkOuters
Zhong Kui
Level 43
God Stats
4W - 3L
1,680 SR
Queue Stats
131W - 138L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Ghouljam
Cthulhu
Level 67
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 7L
1,410 Elo+
Solo
Neith
Neith
Little_joker19
Neith
Level 6
God Stats
4W - 10L
1,416 SR
Queue Stats
4W - 11L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
9,368
781
14,625
9,930
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Quirkyotaku
Izanami
13
7 / 3 / 5
9,131
761
15,274
11,733
4,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 10
8,588
716
6,986
16,699
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkOuters
Zhong Kui
10
2 / 3 / 2
7,512
626
11,801
13,663
7,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Ghouljam
Cthulhu
11
2 / 5 / 2
7,644
637
10,803
19,504
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 4 / 3
6,882
574
9,600
10,261
3,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DarkOuters
Zhong Kui
2
3
2
1
L
Cthulhu
Ghouljam
Cthulhu
2
5
2
0.6
W
5
1
7
8.5
L
0
4
3
0.38
W
Izanami
Quirkyotaku
Izanami
7
3
5
3.17
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
32,204
38,362
Taken
43,428
26,642
Mitigated
23,228
14,325
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DarkOuters
Zhong Kui
11,801
995
0
3,427
13,663
7,941
20
5,953
7,454
23,783
0
L
Cthulhu
Ghouljam
Cthulhu
10,803
791
557
5,992
19,504
11,797
0
10,079
9,063
28,081
0
W
14,625
2,099
3,861
4,404
9,930
4,144
286
6,301
3,367
51,966
0
L
9,600
3,162
197
977
10,261
3,490
0
5,075
4,878
0
19,937
W
Izanami
Quirkyotaku
Izanami
15,274
9,797
651
2,530
11,733
4,485
1,771
8,406
3,078
0
34,682
W
6,986
1,000
635
2,244
16,699
18,013
0
7,412
8,666
13,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
22,038
155
Minions Killed
107
9
Camps Cleared
2
638,366
Distance Traveled
619,492
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,512
626
24
2
2
207,077
2
L
Cthulhu
7,644
637
52
4
0
212,314
1
W
Ra
9,368
781
112
9
7
220,722
0
L
Neith
6,882
574
31
3
0
200,101
0
W
Izanami
9,131
761
36
3
1
201,291
1
W
Geb
8,588
716
7
1
1
216,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role