Player Matchup

Kukulkan
Kukulkan
Diaroche
Kukulkan
Level 71
God Stats
2W - 1L
1,442 SR
Queue Stats
18W - 16L
1,479 Elo+
Party 2
Loki
Loki
bandaidnoir
Loki
Level 106
God Stats
1W - 1L
1,646 SR
Queue Stats
7W - 27L
1,249 Elo+
Party 2
Gilgamesh
Gilgamesh
diachyloncancer
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,479 Elo+
Party 2
Team Averages
Level 100
1,529 SR
1,402 Elo+

VS

Team Averages
Level 118
1,500 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
Level 124
God Stats
14W - 9L
1,565 SR
Queue Stats
43W - 48L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IXxD3ATHL0RDxXI
Kumbhakarna
Level 104
God Stats
33W - 37L
1,459 SR
Queue Stats
88W - 101L
1,391 Elo+
Party 1
Anubis
Anubis
ToxicXmudkiP
Anubis
Level 127
God Stats
11W - 13L
1,477 SR
Queue Stats
280W - 303L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diaroche
Kukulkan
16
5 / 7 / 3
12,159
676
13,667
12,432
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 11 / 6
12,852
714
18,371
21,811
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
diachyloncancer
Gilgamesh
15
2 / 8 / 9
11,923
662
17,099
24,936
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
18
13 / 4 / 11
14,098
783
24,801
16,040
7,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
IXxD3ATHL0RDxXI
Kumbhakarna
15
4 / 4 / 19
13,029
724
5,615
20,549
25,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
17
9 / 4 / 16
13,709
762
19,904
24,259
13,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
12
Kills
26
26
Deaths
12
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Diaroche
Kukulkan
5
7
3
0.93
W
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
13
4
11
4.63
W
Kumbhakarna
IXxD3ATHL0RDxXI
Kumbhakarna
4
4
19
3.38
W
Anubis
9
4
16
4.25
L
5
11
6
0.73
L
Gilgamesh
diachyloncancer
Gilgamesh
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,137
Damage
50,320
59,179
Taken
60,848
34,931
Mitigated
46,615
5,983
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Diaroche
Kukulkan
13,667
1,121
0
331
12,432
3,523
764
5,791
6,641
54,008
0
W
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
24,801
11,544
0
6,831
16,040
7,334
1,798
4,402
11,212
0
79,946
W
Kumbhakarna
IXxD3ATHL0RDxXI
Kumbhakarna
5,615
398
443
5,945
20,549
25,665
370
6,589
13,093
11,408
0
W
Anubis
19,904
917
0
13,702
24,259
13,616
550
3,646
19,295
66,777
0
L
18,371
6,253
0
2,914
21,811
10,249
0
7,973
13,838
0
40,641
L
Gilgamesh
diachyloncancer
Gilgamesh
17,099
3,818
232
2,506
24,936
21,159
781
12,519
12,417
0
41,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
40,836
206
Minions Killed
225
10
Camps Cleared
6
887,067
Distance Traveled
939,835
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,159
676
107
6
4
305,205
0
W
Ah Muzen Cab
14,098
783
99
6
4
347,731
3
W
Kumbhakarna
13,029
724
11
1
0
310,316
12
W
Anubis
13,709
762
115
6
2
281,788
3
L
Loki
12,852
714
41
2
4
273,549
3
L
Gilgamesh
11,923
662
58
3
2
308,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role