Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BronqiaaGaming
Ah Muzen Cab
Level 49
God Stats
4W - 2L
1,585 SR
Queue Stats
22W - 24L
1,437 Elo+
Party 1
Ra
Ra
HeadsetCharger
Ra
Level 146
God Stats
11W - 9L
1,596 SR
Queue Stats
402W - 342L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
S0UL0fNIGHTMARE
Sun Wukong
Level 125
God Stats
8W - 4L
1,597 SR
Queue Stats
618W - 426L
1,680 Elo+
Party 1
Team Averages
Level 107
1,592 SR
1,573 Elo+

VS

Team Averages
Level 36
1,664 SR
1,472 Elo+
Fenrir
Fenrir
Gavenl69
Fenrir
Level 18
God Stats
3W - 1L
1,709 SR
Queue Stats
3W - 4L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
Yeag
Baron Samedi
Level 30
God Stats
1W - 4L
1,677 SR
Queue Stats
60W - 83L
1,407 Elo+
Party 2
Ares
Ares
kalebop02
Ares
Level 60
God Stats
3W - 2L
1,605 SR
Queue Stats
70W - 84L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BronqiaaGaming
Ah Muzen Cab
10
0 / 3 / 5
7,522
579
5,407
5,403
2,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 0 / 2
9,139
703
16,718
6,341
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
S0UL0fNIGHTMARE
Sun Wukong
13
3 / 1 / 5
8,668
667
9,804
11,384
11,611
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gavenl69
Fenrir
11
3 / 2 / 1
7,705
593
5,899
16,234
9,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Yeag
Baron Samedi
11
0 / 3 / 3
7,229
556
6,423
8,270
4,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
1 / 3 / 3
8,103
623
7,042
15,165
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BronqiaaGaming
Ah Muzen Cab
0
3
5
0.83
L
Fenrir
Gavenl69
Fenrir
3
2
1
1.75
W
5
0
2
6
W
Sun Wukong
S0UL0fNIGHTMARE
Sun Wukong
3
1
5
5.5
L
Baron Samedi
Yeag
Baron Samedi
0
3
3
0.5
L
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,929
Damage
19,364
23,128
Taken
39,669
16,459
Mitigated
29,330
10,212
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BronqiaaGaming
Ah Muzen Cab
5,407
1,864
0
1,013
5,403
2,202
108
2,817
2,560
0
11,557
L
Fenrir
Gavenl69
Fenrir
5,899
804
0
5,245
16,234
9,697
0
6,392
9,842
0
13,540
W
16,718
1,347
3,034
4,320
6,341
2,646
0
4,288
1,919
53,666
0
W
Sun Wukong
S0UL0fNIGHTMARE
Sun Wukong
9,804
2,759
451
1,394
11,384
11,611
0
6,451
4,674
0
23,402
L
Baron Samedi
Yeag
Baron Samedi
6,423
422
1,409
732
8,270
4,141
0
4,198
4,072
32,003
0
L
Ares
7,042
178
0
3,499
15,165
15,492
0
6,505
8,660
19,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
23,037
146
Minions Killed
117
7
Camps Cleared
3
742,471
Distance Traveled
706,161
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,522
579
24
2
0
200,798
0
L
Fenrir
7,705
593
18
1
1
264,485
0
W
Ra
9,139
703
102
8
4
282,127
1
W
Sun Wukong
8,668
667
20
2
3
259,546
3
L
Baron Samedi
7,229
556
67
5
0
214,080
4
L
Ares
8,103
623
32
2
2
227,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role