Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EKO3K0EKO
Ah Muzen Cab
Level 17
God Stats
7W - 5L
1,697 SR
Queue Stats
16W - 15L
1,578 Elo+
Party 2
Arachne
Arachne
JJMASTER69
Arachne
Level 159
God Stats
1W - 1L
1,717 SR
Queue Stats
293W - 217L
1,602 Elo+
Party 2
Horus
Horus
MeIak
Horus
Level 159
God Stats
22W - 12L
1,648 SR
Queue Stats
112W - 102L
1,603 Elo+
Party 2
Ymir
Ymir
Polarity17
Ymir
Level 63
God Stats
7W - 5L
1,801 SR
Queue Stats
241W - 198L
1,626 Elo+
Party 2
Tiamat
Tiamat
Sushiroll02
Tiamat
Level 77
God Stats
1W - 6L
1,360 SR
Queue Stats
369W - 325L
1,597 Elo+
Party 2
Team Averages
Level 95
1,645 SR
1,601 Elo+

VS

Team Averages
Level 77
1,648 SR
1,616 Elo+
Izanami
Izanami
Gavin12321
Izanami
Level 46
God Stats
22W - 13L
1,658 SR
Queue Stats
150W - 115L
1,539 Elo+
Party 3
Ra
Ra
Polito1
Ra
Level 29
God Stats
1W - 0L
1,672 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 1
Serqet
Serqet
Pwuntahs
Serqet
Level 141
God Stats
7W - 4L
1,606 SR
Queue Stats
424W - 404L
1,606 Elo+
Party 3
Sobek
Sobek
Wo0per
Sobek
Level 129
God Stats
5W - 6L
1,529 SR
Queue Stats
526W - 416L
1,613 Elo+
Party 3
Ymir
Ymir
polito2
Ymir
Level 41
God Stats
2W - 0L
1,775 SR
Queue Stats
15W - 6L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EKO3K0EKO
Ah Muzen Cab
16
2 / 5 / 3
9,803
467
8,349
11,621
4,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
JJMASTER69
Arachne
17
11 / 4 / 1
11,330
540
21,435
22,819
13,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
MeIak
Horus
16
3 / 3 / 5
10,468
498
12,041
17,653
17,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 4
8,411
401
6,541
18,779
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
14
0 / 5 / 4
8,685
414
5,547
17,656
9,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gavin12321
Izanami
17
1 / 3 / 10
10,952
522
6,585
11,621
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 6 / 6
12,234
583
15,587
12,373
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Pwuntahs
Serqet
19
11 / 3 / 6
12,518
596
16,614
16,297
8,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
Wo0per
Sobek
15
0 / 1 / 13
10,055
479
10,044
20,495
24,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
polito2
Ymir
18
4 / 3 / 10
11,389
542
13,778
17,736
19,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
16
Kills
24
24
Deaths
16
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
EKO3K0EKO
Ah Muzen Cab
2
5
3
0.7
W
Izanami
Gavin12321
Izanami
1
3
10
2
L
Arachne
JJMASTER69
Arachne
11
4
1
2.88
L
Horus
MeIak
Horus
3
3
5
1.83
L
0
7
4
0.29
W
8
6
6
1.83
W
Serqet
Pwuntahs
Serqet
11
3
6
4.67
L
Tiamat
0
5
4
0.4
W
Sobek
Wo0per
Sobek
0
1
13
6.5
W
Ymir
polito2
Ymir
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,913
Damage
62,608
88,528
Taken
78,522
62,539
Mitigated
62,088
26,735
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
EKO3K0EKO
Ah Muzen Cab
8,349
4,267
0
2,896
11,621
4,213
0
5,149
6,246
0
68,662
W
Izanami
Gavin12321
Izanami
6,585
4,208
0
4,780
11,621
4,295
4,096
1,587
10,034
0
94,618
L
Arachne
JJMASTER69
Arachne
21,435
12,791
0
7,877
22,819
13,375
0
9,570
12,573
0
99,036
L
Horus
MeIak
Horus
12,041
5,185
1,433
5,087
17,653
17,765
0
7,315
9,735
2,754
46,518
L
6,541
1,911
582
3,285
18,779
17,851
0
9,512
8,697
27,176
0
W
15,587
2,150
4,425
3,712
12,373
5,189
1,215
2,438
9,935
84,665
0
W
Serqet
Pwuntahs
Serqet
16,614
5,185
0
1,572
16,297
8,690
741
2,570
13,727
0
82,715
L
Tiamat
5,547
1,210
78
5,497
17,656
9,335
0
6,961
10,161
55,840
0
W
Sobek
Wo0per
Sobek
10,044
950
631
5,544
20,495
24,106
198
5,809
14,686
33,904
0
W
Ymir
polito2
Ymir
13,778
712
0
2,944
17,736
19,808
566
1,162
16,574
69,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,697
Gold Earned
57,148
494
Minions Killed
645
0
Camps Cleared
0
1,923,206
Distance Traveled
2,088,862
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,803
467
140
7
0
380,344
8
W
Izanami
10,952
522
180
9
0
381,655
6
L
Arachne
11,330
540
123
6
0
464,618
2
L
Horus
10,468
498
80
4
0
407,786
7
L
Ymir
8,411
401
35
2
0
322,521
6
W
Ra
12,234
583
171
8
0
396,369
7
W
Serqet
12,518
596
127
6
0
483,601
2
L
Tiamat
8,685
414
116
6
0
347,937
4
W
Sobek
10,055
479
47
2
0
415,295
10
W
Ymir
11,389
542
120
6
0
411,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role