Player Matchup

Anubis
Anubis
HayBob07
Anubis
Level 16
God Stats
4W - 0L
1,658 SR
Queue Stats
18W - 7L
1,562 Elo+
Party 1
Neith
Neith
Maaarshy
Neith
Level 99
God Stats
109W - 112L
1,516 SR
Queue Stats
299W - 281L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Mairic
Cthulhu
Level 99
God Stats
4W - 4L
1,551 SR
Queue Stats
574W - 524L
1,542 Elo+
Party 1
Team Averages
Level 71
1,575 SR
1,547 Elo+

VS

Team Averages
Level 65
1,426 SR
1,320 Elo+
Chaac
Chaac
Father_Of_Blaze
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 2
Bastet
Bastet
bobogrm726
Bastet
Level 119
God Stats
0W - 1L
1,469 SR
Queue Stats
41W - 46L
1,404 Elo+
Party 2
Zeus
Zeus
lemonhead301
Zeus
Level 62
God Stats
33W - 55L
1,308 SR
Queue Stats
72W - 117L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HayBob07
Anubis
11
4 / 4 / 3
7,611
761
5,903
8,105
3,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Maaarshy
Neith
12
1 / 0 / 6
7,135
714
4,274
3,382
1,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Mairic
Cthulhu
12
4 / 4 / 5
7,735
774
7,560
8,898
4,104
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
6,897
690
3,351
6,847
5,666
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
bobogrm726
Bastet
10
2 / 2 / 5
6,571
657
5,358
7,481
1,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 3 / 2
6,931
693
4,079
6,740
1,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
8
8
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Anubis
HayBob07
Anubis
4
4
3
1.38
W
Neith
Maaarshy
Neith
1
0
6
4
W
Cthulhu
Mairic
Cthulhu
4
4
5
1.63
L
Bastet
bobogrm726
Bastet
2
2
5
2.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
12,788
20,385
Taken
21,068
8,759
Mitigated
9,184
4,344
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,351
537
229
1,491
6,847
5,666
0
4,537
2,310
0
8,690
W
Anubis
HayBob07
Anubis
5,903
57
369
2,024
8,105
3,486
699
1,760
6,345
21,977
0
W
Neith
Maaarshy
Neith
4,274
770
207
1,282
3,382
1,169
1,942
789
2,593
0
22,998
W
Cthulhu
Mairic
Cthulhu
7,560
224
110
352
8,898
4,104
208
1,895
7,003
21,033
0
L
Bastet
bobogrm726
Bastet
5,358
1,520
0
407
7,481
1,833
0
4,935
2,546
0
14,725
L
4,079
307
215
482
6,740
1,685
0
4,430
2,310
21,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
20,399
106
Minions Killed
83
6
Camps Cleared
3
508,313
Distance Traveled
500,523
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,897
690
18
2
0
148,592
0
W
Anubis
7,611
761
32
3
1
161,646
0
W
Neith
7,135
714
41
4
1
159,912
2
W
Cthulhu
7,735
774
33
3
4
186,755
3
L
Bastet
6,571
657
21
2
0
181,833
4
L
Zeus
6,931
693
44
4
3
170,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role