Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Pettywise_69
Zeus
Level 109
God Stats
4W - 1L
1,686 SR
Queue Stats
27W - 28L
1,493 Elo+
Solo
Sol
Sol
Vix Enim Phenom
Sol
Level 80
God Stats
3W - 3L
1,283 SR
Queue Stats
94W - 99L
1,486 Elo+
Solo
Aphrodite
Aphrodite
blazerduckfan1
Aphrodite
Level 141
God Stats
9W - 9L
1,522 SR
Queue Stats
96W - 121L
1,439 Elo+
Solo
Susano
Susano
reyama090
Susano
Level 65
God Stats
66W - 68L
1,536 SR
Queue Stats
337W - 360L
1,521 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,488 Elo+

VS

Team Averages
Level 27
1,488 SR
1,291 Elo+
Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ANM08
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,268 Elo+
Party 1
Vulcan
Vulcan
ELRompeConchas8
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,239 Elo+
Party 1
Neith
Neith
FreakyGuapo
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,205 Elo+
Party 1
Sun Wukong
Sun Wukong
Wonderimanol
Sun Wukong
Level 8
God Stats
16W - 25L
1,438 SR
Queue Stats
18W - 39L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 1 / 17
9,830
983
10,047
8,123
2,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
8 / 0 / 11
11,157
1,116
26,588
3,803
1,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 15
11,344
1,134
15,844
8,417
2,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
blazerduckfan1
Aphrodite
17
5 / 1 / 11
9,951
995
10,440
5,876
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
reyama090
Susano
17
9 / 0 / 12
10,937
1,094
10,247
5,896
1,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

275

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 6 / 1
9,071
907
6,486
15,170
5,888
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ANM08
Xing Tian
15
0 / 4 / 1
9,516
952
3,534
20,941
20,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 8 / 1
9,359
936
6,867
13,906
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 8 / 0
8,812
881
5,698
15,147
5,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Wonderimanol
Sun Wukong
15
2 / 4 / 0
8,894
889
6,339
12,815
6,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
7
30
Kills
4
4
Deaths
30
66
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
17
9.5
L
Anubis
 
Anubis
0
6
1
0.08
L
Xing Tian
ANM08
Xing Tian
0
4
1
0.13
L
1
8
1
0.19
L
1
8
0
0.13
W
8
0
11
13.5
W
7
2
15
7.25
L
Sun Wukong
Wonderimanol
Sun Wukong
2
4
0
0.5
W
Aphrodite
blazerduckfan1
Aphrodite
5
1
11
10.5
W
Susano
reyama090
Susano
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,166
Damage
28,924
32,115
Taken
77,979
11,455
Mitigated
43,011
12,309
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,047
2,939
0
918
8,123
2,795
0
4,097
4,026
0
28,708
L
Anubis
 
Anubis
6,486
0
0
172
15,170
5,888
0
9,205
5,698
43,733
0
L
Xing Tian
ANM08
Xing Tian
3,534
169
0
1,020
20,941
20,013
0
12,778
7,797
18,391
0
L
6,867
1,014
0
0
13,906
4,965
0
11,501
2,230
21,485
0
L
5,698
3,117
0
619
15,147
5,588
0
11,145
3,821
0
15,409
W
26,588
836
0
1,492
3,803
1,457
0
2,792
1,011
51,795
0
W
15,844
6,611
300
3,585
8,417
2,589
0
3,436
4,981
39,350
0
L
Sun Wukong
Wonderimanol
Sun Wukong
6,339
1,459
0
288
12,815
6,557
0
7,214
5,561
0
13,645
W
Aphrodite
blazerduckfan1
Aphrodite
10,440
1,007
2,790
3,224
5,876
2,985
0
3,053
2,823
18,440
0
W
Susano
reyama090
Susano
10,247
1,577
0
0
5,896
1,629
0
3,509
2,387
0
16,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
45,652
205
Minions Killed
196
8
Camps Cleared
7
972,902
Distance Traveled
913,486
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,830
983
50
5
1
184,559
0
L
Anubis
9,071
907
99
10
2
166,399
1
L
Xing Tian
9,516
952
31
3
0
204,113
2
L
Vulcan
9,359
936
28
3
1
171,263
0
L
Neith
8,812
881
22
2
0
159,380
0
W
Zeus
11,157
1,116
71
7
3
196,664
0
W
Sol
11,344
1,134
64
6
2
170,669
0
L
Sun Wukong
8,894
889
16
2
4
212,331
0
W
Aphrodite
9,951
995
15
2
2
186,841
0
W
Susano
10,937
1,094
5
1
0
234,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role