Player Matchup

Jormungandr
Jormungandr
P1nacoladaSMITE
Jormungandr
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,123 Elo+
Party 1
Nemesis
Nemesis
Ryzaill
Nemesis
Level 120
God Stats
11W - 6L
1,659 SR
Queue Stats
49W - 36L
1,503 Elo+
Party 1
Chaac
Chaac
Squiqward
Chaac
Level 48
God Stats
4W - 2L
1,580 SR
Queue Stats
29W - 28L
1,543 Elo+
Party 1
Merlin
Merlin
ValentiCAT
Merlin
Level 67
God Stats
47W - 55L
1,395 SR
Queue Stats
140W - 140L
1,445 Elo+
Solo
Neith
Neith
uglydoodoohead
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 1
Team Averages
Level 50
1,527 SR
1,356 Elo+

VS

Team Averages
Level 85
1,508 SR
1,446 Elo+
Ra
Ra
Ixan89
Ra
Level 116
God Stats
2W - 1L
1,478 SR
Queue Stats
124W - 111L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
Sevenups
Aphrodite
Level 67
God Stats
8W - 9L
1,481 SR
Queue Stats
73W - 65L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
Level 60
God Stats
13W - 5L
1,734 SR
Queue Stats
189W - 203L
1,441 Elo+
Party 3
Ne Zha
Ne Zha
Tahtah1995
Ne Zha
Level 101
God Stats
2W - 4L
1,210 SR
Queue Stats
193W - 209L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
dekanos
Gilgamesh
Level 80
God Stats
23W - 11L
1,636 SR
Queue Stats
215W - 209L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
P1nacoladaSMITE
Jormungandr
10
0 / 5 / 1
7,039
370
2,875
14,506
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Ryzaill
Nemesis
16
6 / 4 / 2
9,689
510
13,016
14,627
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Squiqward
Chaac
14
3 / 3 / 2
9,019
475
12,311
17,553
16,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ValentiCAT
Merlin
14
0 / 5 / 4
9,047
476
6,969
9,349
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 7 / 1
6,748
355
2,772
8,365
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
5 / 3 / 2
10,195
537
5,307
9,235
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Sevenups
Aphrodite
15
1 / 0 / 12
9,690
510
3,490
10,404
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
18
12 / 0 / 5
11,394
600
21,739
11,617
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Tahtah1995
Ne Zha
16
3 / 3 / 3
9,583
504
3,856
14,513
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
dekanos
Gilgamesh
16
3 / 3 / 3
9,760
514
12,409
17,739
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
24
24
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
5
3
2
2
L
Jormungandr
P1nacoladaSMITE
Jormungandr
0
5
1
0.1
L
Nemesis
Ryzaill
Nemesis
6
4
2
1.75
W
Aphrodite
Sevenups
Aphrodite
1
0
12
7
W
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
12
0
5
14.5
L
Chaac
Squiqward
Chaac
3
3
2
1.33
W
Ne Zha
Tahtah1995
Ne Zha
3
3
3
1.5
L
Merlin
ValentiCAT
Merlin
0
5
4
0.4
W
Gilgamesh
dekanos
Gilgamesh
3
3
3
1.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,943
Damage
46,801
64,400
Taken
63,508
35,779
Mitigated
33,051
10,794
Healing
33,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,307
1,188
416
4,098
9,235
3,894
664
4,260
4,975
68,505
0
L
Jormungandr
P1nacoladaSMITE
Jormungandr
2,875
577
201
1,797
14,506
8,552
0
2,506
11,916
23,213
0
L
Nemesis
Ryzaill
Nemesis
13,016
7,535
0
2,195
14,627
5,988
0
1,851
12,511
0
67,783
W
Aphrodite
Sevenups
Aphrodite
3,490
451
4,163
5,155
10,404
9,515
300
3,027
7,377
23,142
0
W
Ah Muzen Cab
SkrePiPiKoKo
Ah Muzen Cab
21,739
12,152
0
5,306
11,617
4,765
2,468
2,593
9,024
0
102,168
L
Chaac
Squiqward
Chaac
12,311
2,414
0
5,856
17,553
16,068
406
1,104
15,683
350
60,386
W
Ne Zha
Tahtah1995
Ne Zha
3,856
1,665
0
7,815
14,513
4,971
0
50
14,463
0
50,103
L
Merlin
ValentiCAT
Merlin
6,969
497
0
250
9,349
3,020
93
2,503
6,681
64,831
0
W
Gilgamesh
dekanos
Gilgamesh
12,409
3,001
26
6,163
17,739
9,906
498
264
17,475
4,922
45,953
L
2,772
470
0
495
8,365
2,151
0
1,518
6,807
0
20,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
50,622
433
Minions Killed
510
0
Camps Cleared
0
1,693,350
Distance Traveled
1,795,401
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,195
537
127
7
0
376,047
2
L
Jormungandr
7,039
370
49
3
0
333,841
2
L
Nemesis
9,689
510
101
5
0
386,042
1
W
Aphrodite
9,690
510
57
3
0
364,512
7
W
Ah Muzen Cab
11,394
600
134
7
0
345,346
4
L
Chaac
9,019
475
92
5
0
365,046
5
W
Ne Zha
9,583
504
91
5
0
360,457
1
L
Merlin
9,047
476
128
7
0
300,346
3
W
Gilgamesh
9,760
514
101
5
0
349,039
4
L
Neith
6,748
355
63
3
0
308,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role