Player Matchup

Hera
Hera
Brotherdeath3000
Hera
Level 50
God Stats
8W - 8L
1,459 SR
Queue Stats
55W - 71L
1,259 Elo+
Party 2
Gilgamesh
Gilgamesh
DragonBorn12760
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,322 Elo+
Party 2
Sylvanus
Sylvanus
Dreadful-Cthulhu
Sylvanus
Level 62
God Stats
5W - 3L
1,565 SR
Queue Stats
79W - 102L
1,313 Elo+
Party 2
Arachne
Arachne
PedTheGoat
Arachne
Level 56
God Stats
6W - 8L
1,343 SR
Queue Stats
50W - 50L
1,374 Elo+
Solo
Izanami
Izanami
vladox696969
Izanami
Level 47
God Stats
21W - 21L
1,441 SR
Queue Stats
121W - 152L
1,321 Elo+
Solo
Team Averages
Level 49
1,461 SR
1,318 Elo+

VS

Team Averages
Level 48
1,313 SR
1,297 Elo+
Zeus
Zeus
Div Kim
Zeus
Level 28
God Stats
1W - 2L
1,279 SR
Queue Stats
41W - 52L
1,358 Elo+
Party 1
Ganesha
Ganesha
Jajado
Ganesha
Level 68
God Stats
0W - 7L
1,215 SR
Queue Stats
104W - 154L
1,278 Elo+
Party 1
Izanami
Izanami
Kio27
Izanami
Level 55
God Stats
9W - 12L
1,324 SR
Queue Stats
62W - 102L
1,259 Elo+
Party 1
Bellona
Bellona
dgac619DG
Bellona
Level 55
God Stats
16W - 23L
1,343 SR
Queue Stats
19W - 32L
1,276 Elo+
Party 1
Cliodhna
Cliodhna
enzospeed33
Cliodhna
Level 35
God Stats
14W - 21L
1,403 SR
Queue Stats
75W - 108L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
5,623
469
5,767
6,164
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DragonBorn12760
Gilgamesh
9
4 / 1 / 4
5,863
489
4,584
9,755
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 6
5,693
474
2,131
7,321
3,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
PedTheGoat
Arachne
12
7 / 1 / 1
7,618
635
7,204
9,698
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
vladox696969
Izanami
11
1 / 3 / 0
6,350
529
4,193
6,247
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Div Kim
Zeus
9
2 / 6 / 0
5,809
484
6,553
7,619
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Jajado
Ganesha
8
0 / 3 / 2
5,575
465
3,637
10,192
5,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kio27
Izanami
10
0 / 2 / 0
6,018
502
948
5,591
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
dgac619DG
Bellona
13
2 / 0 / 0
7,336
611
3,233
5,322
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
enzospeed33
Cliodhna
9
2 / 2 / 0
5,936
495
8,814
7,491
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
6
6
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Zeus
Div Kim
Zeus
2
6
0
0.33
W
Gilgamesh
DragonBorn12760
Gilgamesh
4
1
4
6
W
0
0
6
3
L
Ganesha
Jajado
Ganesha
0
3
2
0.33
L
Izanami
Kio27
Izanami
0
2
0
0
W
Arachne
PedTheGoat
Arachne
7
1
1
7.5
L
Bellona
dgac619DG
Bellona
2
0
0
2
L
Cliodhna
enzospeed33
Cliodhna
2
2
0
1
W
Izanami
vladox696969
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
23,185
39,185
Taken
36,215
14,336
Mitigated
15,048
12,906
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,767
1,457
512
2,379
6,164
1,377
543
2,440
3,467
31,710
0
L
Zeus
Div Kim
Zeus
6,553
909
0
614
7,619
2,050
749
2,574
4,914
22,503
0
W
Gilgamesh
DragonBorn12760
Gilgamesh
4,584
525
104
1,473
9,755
4,579
0
3,776
5,759
994
17,941
W
2,131
702
1,247
2,971
7,321
3,254
71
1,827
5,404
15,347
0
L
Ganesha
Jajado
Ganesha
3,637
210
1,088
1,049
10,192
5,583
0
2,878
7,068
15,509
0
L
Izanami
Kio27
Izanami
948
626
0
1,297
5,591
1,725
482
1,008
4,583
0
34,509
W
Arachne
PedTheGoat
Arachne
7,204
4,026
0
2,881
9,698
3,106
362
1,498
8,118
0
45,309
L
Bellona
dgac619DG
Bellona
3,233
859
0
1,906
5,322
3,478
213
0
5,322
215
39,925
L
Cliodhna
enzospeed33
Cliodhna
8,814
575
0
1,471
7,491
2,212
0
1,697
5,695
0
34,557
W
Izanami
vladox696969
Izanami
4,193
3,025
0
1,339
6,247
2,020
451
215
6,032
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
30,674
309
Minions Killed
326
0
Camps Cleared
0
1,092,497
Distance Traveled
1,086,753
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,623
469
52
4
0
213,639
1
L
Zeus
5,809
484
52
4
0
190,807
0
W
Gilgamesh
5,863
489
32
3
0
221,522
2
W
Sylvanus
5,693
474
37
3
0
205,264
0
L
Ganesha
5,575
465
11
1
0
234,680
2
L
Izanami
6,018
502
86
7
0
186,208
2
W
Arachne
7,618
635
90
8
0
264,706
0
L
Bellona
7,336
611
117
10
0
205,551
3
L
Cliodhna
5,936
495
60
5
0
269,507
0
W
Izanami
6,350
529
98
8
0
187,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role