Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Jacksterss
Ullr
Level 109
God Stats
1W - 6L
1,054 SR
Queue Stats
245W - 224L
1,557 Elo+
Party 1
Tiamat
Tiamat
iRemilia
Tiamat
Level 123
God Stats
1W - 0L
1,233 SR
Queue Stats
96W - 75L
1,597 Elo+
Solo
Medusa
Medusa
kartusya
Medusa
Level 142
God Stats
7W - 7L
1,579 SR
Queue Stats
299W - 316L
1,555 Elo+
Party 1
Team Averages
Level 137
1,373 SR
1,542 Elo+

VS

Team Averages
Level 142
1,574 SR
1,583 Elo+
Gilgamesh
Gilgamesh
Gaussº
Gilgamesh
Level 160
God Stats
0W - 1L
1,548 SR
Queue Stats
122W - 110L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Sacred9000
Ne Zha
Level 160
God Stats
1W - 3L
1,657 SR
Queue Stats
187W - 161L
1,563 Elo+
Solo
King Arthur
King Arthur
XxTryexX
King Arthur
Level 129
God Stats
1W - 1L
1,589 SR
Queue Stats
141W - 142L
1,591 Elo+
Party 2
Thoth
Thoth
deny255
Thoth
Level 117
God Stats
1W - 2L
1,628 SR
Queue Stats
103W - 86L
1,633 Elo+
Party 2
Ymir
Ymir
maeco638
Ymir
Level 144
God Stats
1W - 2L
1,447 SR
Queue Stats
187W - 176L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
7 / 3 / 12
10,134
845
14,490
9,452
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
 
Ah Puch
17
5 / 1 / 13
10,029
836
18,131
11,595
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 10
9,651
804
8,031
9,771
4,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
iRemilia
Tiamat
16
2 / 1 / 14
9,124
760
5,048
13,518
16,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kartusya
Medusa
17
3 / 1 / 14
9,842
820
8,840
10,616
4,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gaussº
Gilgamesh
15
2 / 3 / 3
8,793
733
6,023
11,079
8,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Sacred9000
Ne Zha
14
1 / 7 / 3
8,046
671
14,566
13,265
5,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
XxTryexX
King Arthur
12
0 / 5 / 4
7,243
604
5,006
12,579
11,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thoth
deny255
Thoth
15
2 / 2 / 4
8,482
707
15,698
6,389
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
1 / 5 / 4
8,013
668
3,442
15,084
15,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
22
Kills
6
7
Deaths
22
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
12
4.33
W
Ah Puch
 
Ah Puch
5
1
13
11.5
L
Gilgamesh
Gaussº
Gilgamesh
2
3
3
1.17
W
5
1
10
10
L
Ne Zha
Sacred9000
Ne Zha
1
7
3
0.36
L
King Arthur
XxTryexX
King Arthur
0
5
4
0.4
L
Thoth
deny255
Thoth
2
2
4
2
W
Tiamat
iRemilia
Tiamat
2
1
14
9
W
Medusa
kartusya
Medusa
3
1
14
10
L
Ymir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,540
Damage
44,735
54,952
Taken
58,396
34,709
Mitigated
42,668
21,464
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,490
283
604
1,056
9,452
3,648
1,338
3,750
5,478
23,165
0
W
Ah Puch
 
Ah Puch
18,131
411
1,146
5,116
11,595
5,336
511
3,431
7,907
37,650
0
L
Gilgamesh
Gaussº
Gilgamesh
6,023
1,088
2,665
2,426
11,079
8,528
0
5,829
5,078
0
11,588
W
8,031
3,059
1,914
1,018
9,771
4,075
1,350
3,360
6,238
0
17,672
L
Ne Zha
Sacred9000
Ne Zha
14,566
747
837
1,825
13,265
5,513
0
8,625
4,548
0
27,804
L
King Arthur
XxTryexX
King Arthur
5,006
143
1,788
1,697
12,579
11,214
0
6,776
5,619
0
12,608
L
Thoth
deny255
Thoth
15,698
0
43
791
6,389
2,238
0
5,108
1,011
33,887
0
W
Tiamat
iRemilia
Tiamat
5,048
960
2,588
3,577
13,518
16,961
204
3,727
9,458
11,273
0
W
Medusa
kartusya
Medusa
8,840
3,291
2,423
2,022
10,616
4,689
2,183
4,090
6,303
0
29,957
L
Ymir
3,442
22
1,842
1,889
15,084
15,175
0
10,310
4,471
11,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
40,577
145
Minions Killed
130
0
Camps Cleared
0
1,192,772
Distance Traveled
1,157,090
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,134
845
25
2
0
232,916
2
W
Ah Puch
10,029
836
39
3
0
239,704
1
L
Gilgamesh
8,793
733
23
2
0
267,165
4
W
Ullr
9,651
804
17
1
0
230,660
0
L
Ne Zha
8,046
671
24
2
0
214,920
1
L
King Arthur
7,243
604
21
2
0
211,340
0
L
Thoth
8,482
707
44
4
0
260,073
0
W
Tiamat
9,124
760
12
1
0
246,600
0
W
Medusa
9,842
820
52
4
0
242,892
2
L
Ymir
8,013
668
18
2
0
203,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role