Player Matchup

Olorun
Olorun
Birritem420
Olorun
Level 86
God Stats
4W - 2L
1,531 SR
Queue Stats
56W - 48L
1,353 Elo+
Solo
Ymir
Ymir
Captain_Molson
Ymir
Level 67
God Stats
85W - 113L
1,395 SR
Queue Stats
93W - 130L
1,327 Elo+
Party 1
Da Ji
Da Ji
JonyTrigger
Da Ji
Level 89
God Stats
11W - 9L
1,458 SR
Queue Stats
206W - 236L
1,353 Elo+
Party 1
Achilles
Achilles
PHARANTINO
Achilles
Level 86
God Stats
13W - 8L
1,513 SR
Queue Stats
183W - 184L
1,439 Elo+
Party 1
Skadi
Skadi
TurcTurc07
Skadi
Level 83
God Stats
50W - 33L
1,565 SR
Queue Stats
88W - 72L
1,461 Elo+
Solo
Team Averages
Level 82
1,493 SR
1,386 Elo+

VS

Team Averages
Level 95
1,509 SR
1,427 Elo+
Izanami
Izanami
Alexgatilo19
Izanami
Level 102
God Stats
1W - 2L
1,598 SR
Queue Stats
46W - 31L
1,568 Elo+
Solo
Eset
Eset
DR10 Raven
Eset
Level 68
God Stats
20W - 18L
1,517 SR
Queue Stats
255W - 293L
1,358 Elo+
Solo
Atlas
Atlas
FirstPrinceJr22
Atlas
Level 117
God Stats
20W - 20L
1,467 SR
Queue Stats
354W - 357L
1,391 Elo+
Solo
Sylvanus
Sylvanus
GameheadKiller12
Sylvanus
Level 109
God Stats
19W - 24L
1,455 SR
Queue Stats
267W - 286L
1,391 Elo+
Solo
Loki
Loki
JaIen Ramzey
Loki
Level 77
God Stats
16W - 16L
1,507 SR
Queue Stats
165W - 158L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 3 / 9
10,845
571
14,747
15,632
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 3 / 12
9,775
514
5,608
14,904
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 4 / 4
9,903
521
7,925
14,132
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
PHARANTINO
Achilles
16
6 / 2 / 5
9,974
525
15,116
18,364
17,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
16
8 / 4 / 11
10,297
542
16,228
12,211
3,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexgatilo19
Izanami
13
0 / 8 / 4
8,085
426
5,354
15,978
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 8 / 4
9,991
526
11,052
13,970
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 8 / 1
8,213
432
11,571
21,090
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 5 / 5
8,289
436
5,726
14,091
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 2 / 7
10,840
571
15,801
15,048
8,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
31
Kills
15
16
Deaths
31
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alexgatilo19
Izanami
0
8
4
0.25
W
Olorun
4
3
9
2.83
W
5
3
12
3.67
L
5
8
4
0.88
L
2
8
1
0.31
L
1
5
5
0.7
L
7
2
7
5.25
W
8
4
4
2.5
W
Achilles
PHARANTINO
Achilles
6
2
5
4.25
W
Skadi
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,624
Damage
49,504
75,243
Taken
80,177
44,426
Mitigated
44,478
24,078
Healing
26,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alexgatilo19
Izanami
5,354
3,037
0
1,588
15,978
4,353
564
3,489
12,447
0
60,892
W
Olorun
14,747
6,811
749
10,960
15,632
6,485
365
7,363
8,100
73,965
0
W
5,608
636
0
3,648
14,904
11,454
482
5,762
9,097
34,858
0
L
11,052
335
431
2,926
13,970
4,374
584
4,683
9,245
59,641
0
L
11,571
2,528
192
6,153
21,090
14,193
0
5,139
14,915
44,569
0
L
5,726
572
2,506
5,051
14,091
12,589
280
5,390
8,614
19,709
0
L
15,801
2,716
0
7,401
15,048
8,969
85
4,162
10,742
0
80,245
W
7,925
1,613
0
3,414
14,132
5,379
0
5,075
8,983
0
56,137
W
Achilles
PHARANTINO
Achilles
15,116
2,914
369
4,688
18,364
17,318
492
6,364
11,025
10,233
41,084
W
Skadi
16,228
6,062
0
250
12,211
3,790
1,325
2,522
9,689
0
65,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,794
Gold Earned
45,418
464
Minions Killed
425
0
Camps Cleared
0
1,837,521
Distance Traveled
1,697,992
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,085
426
115
6
0
303,003
0
W
Olorun
10,845
571
133
7
0
337,158
1
W
Ymir
9,775
514
62
3
0
347,643
1
L
Eset
9,991
526
107
6
0
349,632
3
L
Atlas
8,213
432
68
4
0
300,192
3
L
Sylvanus
8,289
436
25
1
0
318,067
0
L
Loki
10,840
571
110
6
0
427,098
0
W
Da Ji
9,903
521
78
4
0
377,790
3
W
Achilles
9,974
525
94
5
0
383,454
2
W
Skadi
10,297
542
97
5
0
391,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role