Player Matchup

Mulan
Mulan
Baindead
Mulan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,439 Elo+
Party 1
Izanami
Izanami
CasualVexEnjoyer
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 2
Da Ji
Da Ji
IndecisiveQxeer
Da Ji
Level 47
God Stats
0W - 3L
1,299 SR
Queue Stats
30W - 38L
1,367 Elo+
Party 2
Bacchus
Bacchus
Sonaxo123
Bacchus
Level 17
God Stats
0W - 1L
1,320 SR
Queue Stats
27W - 18L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
natd27
Baron Samedi
Level 109
God Stats
7W - 11L
1,479 SR
Queue Stats
160W - 163L
1,484 Elo+
Solo
Team Averages
Level 53
1,420 SR
1,478 Elo+

VS

Team Averages
Level 77
1,663 SR
1,663 Elo+
Sol
Sol
DYN4MllX
Sol
Level 68
God Stats
34W - 27L
1,519 SR
Queue Stats
149W - 160L
1,426 Elo+
Solo
Loki
Loki
Matarilee6
Loki
Level 120
God Stats
3W - 1L
1,714 SR
Queue Stats
215W - 161L
1,680 Elo+
Party 3
Izanami
Izanami
Metinsky
Izanami
Level 85
God Stats
56W - 21L
1,781 SR
Queue Stats
123W - 57L
1,735 Elo+
Party 3
Bellona
Bellona
Petinsky
Bellona
Level 30
God Stats
57W - 15L
1,803 SR
Queue Stats
80W - 20L
1,785 Elo+
Party 3
Poseidon
Poseidon
Serracuss
Poseidon
Level 84
God Stats
5W - 1L
1,497 SR
Queue Stats
126W - 57L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Baindead
Mulan
8
1 / 4 / 0
5,030
503
4,248
7,726
4,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,511
451
1,461
4,362
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 7 / 0
4,782
478
4,057
8,263
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Sonaxo123
Bacchus
7
0 / 2 / 0
4,340
434
1,684
5,253
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
natd27
Baron Samedi
7
0 / 6 / 0
4,567
457
2,022
6,453
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,495
650
4,292
5,453
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 1
6,761
676
2,097
5,029
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Metinsky
Izanami
11
7 / 0 / 2
6,643
664
5,066
4,134
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Petinsky
Bellona
9
2 / 1 / 8
5,719
572
3,323
3,729
2,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Serracuss
Poseidon
12
8 / 0 / 5
7,335
734
7,150
4,750
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
2
Kills
23
23
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
Baindead
Mulan
1
4
0
0.25
L
0
4
0
0
W
4
0
5
6.5
L
1
7
0
0.14
W
2
1
1
2.5
W
Izanami
Metinsky
Izanami
7
0
2
8
W
Bellona
Petinsky
Bellona
2
1
8
6
W
Poseidon
Serracuss
Poseidon
8
0
5
10.5
L
Bacchus
Sonaxo123
Bacchus
0
2
0
0
L
Baron Samedi
natd27
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,472
Damage
21,928
32,057
Taken
23,095
13,852
Mitigated
7,965
4,690
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Baindead
Mulan
4,248
790
0
587
7,726
4,408
0
3,283
4,443
0
18,666
L
1,461
1,075
0
15
4,362
649
0
0
4,362
0
21,581
W
4,292
1,551
0
2,679
5,453
1,919
394
1,176
4,177
30,166
3,525
L
4,057
724
0
1,582
8,263
2,472
0
3,152
5,111
0
21,324
W
2,097
293
0
2,069
5,029
1,476
500
0
5,029
0
35,798
W
Izanami
Metinsky
Izanami
5,066
3,396
0
1,682
4,134
1,039
179
789
3,345
0
40,557
W
Bellona
Petinsky
Bellona
3,323
1,271
115
1,027
3,729
2,342
163
941
2,788
0
14,897
W
Poseidon
Serracuss
Poseidon
7,150
1,988
0
1,164
4,750
1,189
204
722
4,004
47,038
0
L
Bacchus
Sonaxo123
Bacchus
1,684
142
0
1,347
5,253
2,794
0
290
4,963
10,319
0
L
Baron Samedi
natd27
Baron Samedi
2,022
156
90
1,069
6,453
3,529
0
4,334
2,119
21,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,230
Gold Earned
32,953
204
Minions Killed
351
0
Camps Cleared
0
877,992
Distance Traveled
1,012,430
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,030
503
48
5
0
187,471
1
L
Izanami
4,511
451
54
5
0
172,384
3
W
Sol
6,495
650
67
7
0
196,916
1
L
Da Ji
4,782
478
47
5
0
187,020
0
W
Loki
6,761
676
90
9
0
203,497
2
W
Izanami
6,643
664
76
8
0
184,417
3
W
Bellona
5,719
572
35
4
0
208,908
0
W
Poseidon
7,335
734
83
8
0
218,692
1
L
Bacchus
4,340
434
14
1
0
191,111
5
L
Baron Samedi
4,567
457
41
4
0
140,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role