Player Matchup

Jing Wei
Jing Wei
ChameleonBro
Jing Wei
Level 57
God Stats
7W - 3L
1,673 SR
Queue Stats
184W - 148L
1,619 Elo+
Solo
Ah Puch
Ah Puch
DerWusa
Ah Puch
Level 119
God Stats
8W - 3L
1,542 SR
Queue Stats
46W - 79L
1,388 Elo+
Party 1
Atlas
Atlas
Nekrown
Atlas
Level 68
God Stats
6W - 8L
1,440 SR
Queue Stats
76W - 119L
1,322 Elo+
Party 1
Team Averages
Level 81
1,552 SR
1,443 Elo+

VS

Team Averages
Level 93
1,410 SR
1,450 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Darkshadowit20
Kukulkan
Level 8
God Stats
2W - 6L
1,276 SR
Queue Stats
3W - 12L
1,186 Elo+
Party 2
Achilles
Achilles
Kylos
Achilles
Level 149
God Stats
3W - 5L
1,454 SR
Queue Stats
294W - 295L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChameleonBro
Jing Wei
16
4 / 4 / 13
11,076
692
9,419
10,512
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
DerWusa
Ah Puch
16
15 / 2 / 5
12,302
769
22,048
11,641
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Nekrown
Atlas
14
4 / 2 / 15
10,760
673
9,004
13,575
17,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 10 / 3
9,770
611
9,513
15,686
5,814
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
10
0 / 11 / 2
8,062
504
3,491
10,764
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Kylos
Achilles
14
4 / 2 / 3
9,995
625
14,074
19,467
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
8
8
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
10
3
0.55
W
Jing Wei
ChameleonBro
Jing Wei
4
4
13
2.63
L
Kukulkan
0
11
2
0.09
W
Ah Puch
DerWusa
Ah Puch
15
2
5
8.75
L
Achilles
Kylos
Achilles
4
2
3
2.75
W
Atlas
Nekrown
Atlas
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
27,078
35,728
Taken
45,917
25,975
Mitigated
23,377
13,079
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,513
3,270
77
181
15,686
5,814
371
11,250
4,436
0
26,191
W
Jing Wei
ChameleonBro
Jing Wei
9,419
8,744
0
3,493
10,512
4,220
337
867
9,293
0
54,329
L
Kukulkan
3,491
53
0
168
10,764
3,702
119
9,580
1,184
12,398
0
W
Ah Puch
DerWusa
Ah Puch
22,048
259
536
5,068
11,641
4,583
152
1,759
9,577
54,433
0
L
Achilles
Kylos
Achilles
14,074
4,967
0
2,890
19,467
13,861
0
10,343
9,124
0
44,862
W
Atlas
Nekrown
Atlas
9,004
3,183
508
3,474
13,575
17,172
0
1,504
11,720
14,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
27,827
187
Minions Killed
152
10
Camps Cleared
4
853,535
Distance Traveled
761,226
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,770
611
31
2
1
242,186
5
W
Jing Wei
11,076
692
99
6
8
300,950
4
L
Kukulkan
8,062
504
39
2
0
206,951
0
W
Ah Puch
12,302
769
78
5
1
263,387
0
L
Achilles
9,995
625
82
5
3
312,089
0
W
Atlas
10,760
673
10
1
1
289,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role