Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MothDaLegend
Sol
Level 68
God Stats
5W - 4L
1,453 SR
Queue Stats
201W - 240L
1,378 Elo+
Party 1
Artio
Artio
SwallowMyKids
Artio
Level 86
God Stats
2W - 8L
1,484 SR
Queue Stats
209W - 224L
1,498 Elo+
Party 1
Thanatos
Thanatos
UberMoistMuffin
Thanatos
Level 18
God Stats
1W - 3L
1,528 SR
Queue Stats
8W - 20L
1,312 Elo+
Party 1
Tyr
Tyr
decolorpurple
Tyr
Level 23
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 23L
1,408 Elo+
Party 1
Team Averages
Level 62
1,537 SR
1,419 Elo+

VS

Team Averages
Level 82
1,621 SR
1,493 Elo+
Chiron
Chiron
Auzzi102
Chiron
Level 129
God Stats
3W - 2L
1,639 SR
Queue Stats
61W - 51L
1,608 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Axise
Morgan Le Fay
Level 97
God Stats
6W - 6L
1,447 SR
Queue Stats
60W - 72L
1,403 Elo+
Solo
Ne Zha
Ne Zha
Kapow29
Ne Zha
Level 29
God Stats
3W - 2L
1,803 SR
Queue Stats
32W - 33L
1,525 Elo+
Party 2
Chronos
Chronos
Superwallawalla
Chronos
Level 126
God Stats
3W - 5L
1,528 SR
Queue Stats
18W - 26L
1,463 Elo+
Party 2
Athena
Athena
fewm
Athena
Level 29
God Stats
3W - 0L
1,688 SR
Queue Stats
23W - 32L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 4 / 1
4,916
492
3,988
7,743
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 1
5,444
544
2,587
7,301
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 1 / 0
5,513
551
4,065
11,948
6,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
8
1 / 5 / 1
5,210
521
1,433
7,534
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,824
582
2,234
7,550
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Auzzi102
Chiron
10
4 / 1 / 1
5,897
590
8,397
6,347
1,754
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Axise
Morgan Le Fay
12
8 / 1 / 3
7,208
721
7,408
4,713
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Kapow29
Ne Zha
10
5 / 2 / 5
6,508
651
6,018
5,855
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 1
6,359
636
4,931
4,333
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
fewm
Athena
8
0 / 0 / 5
5,480
548
2,853
5,590
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
19
19
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
1
0.13
W
Chiron
Auzzi102
Chiron
4
1
1
4.5
W
Morgan Le Fay
Axise
Morgan Le Fay
8
1
3
9.5
W
Ne Zha
Kapow29
Ne Zha
5
2
5
3.75
L
1
7
1
0.21
W
2
1
1
2.5
L
2
1
0
2
L
Thanatos
1
5
1
0.3
L
1
2
0
0.5
W
Athena
fewm
Athena
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,307
Damage
29,607
42,076
Taken
26,838
16,690
Mitigated
10,811
14,268
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,988
1,658
0
1,506
7,743
1,700
0
1,342
6,359
0
33,007
W
Chiron
Auzzi102
Chiron
8,397
3,646
823
2,148
6,347
1,754
315
1,959
4,388
0
39,930
W
Morgan Le Fay
Axise
Morgan Le Fay
7,408
360
0
893
4,713
1,537
755
2,063
2,650
34,326
0
W
Ne Zha
Kapow29
Ne Zha
6,018
2,755
0
1,880
5,855
1,825
335
644
5,211
0
24,491
L
2,587
858
0
1,527
7,301
2,412
0
3,778
3,253
23,027
2,553
W
4,931
1,946
0
859
4,333
1,941
561
0
4,217
31,620
4,047
L
4,065
668
1,484
4,476
11,948
6,425
0
1,982
9,966
14,185
0
L
Thanatos
1,433
260
0
3,010
7,534
2,188
0
3,080
4,174
0
16,350
L
2,234
557
0
2,265
7,550
3,965
0
3,796
3,754
0
26,295
W
Athena
fewm
Athena
2,853
995
0
1,793
5,590
3,754
0
1,954
3,636
7,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
31,452
277
Minions Killed
249
0
Camps Cleared
0
913,243
Distance Traveled
1,002,850
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,916
492
70
7
0
172,992
2
W
Chiron
5,897
590
67
7
0
193,023
2
W
Morgan Le Fay
7,208
721
49
5
0
206,697
2
W
Ne Zha
6,508
651
50
5
0
220,288
0
L
Sol
5,444
544
56
6
0
175,338
4
W
Chronos
6,359
636
72
7
0
184,535
1
L
Artio
5,513
551
23
2
0
193,460
2
L
Thanatos
5,210
521
49
5
0
187,645
0
L
Tyr
5,824
582
79
8
0
183,808
3
W
Athena
5,480
548
11
1
0
198,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role