Player Matchup

Chernobog
Chernobog
CivilPsycho
Chernobog
Level 127
God Stats
14W - 8L
1,684 SR
Queue Stats
384W - 335L
1,630 Elo+
Solo
Khepri
Khepri
FoxeyIV
Khepri
Level 129
God Stats
1W - 0L
1,743 SR
Queue Stats
213W - 180L
1,582 Elo+
Party 1
Persephone
Persephone
KeeganIVVV
Persephone
Level 109
God Stats
3W - 4L
1,591 SR
Queue Stats
100W - 68L
1,612 Elo+
Party 1
Hun Batz
Hun Batz
cohensworth
Hun Batz
Level 129
God Stats
3W - 2L
1,595 SR
Queue Stats
227W - 189L
1,623 Elo+
Solo
Rama
Rama
sgrimmreaper
Rama
Level 145
God Stats
1W - 1L
1,327 SR
Queue Stats
109W - 106L
1,560 Elo+
Party 1
Team Averages
Level 128
1,588 SR
1,601 Elo+

VS

Team Averages
Level 95
1,569 SR
1,563 Elo+
Bastet
Bastet
CUPCAK3L0RD
Bastet
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
223W - 178L
1,596 Elo+
Party 2
Ao Kuang
Ao Kuang
LowLifeAce
Ao Kuang
Level 80
God Stats
1W - 2L
1,703 SR
Queue Stats
378W - 289L
1,608 Elo+
Party 2
Athena
Athena
Mastabella
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,586 Elo+
Solo
Skadi
Skadi
ShakerTheChief
Skadi
Level 126
God Stats
8W - 7L
1,629 SR
Queue Stats
193W - 195L
1,508 Elo+
Solo
Agni
Agni
TastyPigShark
Agni
Level 60
God Stats
5W - 4L
1,513 SR
Queue Stats
159W - 128L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CivilPsycho
Chernobog
17
7 / 0 / 2
10,047
670
11,560
8,996
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
FoxeyIV
Khepri
13
1 / 1 / 8
8,460
564
3,311
10,961
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
KeeganIVVV
Persephone
14
2 / 0 / 1
8,903
594
8,479
5,117
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
cohensworth
Hun Batz
13
3 / 3 / 1
8,082
539
4,901
8,296
3,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

13
0 / 2 / 2
7,761
517
4,546
9,887
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 2 / 2
7,719
515
8,905
11,999
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
LowLifeAce
Ao Kuang
11
3 / 4 / 1
7,065
471
3,902
10,132
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Mastabella
Athena
10
0 / 3 / 2
6,432
429
2,817
12,424
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 0
5,388
359
2,098
6,036
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 3
7,069
471
7,147
7,628
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
6
6
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
2
2
2
W
Chernobog
CivilPsycho
Chernobog
7
0
2
8
W
Khepri
FoxeyIV
Khepri
1
1
8
5
W
Persephone
KeeganIVVV
Persephone
2
0
1
2.5
L
Ao Kuang
LowLifeAce
Ao Kuang
3
4
1
0.88
L
Athena
Mastabella
Athena
0
3
2
0.33
L
0
3
0
0
L
0
1
3
1.5
W
Hun Batz
cohensworth
Hun Batz
3
3
1
1.17
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,797
Damage
24,869
43,257
Taken
48,219
25,386
Mitigated
21,512
14,091
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,905
2,066
49
3,834
11,999
6,802
519
389
11,570
4,295
37,500
W
Chernobog
CivilPsycho
Chernobog
11,560
7,201
0
5,754
8,996
3,800
2,350
1,667
7,208
0
89,741
W
Khepri
FoxeyIV
Khepri
3,311
495
512
2,788
10,961
12,266
0
5,546
5,167
20,800
0
W
Persephone
KeeganIVVV
Persephone
8,479
662
0
2,787
5,117
2,239
0
2,774
2,152
66,192
0
L
Ao Kuang
LowLifeAce
Ao Kuang
3,902
939
0
3,274
10,132
3,793
0
3,876
6,112
28,280
8,446
L
Athena
Mastabella
Athena
2,817
473
0
1,806
12,424
8,194
0
3,298
8,956
15,285
0
L
2,098
999
0
2,024
6,036
715
0
519
5,517
0
20,198
L
7,147
167
0
1,645
7,628
2,008
0
3,192
4,274
52,086
0
W
Hun Batz
cohensworth
Hun Batz
4,901
1,011
0
250
8,296
3,072
283
2,465
5,717
0
51,029
W
4,546
2,480
0
2,000
9,887
4,009
458
1,109
8,352
0
44,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
33,673
495
Minions Killed
321
0
Camps Cleared
0
1,399,942
Distance Traveled
1,326,760
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,719
515
74
5
0
311,817
1
W
Chernobog
10,047
670
156
10
0
296,017
1
W
Khepri
8,460
564
27
2
0
300,923
0
W
Persephone
8,903
594
138
9
0
289,142
3
L
Ao Kuang
7,065
471
71
5
0
277,641
1
L
Athena
6,432
429
21
1
0
286,759
2
L
Skadi
5,388
359
50
3
0
161,613
1
L
Agni
7,069
471
105
7
0
288,930
3
W
Hun Batz
8,082
539
84
6
0
275,286
2
W
Rama
7,761
517
90
6
0
238,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role