Player Matchup

Serqet
Serqet
Efeziox
Serqet
Level 144
God Stats
1W - 2L
1,752 SR
Queue Stats
61W - 64L
1,563 Elo+
Solo
Kukulkan
Kukulkan
SirFlavius20
Kukulkan
Level 9
God Stats
4W - 5L
1,571 SR
Queue Stats
14W - 20L
1,393 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tehcontractor
Kumbhakarna
Level 47
God Stats
10W - 12L
1,489 SR
Queue Stats
46W - 46L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
Z0M3GA
Guan Yu
Level 37
God Stats
1W - 3L
1,274 SR
Queue Stats
70W - 88L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
mario2t
Baron Samedi
Level 84
God Stats
132W - 119L
1,595 SR
Queue Stats
450W - 458L
1,525 Elo+
Solo
Team Averages
Level 64
1,536 SR
1,444 Elo+

VS

Team Averages
Level 87
1,452 SR
1,551 Elo+
Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Pāck
Atlas
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 107L
1,579 Elo+
Party 2
Freya
Freya
VRAIec
Freya
Level 98
God Stats
1W - 0L
1,339 SR
Queue Stats
26W - 14L
1,624 Elo+
Party 2
Hercules
Hercules
VRgirs
Hercules
Level 119
God Stats
3W - 5L
1,602 SR
Queue Stats
137W - 118L
1,586 Elo+
Party 2
Susano
Susano
tretre871
Susano
Level 87
God Stats
1W - 0L
1,320 SR
Queue Stats
201W - 207L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Efeziox
Serqet
15
2 / 3 / 1
9,311
931
5,660
11,889
4,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SirFlavius20
Kukulkan
15
0 / 3 / 4
8,937
894
13,121
8,040
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
Tehcontractor
Kumbhakarna
15
2 / 2 / 3
9,359
936
6,439
22,909
17,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Z0M3GA
Guan Yu
15
1 / 0 / 4
8,938
894
6,233
18,150
15,684
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
mario2t
Baron Samedi
15
0 / 5 / 3
8,294
829
12,330
13,651
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

210

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 1 / 2
8,613
861
5,457
3,361
952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Pāck
Atlas
16
1 / 2 / 8
10,332
1,033
13,647
13,499
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
VRAIec
Freya
16
4 / 1 / 4
9,985
999
19,020
11,631
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
VRgirs
Hercules
16
2 / 1 / 4
10,163
1,016
13,638
14,883
9,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
tretre871
Susano
16
5 / 0 / 2
10,513
1,051
13,371
6,194
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
5
Kills
13
13
Deaths
5
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
2
2
L
Serqet
Efeziox
Serqet
2
3
1
0.83
W
Atlas
Pāck
Atlas
1
2
8
2.5
L
Kukulkan
SirFlavius20
Kukulkan
0
3
4
0.67
L
Kumbhakarna
Tehcontractor
Kumbhakarna
2
2
3
1.75
W
Freya
VRAIec
Freya
4
1
4
6
W
Hercules
VRgirs
Hercules
2
1
4
4
L
Guan Yu
Z0M3GA
Guan Yu
1
0
4
3
L
Baron Samedi
mario2t
Baron Samedi
0
5
3
0.3
W
Susano
tretre871
Susano
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,783
Damage
65,133
74,639
Taken
49,568
48,533
Mitigated
30,747
14,846
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,457
349
2,112
752
3,361
952
0
2,002
1,359
23,364
0
L
Serqet
Efeziox
Serqet
5,660
1,538
0
0
11,889
4,941
0
5,312
6,449
0
31,563
W
Atlas
Pāck
Atlas
13,647
4,787
0
1,631
13,499
13,108
0
9,920
3,390
24,477
0
L
Kukulkan
SirFlavius20
Kukulkan
13,121
1,335
0
398
8,040
4,036
0
3,678
4,362
36,843
0
L
Kumbhakarna
Tehcontractor
Kumbhakarna
6,439
1,374
0
5,472
22,909
17,512
0
11,943
10,596
17,172
0
W
Freya
VRAIec
Freya
19,020
7,982
0
3,721
11,631
3,950
0
8,338
2,942
34,500
0
W
Hercules
VRgirs
Hercules
13,638
4,740
1,279
6,805
14,883
9,790
0
8,312
6,061
0
18,900
L
Guan Yu
Z0M3GA
Guan Yu
6,233
536
1,324
2,428
18,150
15,684
0
10,899
6,853
0
12,978
L
Baron Samedi
mario2t
Baron Samedi
12,330
297
3,942
1,282
13,651
6,360
0
6,292
7,283
24,123
0
W
Susano
tretre871
Susano
13,371
1,312
0
572
6,194
2,947
0
3,318
2,876
0
42,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
49,606
185
Minions Killed
180
6
Camps Cleared
11
983,200
Distance Traveled
955,179
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,613
861
39
4
2
141,348
1
L
Serqet
9,311
931
72
7
3
219,978
0
W
Atlas
10,332
1,033
21
2
0
194,653
0
L
Kukulkan
8,937
894
61
6
0
148,934
0
L
Kumbhakarna
9,359
936
22
2
1
196,113
0
W
Freya
9,985
999
38
4
1
195,231
0
W
Hercules
10,163
1,016
8
1
0
225,289
2
L
Guan Yu
8,938
894
12
1
2
232,397
0
L
Baron Samedi
8,294
829
18
2
0
185,778
0
W
Susano
10,513
1,051
74
7
8
198,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role