Player Matchup

Scylla
Scylla
IDontPlayTryhard
Scylla
Level 13
God Stats
1W - 1L
1,207 SR
Queue Stats
12W - 7L
1,569 Elo+
Party 2
Ne Zha
Ne Zha
JuanMayweather
Ne Zha
Level 86
God Stats
3W - 2L
1,720 SR
Queue Stats
99W - 85L
1,515 Elo+
Party 2
Izanami
Izanami
lopas10
Izanami
Level 16
God Stats
2W - 1L
1,590 SR
Queue Stats
11W - 9L
1,489 Elo+
Party 2
Team Averages
Level 38
1,506 SR
1,524 Elo+

VS

Team Averages
Level 67
1,567 SR
1,505 Elo+
Izanami
Izanami
Rensworth
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TheHolyFarder
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,396 Elo+
Party 1
Cabrakan
Cabrakan
TheOneTrueFemale
Cabrakan
Level 146
God Stats
6W - 6L
1,701 SR
Queue Stats
204W - 142L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 17
13,115
874
19,607
6,934
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 6 / 16
12,013
801
10,934
15,914
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
lopas10
Izanami
16
9 / 4 / 12
11,857
790
11,616
10,625
3,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rensworth
Izanami
13
0 / 12 / 8
9,366
624
3,874
14,799
4,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 11 / 5
10,090
673
4,532
17,150
5,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 8 / 2
12,362
824
13,399
17,336
11,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
31
Kills
11
11
Deaths
31
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
1
17
21.5
W
9
6
16
2.83
L
Izanami
Rensworth
Izanami
0
12
8
0.33
L
3
11
5
0.5
L
8
8
2
1.13
W
Izanami
lopas10
Izanami
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,157
Damage
21,805
33,473
Taken
49,285
24,142
Mitigated
20,131
6,113
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,607
875
0
810
6,934
3,634
340
3,184
3,492
46,888
0
W
10,934
1,779
0
3,553
15,914
16,733
704
4,409
11,315
0
27,942
L
Izanami
Rensworth
Izanami
3,874
2,313
0
666
14,799
4,088
0
5,857
8,327
0
28,375
L
4,532
1,510
0
387
17,150
5,029
0
7,365
9,080
0
16,407
L
13,399
1,651
0
942
17,336
11,014
0
5,744
11,143
32,342
0
W
Izanami
lopas10
Izanami
11,616
8,773
0
1,750
10,625
3,775
2,020
5,765
4,741
0
62,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
31,818
213
Minions Killed
117
12
Camps Cleared
1
759,360
Distance Traveled
607,176
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,115
874
73
5
4
288,039
2
W
Ne Zha
12,013
801
28
2
2
263,109
3
L
Izanami
9,366
624
47
3
0
200,977
2
L
Hou Yi
10,090
673
19
1
0
194,881
1
L
Cabrakan
12,362
824
51
3
1
211,318
2
W
Izanami
11,857
790
112
7
6
208,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role